JOURNAL:
Kai Stromler (Kai Stromler)
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so much less than who we really are
2009-09-24 12:47:31
SH111:
- Source rip: complete
- Music: complete
- Precleaning: complete
- Storyboard/planning: complete
- Clipping: complete
- Edit: 2:23/5:01
- Postproc: none
- Export: none
This is what generally happens when you get out of work at 8 and not home till 9. Nevertheless, five seconds is better than nothing, which is what the quote for tonight is going to end up as due to death metal commitments. I'm looking at finishing this verse on Friday, then doing the chorus after it on Sunday. Editing the next verse (plus time out for Revocation's CD release) will occupy next week, and then if all goes well I get to do the final chorus and scratchfest/video explosion next weekend.
The problem with this, other than the video not getting done in a timely fashion, is that I make mistakes like I did last night, finishing a line with a cut I'd used barely 15 seconds before in the same manner. This one is already too complex to keep in memory all at once, and the hours of layoff between editing sessions don't help much. I fixed that one and will fix any similar problems in the future, but that doesn't make them stop happening. Projections are right now for this video to run somewhere between 600 and 700 individual elements; a lot of that is effecting, but a lot of it isn't, and it is already overrunning the capabilites of my pen-and-paper tracking system to manage this. I miss the old days of going at roughly an hour per minute edited and finishing the same night that I started laying clips into the editor, but they're not coming back; even as I get back more into practice, I'm doing more complex projects now with larger source pools, and it gets tough. The anticipated SH112 may be able to be finished in one night, but even a two-minute hardcore song without breakdowns is going to be a challenge in that regard now.
Stats of interest to nobody but myself:
This video is less than half complete and already includes 310 video elements. This is more than the previous video-elements leader, SH102, had over a similar runtime to what the final result will be on this.
Total production time so far is quoted at 26 hours. Another 8 to 10 hours of editing will be required, based on current projections, before any attempt at a final build can be made.
SH Remasters Project: The Absurdly Long Upload Struggle
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local: 59/69
indirect: 40/40
The queue has gotten kicked free, and the videos that were in yesterday have moved on up, as well as some others from this morning. When all is said and done, this will be on 68/69 until I a) finish SH111 and b) rebuild SH038 from proper video and audio source, then upload that. The rebuild is going to take actual work, so I can't do it while in the middle of another video project. When that's done, I'll do an announce for the new SH038 -- no "redirection" videos (no other sources) of On Your Mark apparently exist with DVD source, so it's worth letting people know about -- and include in that post a complete directory of the videos, local, indirect, and offsite covered in this remastering/republication process, which will at that point probably be nearly a year in the works.
--Kai out
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we are lost above
2009-09-23 12:05:41
SH111:
- Source rip: complete
- Music: complete
- Precleaning: complete
- Storyboard/planning: complete
- Clipping: complete
- Edit: 2:17/5:01
- Postproc: none
- Export: none
The two uploads from yesterday are still stuck in the confirmation queue, so at this point there is just video progress, and it looks pretty promising. I got through 20 seconds in about 2 hours last night despite an editor crash that wiped out a moderately complex section (that ended up getting rebuilt slightly better), and the flow on the nightly build was pitch-perfect. I'm still churning at about 0.5 spc, but there was some more space in this particular verse section that took the pressure of beat-synch off, and enabled me to get back to my old tricks of videography-by-not-playing-video. We'll see if this has the desired effect.
I was beating myself up because I thought I missed a complete obvious must-be-literal-synched line, but it turns out that, completely by accident, I synched it almost as well as I could have due to dumb luck in clip selection and an initial translation mistake. Stuff like this keeps me humble; I can speak German well enough to get along and pass for native in casual conversation, but a real native speaker does not make this dumb mistake and spend 15 minutes yankee-searching the source pool for a cut that doesn't exist.
The next project after this is going to be remaking/remastering SH038, since I finally managed to get ahold of the Priest tribute record the song is off of. This will be a remaster by the site's definition (timecode-accurate rebuild from better source), but more of a remake by mine; remastering as far as it's gone to date has been in the line of music remastering: going back to the original master copy of the recording and creating new distribution masters that are less decayed. In this case, I'm going back in to completely redo the video, if as accurately as I can; this would be more analogous to 're-recording', as, for example, Gamma Ray did on Blast From The Past. Same content, new presentation. I'm hoping that I won't get the urge to correct anything or put better/more triggers in; SH097 wasn't super-intensive, but I want this to be a quick project put together quickly and released either in partnership with SH111 or immediately after as a full-stop conclusion to the remasters project.
Unrelated:
Announcement of AMV Hell 5 three days after publishing INSO09 separately = AARGH. On the other hand, it probably wouldn't get in, and the joke in it isn't exactly family-friendly. Way of the world.
