Oh look I started page 8 =3
Project FMV: Official Thread (released!)
- Takefuji
- Joined: Fri Aug 08, 2003 5:36 pm
- Contact:
- dj_ultima_the_great
- Joined: Mon Dec 22, 2003 7:52 pm
- Status: Resident Videogame Editor
- Location: Wisconsin
Reminding everyone that today is the last day to get in your songs! Tomorrow morning, I will be asking Take if she is missing anything. If she's missing something from YOU, then you will be dropped from the project.
Also, game choices are due on March 1st! That's only two days from now, so confirm what you want to use soon.
@angel234: looking good so far, and I'm glad to see that you're already planning out what you'll be doing. ^_~
@bluetrain: alrighty. I'll mark down the changes in the main post.
@Take: I'm going to PM IcyCloud right now about her track. She's not as much of a forum regular, so she might not notice your question. We'll have to be patient for a day or two, as she likely won't respond right away. (She's one of the people that I specifically invited to the project, so she didn't stumble upon my interest gauge like most of you folks.)
I think that's all for now. Hopefully, we'll have a working mix in about a week - certainly no more than two weeks. I'm looking forward to it!
- Jen
Also, game choices are due on March 1st! That's only two days from now, so confirm what you want to use soon.
@angel234: looking good so far, and I'm glad to see that you're already planning out what you'll be doing. ^_~
@bluetrain: alrighty. I'll mark down the changes in the main post.
@Take: I'm going to PM IcyCloud right now about her track. She's not as much of a forum regular, so she might not notice your question. We'll have to be patient for a day or two, as she likely won't respond right away. (She's one of the people that I specifically invited to the project, so she didn't stumble upon my interest gauge like most of you folks.)
I think that's all for now. Hopefully, we'll have a working mix in about a week - certainly no more than two weeks. I'm looking forward to it!
- Jen
- dj_ultima_the_great
- Joined: Mon Dec 22, 2003 7:52 pm
- Status: Resident Videogame Editor
- Location: Wisconsin
Alrighty... it looks like all songs and games are in at this point. Thank you for being on time, everyone. I really appreciate it. Now, we just wait patiently for Take to craft the mix for us. As usual, let me know if any of the info on the main page is wrong or unclear. Once I get the final version of the mix, I'll be doing a minor overhaul on that page to make it more functional for the project.
See ya. ^_^
- Jen
See ya. ^_^
- Jen
- bluetrain
- Joined: Tue Mar 15, 2005 3:54 am
- Location: Australia
- Contact:
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MioMug
- Joined: Fri Oct 28, 2005 10:13 am
- Location: My mind, its quite comfy here.
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Dark Seraphim
- Joined: Tue Dec 06, 2005 1:47 am
- Location: Manhattan,NY
- Contact:
update: 45% done on my track wil have it done by monday 
[img:2024ead639]http://i13.photobucket.com/albums/a270/dante8/gits.jpg[/img:2024ead639]
- AMV_4000
- Joined: Wed Apr 10, 2002 6:29 am
- Location: USA
- Contact:
- dj_ultima_the_great
- Joined: Mon Dec 22, 2003 7:52 pm
- Status: Resident Videogame Editor
- Location: Wisconsin
*sigh* This is... extremely frustrating.
I wanted to use the original Onimusha for my track, but it's giving me hell in the ripping process. So then I decided to try Onimusha 4. Tons of scenes, but they all look like this - and I don't know what the hell to do about that. I can't use any game that would require me to capture, because I haven't yet figured out how to make my capture program NOT crash and give me de-interlaced footage (I need it to be de-interlaced, because all of the filters I try to do that make the footage look horrible.)
So, basically... I don't know what game I'm using. Not yet. My main choices have all been shot down so far, unless I can figure out how to make Onimusha 4 stop doing that split screen thing. I'll have to look through my game collection one more time and hope that I have something else that works reasonably well with "Path."
- Jen
I wanted to use the original Onimusha for my track, but it's giving me hell in the ripping process. So then I decided to try Onimusha 4. Tons of scenes, but they all look like this - and I don't know what the hell to do about that. I can't use any game that would require me to capture, because I haven't yet figured out how to make my capture program NOT crash and give me de-interlaced footage (I need it to be de-interlaced, because all of the filters I try to do that make the footage look horrible.)
So, basically... I don't know what game I'm using. Not yet. My main choices have all been shot down so far, unless I can figure out how to make Onimusha 4 stop doing that split screen thing. I'll have to look through my game collection one more time and hope that I have something else that works reasonably well with "Path."
- Jen
- jasper-isis
- P. Y. T.
- Joined: Tue Aug 13, 2002 11:02 am
- Status: catching all the lights
Hiya, just popping in randomly.dj_ultima_the_great wrote:but they all look like this
That actually looks like the top and bottom fields got separated, then stacked on top of each other. I know that the CheckFieldOrder() script in AVISynth will get you something like that. Maybe there's a script somewhere that can do the reverse?
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Dark Seraphim
- Joined: Tue Dec 06, 2005 1:47 am
- Location: Manhattan,NY
- Contact:
try this i did it Ff and it workedAMV_4000 wrote:Update: The Bouncer does not contain PSS files... it contains dat files which i cant get to work for me... if anyone knows how to rip this game please let me know... i can tell you right now, the normal way in the guides does not work!
http://forums.gametrailers.com/showthread.php?t=62341
[img:2024ead639]http://i13.photobucket.com/albums/a270/dante8/gits.jpg[/img:2024ead639]



