JOURNAL: Kai Stromler (Kai Stromler)

  • i have called their names many times 2010-06-11 13:07:26
    The SH007 rebuild is cancelled, with the reasons to follow below. This sort of late-term project shelving seems to be happening a lot lately (1:1 with finished videos since the completion of SH113), but it's better than putting crappy videos out there.

    I was actually a decent way into the last source block when I called this one off when watching the original video again, as it hit me over and over, change on change, that simply replicating the original source pool was not going to be good enough. Perfect Blue is a very different kind of movie from X/1999, and that definitely affected what cuts, and what kind of cuts, I was able to get from the original sub version. Stuff then that I missed or had to give a pass on wants to be in a cut from DVD, but in this project, like any remaster, I did not want to do a de novo recut of the source.

    The reason is that new cut=new video, losing track of the names that went into the original and forcing a different way of editing. Going through this one and watching the lyric and riff sections, there was just too much that I was going to have to edit differently for this to be in any way the same video. SH097 is functionally identical to SH005 despite the tweaks; this one would not be, and I didn't want to, essentially, edit the video all over again. That's neither a remake nor a remaster, that's doing the same song twice with the same source, and all around an exercise in stupidity and pointlessness (well, even more than AMV in general is in the first place).


    As a knock-on from this, I also lost the potential slam idea that I'd been entertaining last night as well; there is just not enough extreme violence in M.D. Geist, which is probably the first and last time that that particular clause is ever assembled. This means I am effectively without a project right now; there are seven more ideas on the to-do list and four that haven't officially made it there, but only two of them, the last and most uncertain of the four potentials, are short enough to be doable between now and the festival break, accounting for the Cup and an aggressive show schedule disrupting things.

    I check out the two potential ideas tonight, or at least one of them. If at least one works, I have at least one project to test out the new Magix demo with and put something out by the end of July. If not, I go on break; I don't want to spend six weeks cutting, go on vacation, and then have to come back and reset myself to do the actual edit. That's a guaranteed recipe for delay and disinclination if ever there was.

    Those 7-9 ideas on the to-do list are going to be, in all likelihood, most of the last 20 videos produced by Shin Hats. I watch less anime now, get fewer ideas, and when the list is down to zero, that will likely be the end. There's a few more years left, at current pace, and there are going to be more ideas, but that end is coming, as it comes for all of us, with unavoidable finality.

    --Kai out

     
  • a lonely godforsaken path 2010-06-08 08:20:40
    SH007 rebuild:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: complete
    - Clipping: 75%
    - Edit: none
    - Postproc: none
    - Export: none

    Last night was a good night; I got my Party.San ticket, finished about 1/4 of the housework that I've been putting off for a while, and knocked out another source block on this in significantly reduced time. Of course, this was the second shortest of the four in terms of number of cuts, but that's a secondary consideration. The important part is that it's done, and the whole cut will be finished on likely Wednesday (since I'm going out to wreck my neck tonight), giving Thursday as a potential edit day before the World Cup starts.

    Between one thing and another (mostly, as usual, considered under the "football" and "death metal" headings), this weekend is pretty much a no-go-zone as far as AMV work is considered, but this rebuild, which is likely to get an independent number and come in as SH116, is probably going to get done before the end of the week following. This makes time for at least one, maybe two videos before I hit the road at the start of August, but that's going to depend on a lot of other variables as well.

    --Kai out

     
  • it all turns black 2010-06-07 09:53:43
    SH007 rebuild:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: complete
    - Clipping: 50%
    - Edit: none
    - Postproc: none
    - Export: none

    The weekend was busier than anticipated, and I was more wiped out and useless Sunday than I had figured on, so the cut is only 50% done. Of course, this is more than 50% of the source, but I'm still going by the old mark points for the original video. Two of the four blocks are iced, and the remaining two should be done by the end of the week, with edit maybe over the next weekend if the Cup games aren't too ever-present and all-draining. Some chance of that.

    In case anyone was wondering, no, getting the new version of "Stabwound Symmetry" on Casketless does not mean that an audio remaster of SH112 is in the offing. The differences between it and the version on Knee Deep In Disease are too significant to avoid re-editing the video, and that's not something I want to do. I'm satisfied with that one as is, and I have enough wiederholungsprojekte to, if necessary, completely forestall me from working on anything new for quite some time.

    --Kai out

     
  • to light my long way home 2010-06-03 11:04:26
    SH007 rebuild:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: complete
    - Clipping: 25%
    - Edit: none
    - Postproc: none
    - Export: none

    Perhaps unsurprisingly, this is looking like a more difficult project than previously anticipated. The main reason for this is that, like on SH005/SH097, there's a lot of really slack editing in the original video that was acceptable in 2001 on, essentially, a linear editing environment, but which becomes unacceptable nine years later with a NLE. Watching the video over, there's still a lot of good material, but also a lot of stuff that needs changing, tweaking, or intercutting to work optimally.

    The secondary reason is that for reasons unknown, I burned the ships on this video, or at least stuck them somewhere that they were not easily visible on just going down the beach. Despite going through nearly 700 old CDs, I did not find the complete original source pool, which would help greatly in making sense of the cut, determining offsets in the changeover from capped VHS to ripped DVD, etc. What I found was all the source I *didn't* use; while this is better than nothing, it still means I have to go back and scan through the video to determine what the cut's supposed to be called when I find a markpoint in the cut sheet that doesn't match up with the next chronological clip in what remains of the pool.

    The other problem is that in this period, clips do not directly correspond to camera setups the way they do in my current production because I was cutting from subbed VHS, and thus in a mood where clips would go from the first frame after one set of subtitles to the last frame before the next set started. Doing this project after SH115, where there was a literal 1-1 relationship between source camera setups and editing cuts, is a little jarring, but dealable. In cutting currently, I just need to be sure to get everything in the original sub-restricted cut; I can bring in other stuff that I wasn't able to before, and in several cases so far have ended up bridging together several cuts that were originally separate due to subtitles breaking up the setup. Keeping the names consistent in cases like this can get a little awkward, but, again, dealable.

    Tonight is Parasitic Extirpation's release show, and hence no video work, but I'm holding out hope to finish the other 3 original blocks (which conveniently don't line up to the VOB boundaries at all) by the end of the weekend. Unless explicitly asked "hey, are you that dude who made the video with Stabwound SYmmetry and the old guy rimming out the dead birds?", I will deny everything.

    --Kai out

     
  • and laughing planned the end 2010-06-02 08:37:42
    SH007 rebuild:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: complete
    - Clipping: none
    - Edit: none
    - Postproc: none
    - Export: none

    After digging out the project notes and getting my DGIndex/DGDecode versions resynched, I got back into position to start cutting on this one. The print on Perfect Blue is kind of crap, typical for DVD prints from this generation, but it's better than what I was working with from VHS nine years ago. The cleanup is pretty simple, just a dusting with smart smoother and cropping/reletterboxing, because the kinda-burnt, kinda-grainy feel worked really well with the video on the first pass, and I want to leave as much of that intact as possible.

    In getting the song in, I had the chance to re-listen to it on proper audio equipment for the first time in a while; it sounds massive, and even more so when looking out into a landscape lit with burning red from the setting sun going down through the ash clouds that have been coming in from Canada. Fuckin' death metal.

    SH115 has been in release for one day, and several people have watched all or part of the video, but no one has picked up on (or at least thought to comment on) the most salient part of the production process. I'm not sure if this is good or bad, but if it continues to fly under the radar, I'll come clean on Monday regarding the particulars.

    --Kai out

     
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