FFXV - Move Along
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- Joined: Mon Jun 24, 2013 3:34 am
FFXV - Move Along
I was trying to use twixtor and it is short,
dont expect too much,
http://youtu.be/ZHgYoHo7MgE
Pls watch in HD
Enjoy;)
- iKuro
- Joined: Sun Jul 28, 2013 4:48 pm
Re: FFXV - Move Along
well i can't say too much about this, was too short. Waiting for a full amv nexxt time =P
- post-it
- Joined: Wed Jul 17, 2002 5:21 am
- Status: Hunting Tanks
- Location: Chilliwack - Fishing
Re: FFXV - Move Along
Hmmm, make sure the viewer can define what are your effects and not confuse them believing that all affects are "yours".
- seasons
- Joined: Wed Jul 22, 2009 12:31 pm
- Contact:
Re: FFXV - Move Along
Why is this important?post-it wrote:Hmmm, make sure the viewer can define what are your effects and not confuse them believing that all affects are "yours".
- CrackTheSky
- has trust issues
- Joined: Sun Aug 27, 2006 11:01 pm
- Status: Maybe editing?
- Location: Chicago
Re: FFXV - Move Along
Where did the editor actually take credit for any effects?post-it wrote:Hmmm, make sure the viewer can define what are your effects and not confuse them believing that all affects are "yours".
- Sephirothskr
- One Winged Angel
- Joined: Mon Jan 21, 2013 10:08 am
- Status: Making Stuff
Re: FFXV - Move Along
CrackTheSky wrote:Where did the editor actually take credit for any effects?post-it wrote:Hmmm, make sure the viewer can define what are your effects and not confuse them believing that all affects are "yours".
Who cares. Mixing our effects and the source materials and blending them together is usually a sign of good editing anyways. Not lazy if it still looks good.