--Kai out
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to build a new empire
2009-09-22 12:49:57
SH111:
- Source rip: complete
- Music: complete
- Precleaning: complete
- Storyboard/planning: complete
- Clipping: complete
- Edit: 1:57/5:01
- Postproc: none
- Export: none
Well, that's for ahead on pace. After discovering that it wasn't SymX playing last night, but Stratovarius (not worth seeing without Tolkki, not worth $28 to see that crazy drunken mess even if he was still in the band) and getting out of work too late to get over to the venue in a timely fashion anyway, I hied myself home, cooked dinner, did housework, sewed up the last bit on the new vest, managed some more uploads, and managed to get through a tad over 20 seconds of editing regardless. I'm back in edit mode for real now, and the dailies seem to be coming together. Unfortunately, I can't be sure, as it's difficult to hold the whole video in memory (talking meatspace, not on the editing station), and the fact that this is being edited letterboxed means that flashing that overruns into the borders is overly and unnecessarily distracting. On the next "wall point" I'll do a XVID 1-pass with audio clipped down as well as the silent lagarith for restarting the editing process, and I'll know for sure.
Part of stopping at 1:57 was that I had to finish sewing up that patch; part of it was also that I finished the verse in question and part of it was that I had run out of paper on the current clip tracking sheet. The first 117 seconds of this project require 256 clips' worth of notes; maybe 50% of these are effects cuts rather than source video, but they're still there and still get written down. This is well below 0.5 spc and would be a SH record if it holds up. It does need to be noted, though, that I need to finish editing one and a half times more video than I've actually done so far on this project at this kind of ridiculous pace in order for that to happen. If I stay in edit mode and have time, though, this is eminently sustainable: edit the music/lyrics, do the effects track, make sure it matches in, take frequent beer and walking breaks.
SH Remasters Project: The Absurdly Long Upload Struggle
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local: 55/69
indirect: 40/40
Changing out some of the videos in this past block -- through a combination of high historical downloads and radical file weight reduction -- has had a rather enormous effect; I'm allegedly on 869 GB used historically, which is more than 30 GB off where I was when I started this stand of active reuploads -- despite at least 4 GB of new growth in September. This should be a lesson to everybody: compress your videos properly! Save bandwidth! By my currently-available stats, that's about a year's worth of pipe in potential savings, all from going from 1-pass CBR to 2-pass, and I get up to a better screensize in the bargain.
On that note, I'm considering actually putting in the effort to do a h.264 encode of SH111 when it finishes, as well as for the remaster of SH038 (which is probably going to be the next project) and some related omake coming off that. This will probably go on local and the XVID on indirect; if someone's actually joined, they will more likely know what to do with a mp4 file, and if not, that's what the other link's for, accessibility.
--Kai out
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why did it have to be so hard
2009-09-21 12:15:55
SH111:
- Source rip: complete
- Music: complete
- Precleaning: complete
- Storyboard/planning: complete
- Clipping: complete
- Edit: 1:36/5:01
- Postproc: none
- Export: none
Yes, an update for one second more. This is what happens when seven months' layoff meets hay fever, internal repairs, and some epically bad luck. I fixed that stretch that I had the wrong translation on (internal repairs), but then, after adding the first clip to start the next verse section, hit that "complexity wall" that I was bitching about back in February (epically bad luck). After rendering out, converting to Lagarith, and getting the project fixed, I had no energy to continue (hay fever), and time was better used doing some brief storyboarding and re-familiarization to get the source pool back in memory (seven month's layoff, biting hard). I'm optimistic about future progress; if I can average ten seconds a night, I can finish this one in less than a month, and if I do a half-verse a night, that's 20 seconds.
Unfortunately, that's going to be necessary to paper over the stretches without video work. I may be going to Symphony X tonight if work doesn't interfere, and definitely to Summoning Hate on Thursday, and that's not even counting the drastically reduced availability of weekend time these days. If I'm up to 2:00 by the end of the week I'll be well satisfied.
SH Remasters Project: The Absurdly Long Upload Struggle
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local: 49/69
indirect: 40/40
Local uploads continue, and there was also an extra indirect in there that was not initially planned; SH008 is now indirectly-downloadable from here:
http://insomni-ack.blogspot.com/2009/09/sh008-breakout.html
Somewhere, I still have the password for that old account, but putting the video up indirectly is a lot easier than digging it up, then bugging the admins for an account merge.
--Kai out
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the beginning of a | recreation day
2009-09-20 13:49:37
SH Remasters Project: The Absurdly Long Upload Struggle
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local: 45/69
indirect: 39/39
The indirects are done, and those that do not have .org catalog entries can be found here:
http://insomni-ack.blogspot.com/
Additionally, I finally got fed up with my laziness and actually rolled together a page for Coelem; the entire Tenebral Presence single, complete with snazzy new cover art, is available on:
http://www.myspace.com/500015102
Should I get a MD player capable of interfacing, the two older and much worse demos will also get representatives up there. The local requests are still pending; not bad, all told, for a weekend not doing much but sneezing.
--Kai out
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