CAPCOM PWNS SNK
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- Dark-Krystal
- Joined: Fri Mar 05, 2004 8:45 am
- Location: Saint-Guiraud, FRANCE
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- Greggus1
- Joined: Wed Dec 14, 2005 12:07 pm
Bleh, I'm late to the party
That was just kick-ass. Especially your parts, as I was digging the dynamic non-linear editing a little more than MaximOff's precise internal sync.
Still, you set up alot of stuff so well, only to not really deliver. I'd bought the popcorn at that point, and then I'd be like "eh? meh.". The prelude to the final chorus comes to mind, where the epic footage you used in the finale could have worked so well, and instead, the bland action scenes just don't. Run out of footage?
More in op, or something. But that grabbed me by the balls

That was just kick-ass. Especially your parts, as I was digging the dynamic non-linear editing a little more than MaximOff's precise internal sync.
Still, you set up alot of stuff so well, only to not really deliver. I'd bought the popcorn at that point, and then I'd be like "eh? meh.". The prelude to the final chorus comes to mind, where the epic footage you used in the finale could have worked so well, and instead, the bland action scenes just don't. Run out of footage?
More in op, or something. But that grabbed me by the balls

- Autraya
- Zero Punctuation
- Joined: Tue Mar 11, 2003 12:52 am
- Status: old
- Location: Terra Australis
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Ahem let me be clear, it wasn't 6 months of editing it was about 4 months of waiting for other people and probably 2 months of avtualy effort from the 2 of us. I actually spent longer encoding than i did editing, I'd probably put my editing time at about 30 hours? only 2 hours to make the first full segment but much longer for the rest. But the point of a collab is to work with the other person not to dictate.Funky-kun wrote:quality = win
Apart from that can't say I was too impressed, althought the concepth with the fighting games-gone-anime was cool. But 6 months is waay to much to spend on this, I mean it could easily be made in less
3.5/5
sry you didn't like it.
F'xdTentacle sex with diet coke wrote:Teh Fuckin' PWns SNK!

<< >>*makes off with foxes*:D DankeKev wrote:I have cute little foxes please raep them
f'xd (again) was there a second of all bit? XD thank you^BlooD^ wrote:hmm nice job dudette..first of all good editing on the action scenes 5/5
painfully generic O.O pfft-Good for Nothing- wrote:painfully generic music, but very appropriate editing that has surprisingly much balls...
so despite the sources I enjoyed it, but it definitely lacks variation to the end, thus getting boring. 6.7/10

Thanks fer the OP`Eclipse wrote:Do I need to download this? Anyays, I've said it before. Awesome shit Instant win
Yeah Warheart really can growl uh i mean singsome moar ppl dissing the music or argueing about it wrote:Something
don't make me smother you to death with my bewbs.Mini-kun wrote:Whine whine hate musak
yeah we're getting a bit of that but anyway merciKael wrote:I think it's too repetive but good editing
titting my tat?'Sky wrote:I guess I should get this, since you download and watch all my crappy videos, Autraya
What Rob said X2FinalResolve wrote:To get this back on topic, I really liked the editing, most suitable and even found the music to be fitting. My only problem is action videos don't need to be longer than 3 minutes, so maybe cut it down a little and focus on producing shorter/quality pieces.
devilmaykickass wrote:That was incredibly erotic.

Oui je sais que ce que me voulez dire vous mets plus de pièces dans mon prochain collab/MEP et la chanson est beaucoup plus courteDK wrote:It's a cool action video. It's just a little too linear I guess so it's a little boring during the second part of the video. Anyway, Great job Autraya
*steals popcorn and releases balls from premiere pro* In the end of SF alpha they actually leave it at a face off and don't show you the final confrontation ;_; we are happy to entertain only 'cause you brought popcornGreggus wrote:I turned up late but i brought popcorn and you grabbed my balls

new banzors in the making :p
- Shazzy
- Joined: Sat Jun 12, 2004 8:15 pm
- Location: The Universe
- Contact:
Didn't like it.
Guys fighting big flying demons for no discernible reason, woo.
Insert obligatory IguessifIhadseentheanimethiswouldhavebeenbetterbutthatshouldnotbeafactorinmyenjoymentofanAMV.
Liked your effects at the start though.
Guys fighting big flying demons for no discernible reason, woo.
Insert obligatory IguessifIhadseentheanimethiswouldhavebeenbetterbutthatshouldnotbeafactorinmyenjoymentofanAMV.
Liked your effects at the start though.
AMV guides for Mac users
DOWNLOAD THIS AMV
DOWNLOAD THIS AMV
Quarter-life crisis: a sense that everyone is, somehow, doing better than you.
- sweetdeily
- Joined: Fri Dec 16, 2005 1:45 am
- Location: Oz
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- CrackTheSky
- has trust issues
- Joined: Sun Aug 27, 2006 11:01 pm
- Status: Maybe editing?
- Location: Chicago
- Ruby-Eye
- Joined: Sun Aug 01, 2004 5:28 pm
- Location: Germany
Re: CAPCOM PWNS SNK
If I interpret the poster right than CAPCOM stands for MaximoffZero and SNK for Autraya, so does that mean MaximoffZero pwns Autraya?Autraya wrote:http://i203.photobucket.com/albums/aa31 ... /ban-1.jpg

Anyway about The video:
It has everything a good action video needs, explosions, fights and boobs!
I like it.

- Bakadeshi
- Abuses Spellcheck
- Joined: Mon Sep 29, 2003 9:49 am
- Location: Atlanta, GA
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I actually went into this thinking it was a crossover vid aswell.
pretty much what has been said. It was great stuff at first, but the lack of variety kinda got old after a while. the only thing that managed to keep me interested in the video till the end was the fact that it was kinda like reminiscing the old times when I used to play all those games back in the day ;p As regard length, its not realy the length it self I think thats the problem, its the fact that the video holds the exact same synch style through out the entire video without much attention to story or anything of the sort, so your pretty much just watching random fight scenes synced the same way for 5 mins, which starts to feel long. if there was more variety in style/effects I think the length would not be a problem at all.
Still it was entertaining as an oldschool vidgame fan ;p 4/5
pretty much what has been said. It was great stuff at first, but the lack of variety kinda got old after a while. the only thing that managed to keep me interested in the video till the end was the fact that it was kinda like reminiscing the old times when I used to play all those games back in the day ;p As regard length, its not realy the length it self I think thats the problem, its the fact that the video holds the exact same synch style through out the entire video without much attention to story or anything of the sort, so your pretty much just watching random fight scenes synced the same way for 5 mins, which starts to feel long. if there was more variety in style/effects I think the length would not be a problem at all.
Still it was entertaining as an oldschool vidgame fan ;p 4/5