English Class Media Project!!! Come take the Survey
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- Joined: Sat Jul 12, 2003 3:36 pm
English Class Media Project!!! Come take the Survey
Im doint a English class Project on violence in the media and was wondering if other animers think the same restrictions on violence n the such should be placed on cartoon violence as in real action violence.
Here is the URL
<a href="http://www.misterpoll.com/237733958.html">
Cartoon Violence</a>
Here is the URL
<a href="http://www.misterpoll.com/237733958.html">
Cartoon Violence</a>
- Otohiko
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- Moonlight Soldier
- girl with bells
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- Location: Canada
- DJ_Izumi
- Joined: Wed Oct 03, 2001 8:29 am
- Location: Canada
- Contact:
Personally, I subscribe to the idea that media such as TV and film can be used as a replacement for violence, if done the correct way.
While you can make violence look appealing and cool, you can also use it to horrify as well. While the Matrix makes physical violence an awe inspiring peice of eye candy, the first 10mins of Saving Private can convince almost anyone that 'Being G.I. Joe' might not be all the laughs and giggles that one may thing.
I also place no divider between live action and anime, other then the fact that it costs less to make anime with good production value, then to make TV and movies with good production value. (Course, it's easy to make live action look like crap.
)
While you can make violence look appealing and cool, you can also use it to horrify as well. While the Matrix makes physical violence an awe inspiring peice of eye candy, the first 10mins of Saving Private can convince almost anyone that 'Being G.I. Joe' might not be all the laughs and giggles that one may thing.
I also place no divider between live action and anime, other then the fact that it costs less to make anime with good production value, then to make TV and movies with good production value. (Course, it's easy to make live action look like crap.

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- Joined: Wed Sep 03, 2003 4:41 pm
- Location: Los Angeles, CA.
Antonia Levi explained this really well in Samurai from Outer Space. Definetely a recommended read for all American otaku. I'll try to summarize and paraphrase the book.
American and Western perception and requirement of entertainment is that the audience needs to feel that such a thing is real or believable. It's not interesting if it is not believeable. Don't think this is true, how many of you have nitpicked Star Trek?
Japanese and most Asian entertainment on the other hand is that generally their entertainment is fantasy. Watch Hong Kong martial arts films or anime. The violence depicted is so unrealistic that one would have to be a moron to believe it were real and therefore be imitated in real life. This leads to a clear seperation of what is reality and what is entertainment more so than with traditional Western entertainment.
Because of the desire for realistic violence, Americans are more prone to imitate what they see on TV than Japanese. I would agree that American culture leads more to imitating TV and video games, for example. The Japanese would generally never think of imitating their entertainment, because quite rationally, it is just that, entertainment.
This dividing line between Western and Asian entetainment is becoming more blurred as Asian forms of entertainment are becoming more accepted in the West. Matrix could be considered a crossing over form becuase it presents both the unrealistic violence, but the genius is that the Wachowski brothers gave a believeable explanation for why you can do those things in the Matrix. Asian film would never have needed to present the audience with a reason to defy gravity.
In closing, cartoons/anime are just that, cartoons. It is our American exposure to realistic and believeable violence in other media that makes us more prone to influence by just watching anime. American culture lacks the clear 'switch' that Japanese culture has in defining reality and fantasy.
American and Western perception and requirement of entertainment is that the audience needs to feel that such a thing is real or believable. It's not interesting if it is not believeable. Don't think this is true, how many of you have nitpicked Star Trek?

Japanese and most Asian entertainment on the other hand is that generally their entertainment is fantasy. Watch Hong Kong martial arts films or anime. The violence depicted is so unrealistic that one would have to be a moron to believe it were real and therefore be imitated in real life. This leads to a clear seperation of what is reality and what is entertainment more so than with traditional Western entertainment.
Because of the desire for realistic violence, Americans are more prone to imitate what they see on TV than Japanese. I would agree that American culture leads more to imitating TV and video games, for example. The Japanese would generally never think of imitating their entertainment, because quite rationally, it is just that, entertainment.
This dividing line between Western and Asian entetainment is becoming more blurred as Asian forms of entertainment are becoming more accepted in the West. Matrix could be considered a crossing over form becuase it presents both the unrealistic violence, but the genius is that the Wachowski brothers gave a believeable explanation for why you can do those things in the Matrix. Asian film would never have needed to present the audience with a reason to defy gravity.
In closing, cartoons/anime are just that, cartoons. It is our American exposure to realistic and believeable violence in other media that makes us more prone to influence by just watching anime. American culture lacks the clear 'switch' that Japanese culture has in defining reality and fantasy.
- Brolly345
- Joined: Mon Sep 15, 2003 10:30 pm
- Location: Huntsville, Alabama
- Oboe
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