JOURNAL: Kai Stromler (Kai Stromler)

  • born bad, dying worse 2010-06-01 12:01:41
    SH115:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: complete
    - Clipping: complete
    - Edit: complete
    - Postproc: complete
    - Export: complete

    So SH115 is done and went to release this morning, and will eventually, hopefully, go on local when the oversized-upload request goes through. This is the problem with eight-minute HD videos, they have a tendency to kind of *spread* somewhat. In about a week or so if things go as anticipated (or, unlikely, longer if there's any kind of furore), there will be additional notes on the video offsite, as there's marginally more to the video than meets the eye, but the experimental result needs to be considered separately from the experimental process.

    Next up is the remake/remaster of SH007, which I dug out the source for this weekend, and after that, probably another slam video if I make it before the overseas festival jaunt. Anything after that depends on timing and how things fit around the two week hole at the start of August.

    --Kai out

     
  • that i'm going down to die 2010-05-31 12:21:33
    SH115:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: complete
    - Clipping: complete
    - Edit: complete
    - Postproc: complete
    - Export: 20%

    The final distro version is obviously not done yet, but I'm still "calling" the project anyway; at 35.5 hours, more than 20 of which spent in the editor, 'Causality' is finished as SH115. The video came out surprisingly good considering the constraints involved, I learned quite a few new things about AMVing as well as about my particular editing environment, and I also enjoyed putting together the pieces of an annoying ARG for the release that no one is going to like, let alone solve, and most people will utterly lose patience with inside of five minutes.

    Care or no care, the video is done, the 300MB uncompressed-audio-one-pass-xvid "screener" looks badass, and I have metal bonus DVDs, new anime, and Dog Soldiers to watch while the distro version gets crunched through by Zarx264gui. Release is tomorrow for serendipitous two months early, two months late timeliness.

    --Kai out

     
  • i've left the world behind 2010-05-30 16:47:12
    SH115:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: complete
    - Clipping: complete
    - Edit: 5:36/7:33
    - Postproc: none
    - Export: none

    If this was a normal video, it'd be done by now, with about 30 hours total production time and five and a half minutes edited. However, this is decidedly not a normal video, so I'm merely within striking distance of the end. Despite the weird production tricks used, this has been a difficult process, and one that I'm going to be glad to finish. Though it's not really like any other way of making an AMV, some constraints are universal, so the assembly process takes about as long.

    There are a few pick points that I'm still a little concerned with, and need to check out in the current 'wall' build, but I trust that I was sharp enough to fix the problem at occurrence, and I have a strong belief in closure anyways. Goes without saying; you don't set out to make a video like this without the ironclad conviction that the mind is faster than the eye and hand combined.

    --Kai out

     
  • to the murder inn 2010-05-28 09:24:20
    SH115:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: complete
    - Clipping: complete
    - Edit: 1:29/7:33
    - Postproc: none
    - Export: none

    Things are clicking along nicely at about 1 spc, which is slower than I anticipated, so the prework mentioned yesterday may actually see out the video. Of course, there's a lot more editing left to go, and another six to seven wall hits after the one that tied off last night, but I'm optimistic; tomorrow is going to be completely consumed with family stuff and helping some friends move, but that still leaves tonight and all of Sunday and Monday for hacking on this.

    I'm also sticking surprisingly close to the initial concept; only about a 4% deviation from planned, which is pretty fucking good when you consider what the scaffolding concept is. This sort of project is highly recommended for any AMVer; it really challenges you to shape the video yourself rather than relying on the production staff's vision. However, it's probably worth doing only exactly once; you still have to make the the video, and more importantly make it work, since the scaffold isn't going to do that bit for you at all.

    This is an interesting experiment that's getting to be fun as well; hopefully, things will keep going at this pace and I'll be able to get a good result out of this. The "daily" that I did as a result of the wall hit looked prettly happening, but that's one slice out of seven, and I have to keep the pace going rather than slack off.

    --Kai out

     
  • who really decides 2010-05-27 09:55:50
    SH115:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: complete
    - Clipping: complete
    - Edit: 0:20/7:33
    - Postproc: none
    - Export: none

    Most of the two hours clocked last night was in prework, a lot of which is only applicable to this video and can't get a category in the generic progress tracker above without seriously tipping the hand on the concept, but I did do the full mapping pass, time the song such as, really, it needs to be timed, and get some video on the timeline. From this point, there's no going back.

    The prework I did last night will support somewhere between 2 and 3 minutes of edited video, which is no more than I anticipate being able to do, best-case, tonight. Between one thing and another, this video will probably wrap at some point over the long weekend and drop by the midpoint of next week, depending on what if anything I end up doing on any intro or advertising materials. Of course, the five-and-a-half-minute Very Hard Part of the edit phase is still ahead, so this estimate could still wind up being wildly either optimistic or pessimistic. This is all new ground; there's nothing for me to compare this process to, and any information gained from it is going to be, likely, useless for further videos.

    Regardless of the immediate estimates, this one is getting finished before the Cup kicks off. That's a firm truth; even in the worst case it won't run that long, and I need to get this iced, period, before I take a month-long break from nearly everything else not work-related.

    --Kai out

     
Current server time: Dec 23, 2025 03:19:20