What do you do when...?
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- Joined: Sun Aug 17, 2003 5:17 am
- Location: Sydney, Australia
What do you do when...?
What do most of you do when you have a really good AMV idea but doubt that you actually have the skills to do justice to the idea? Do you:
a) Leave it for an indefinite period until you have developed the skills?
b) Offer it to someone better than you so you can at least see it completed?
c) Just do it anyway, regardless of whether it lives up to it's full potential or not?
Generally, we go with a), although b) has seemed tempting at times. There are ideas we have which just seem like they're too complex or require a very precise and professional grasp of digital effects and multi-timing which keeps us from doing them ourselves, but at the moment we're just putting those off (our dance AMV in particular is going to require a huge amount of Aftereffects to make it work to it's full potential, not to mention take a massive amount of effort to get all the quick cuts in the right place). How about everyone else?
a) Leave it for an indefinite period until you have developed the skills?
b) Offer it to someone better than you so you can at least see it completed?
c) Just do it anyway, regardless of whether it lives up to it's full potential or not?
Generally, we go with a), although b) has seemed tempting at times. There are ideas we have which just seem like they're too complex or require a very precise and professional grasp of digital effects and multi-timing which keeps us from doing them ourselves, but at the moment we're just putting those off (our dance AMV in particular is going to require a huge amount of Aftereffects to make it work to it's full potential, not to mention take a massive amount of effort to get all the quick cuts in the right place). How about everyone else?
- Kusoyaro
- LEGENDARY!!!
- Joined: Tue Jan 16, 2001 10:03 pm
- Location: HOT FUCKING
- Contact:
- Undertow
- Joined: Wed Jan 28, 2004 10:23 am
- Location: Holland
I keep it until i can make it. I know that when i offer it to someone else they can't make it the way i envision it, and just doing it anyway ruins it. I made that mistake with my Escaflowne video that just turned out to be total crap, and i got so sick with the series after that that i doubt i will use it ever again, eventhough i really like the series and have some ideas with it.
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- Joined: Sun Oct 31, 2004 10:07 pm
- Location: Toronto
- pen-pen2002
- Joined: Sun Sep 02, 2001 3:39 pm
- Location: Grinnell, IA Procrastination Meter: Code Lemon-Lime
- Sir_Lagsalot
- Joined: Mon Jun 23, 2003 6:42 pm
I'd go with a; plus you can ask others how to acheive something, you don't have to learn it all on your own.
Lagarith: Best lossless codec ever in my completely objective opinion.
- bum
- 17747114553
- Joined: Sat Nov 08, 2003 9:56 pm
I agree. You'l never get anywhere unless you take that road less traveled. In less cryptic terms, its beter too shoot for the stars and fail than to stand still and wonder.pen-pen2002 wrote:How do you learn, if you do not try that which you cannot do?
gah, just go for it. And do practice amv's. lots of them. they help, alot.
- Kalium
- Sir Bugsalot
- Joined: Fri Oct 03, 2003 11:17 pm
- Location: Plymouth, Michigan
Be careful, that poem is still protected under copyright law (really, and there's an estate and family that still gets a good amount of money from it).bum wrote:I agree. You'l never get anywhere unless you take that road less traveled.
Anyway, as in most any other area, the best way to find the limits of what you can and cannot actually do is to actually try and push them. Quite often, it seems, you will learn that they were not truely limits.
As a fun banner says, "Go forth, and make AMVs!"
- Pie Row Maniac
- Joined: Fri Jan 04, 2002 9:38 pm
- Status: is not Quo!
- Location: Portland, OR
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