- Member: dj_ultima_the_great
- Title: Abandoned
- Premiered: 2008-05-25
- Red Already Over
My seventeenth music video.
For info about the sources, go to section one!
For info about the video, go to section two!
For info about the technical points, go to section three!
If you don't really give a damn about any of that, download the video!
Section 1 - Sources
I wasn't planning to make another video with the Fatal Frames as source, but when I heard this song by chance, I really fell in love with it. I realized quickly that it worked for the games and started ripping them. Besides, they're fun to work with and I've never used the first and third before.
Section 2 - The Video
To understand the title, here's a little rundown on the games. Warning: spoilers ahead.
Fatal Frame I: Miku goes on a search for her missing brother in the Himuro Mansion. He has been displaced in time from her, but they reconnect at the end of the game just in time for Kyrie to "absorb" him into herself. Kyrie is a priestess who was forced to eliminate all of her worldly connections in order to be sacrificed and have her purity used as a barrier against evil. Problem is, she was killed while still in love with a guy who looks just like Miku's brother. This desire to keep a worldly connection and yet be forced to abandon that love infected her soul with Malice upon her sacrifice. She dies alone and miserable while her evil half runs off wreaking havoc.
Fatal Frame II: twins Yae and Sae are set to be sacrificed for the sake of a village suppressing evil. Thing is, the sacrifice occurs by one sister killing the other. A friend of the twins can't stand to know this will happen to them and attempts to help them escape from the village. They get onto a mountain path, but as they're running, Sae slips and falls, hurting herself badly. Yae keeps running forward, but Sae is taken back by the villagers, who decide to sacrifice Sae alone by hanging her. Sae's never-ending feelings of hope that her sister will return for, and the eventual feeling of abandonment when she does not twist her soul and her evil self runs off wreaking havoc.
Fatal Frame III: Reika is a priestess who bears all of the ill in the village in the form of spreading tattoos on her body. Before the tattoo reaches her eyes, her four limbs are impaled in the Rite of Stakes and she is put into a chamber to sleep for all of eternity. As you might guess, she fell in love with a man before she was killed. She kept dreaming of that man and wishing to see him as she neared the end of her time, and as she was in the final chamber, impaled and waiting for sleep, one of the handmaiden girls let Reika's lover in to see her one last time. However, men are forbidden in this chamber, and one of the holy carpenters follows him in and kills him, his body collapsing in front of her and his eyes wide in death staring into hers for eternity. The shock of this causes the last of the tattoo to spread to her eyes, which releases the evil that she's been holding back. Expectedly, her evil self goes on to wreak havoc.
What's interesting about these games is that you always play the role of a third person - a spectator, watching these events unfold through the memories of the dead. Each of the main characters have their own pain of loss to deal with, and it usually connects to story that's happening before their eyes. It's a massive theme of abandoning, being abandoned, and loss throughout the games, and I thought that this title was appropriate. I won't explain anything else, because after getting the rundown on the games, I hope you can deduce what I was getting at - particularly if you already know the games.
Section 3 - Technical Points
These games are not fun to work with in terms of video quality. It seems that because so many of the scenes have a grain filter on them anyway, the developers figured they could slack on the video quality in scenes without those filters and nobody would notice. Well, I did. I did my best with it, trying to clean the scenes without oversmoothing the intentionally grainy ones. It's a tough balance, but I hope I did it justice.
- most of the effects in the video were not done by me. Many of them - even the white flashes - come from the footage itself. You probably won't notice many of the effects I did, because I made them to look like the ones in the games. Look here and here to see what I mean. (The bottom right in the second image is lossless footage, just to give you an idea of what I had to work with in terms of clean-up.)
Time Spent: 25 hours (editing), 5-10 hours (rendering, cleaning)
Fatal Frame I
Fatal Frame II: Crimson Butterfly
Fatal Frame III: The Tormented
The File Splitter
Red - End of Silence
Magix Movie Edit Pro 10
Virtual Dub Mod
Encode is h.264, but I may make an XviD later, particularly if someone requests it. If you can't see the .mp4 on playback, I suggest Google-ing CCCP and getting the codec pack so that you can. That should fix things. If it plays, but it's choppy, your PC may not be able to handle it. That's where the XviD request would come in. Let me know if you need one and I'll work on it.
I submitted this to ACen's AMV contest, but it didn't make it in. The contest was amazing, though, so I don't mind (much). Also, this is likely the last time I'll be using videogames for quite a while. They've had a good run with me, but my anime DVDs are collecting dust at this point. I feel I should do some of those ideas before they slip away.
Hope you guys like this. ^_^
As always, Farewell, Good Luck, and Happy AMV-ing!