After nearly a year wth no releases, a new version of one of the best media players for Windows, Media Player Classic, has been released.
Here is the changelog: https://sourceforge.net/project/shownot ... _id=308872
The new version can be downloaded here: https://sourceforge.net/project/showfil ... _id=308872
I would highly recommend upgrading to this version because of improved support for some video formats, such as matroska.
Media Player Classic 6.4.8.3 released
- Zarxrax
- Joined: Sun Apr 01, 2001 6:37 pm
- Contact:
-
trythil
- is
- Joined: Tue Jul 23, 2002 5:54 am
- Status: N͋̀͒̆ͣ͋ͤ̍ͮ͌ͭ̔̊͒ͧ̿
- Location: N????????????????
- Pixel shader effects and a little editor with basic autocomplete abilities. Requirements: dx9 renderless output mode + textured 3d blending + video card with pixel shader support (v2.0+ prefered). Besides the fun it can be used as a little sandbox to experiment with shaders in real-time. The code you write gets compiled on-the-fly and applied onto the video. Disassembled code and other compiler messages can be viewed in the output window. Even if you can't program in any language, there are a few samples to get you started.
- dokool
- Sir Gaijin Smash
- Joined: Wed Jul 31, 2002 9:12 pm
- Location: Tokyo, Japan
- Contact:
Put on a clean pair of pants and tell us how useful this is =Ptrythil wrote:- Pixel shader effects and a little editor with basic autocomplete abilities. Requirements: dx9 renderless output mode + textured 3d blending + video card with pixel shader support (v2.0+ prefered). Besides the fun it can be used as a little sandbox to experiment with shaders in real-time. The code you write gets compiled on-the-fly and applied onto the video. Disassembled code and other compiler messages can be viewed in the output window. Even if you can't program in any language, there are a few samples to get you started.
- Corran
- Joined: Mon Oct 14, 2002 7:40 pm
- Contact:
There is an avisynth plugin that does the same thing though it only works with RGB32. I'm not versed in the dx pixel shader scripting that you need to know with the plugin otherwise I would try using it for something productive...trythil wrote:- Pixel shader effects and a little editor with basic autocomplete abilities. Requirements: dx9 renderless output mode + textured 3d blending + video card with pixel shader support (v2.0+ prefered). Besides the fun it can be used as a little sandbox to experiment with shaders in real-time. The code you write gets compiled on-the-fly and applied onto the video. Disassembled code and other compiler messages can be viewed in the output window. Even if you can't program in any language, there are a few samples to get you started.
http://forum.doom9.org/showthread.php?threadid=87295
-
shirohamada
- Joined: Thu Jun 03, 2004 10:09 am
you could've gotten it earlier from cvs...
http://celticdruid.no-ip.com/xvid/
http://celticdruid.no-ip.com/xvid/
-
trythil
- is
- Joined: Tue Jul 23, 2002 5:54 am
- Status: N͋̀͒̆ͣ͋ͤ̍ͮ͌ͭ̔̊͒ͧ̿
- Location: N????????????????
A pixel shader (you might also know it as a "fragment shader") is a program, executed by a GPU, that can transform pixel properties (such as texture, lighting, coloring) on a per-pixel basis.dokool wrote:Put on a clean pair of pants and tell us how useful this is =Ptrythil wrote::shock:- Pixel shader effects and a little editor with basic autocomplete abilities. Requirements: dx9 renderless output mode + textured 3d blending + video card with pixel shader support (v2.0+ prefered). Besides the fun it can be used as a little sandbox to experiment with shaders in real-time. The code you write gets compiled on-the-fly and applied onto the video. Disassembled code and other compiler messages can be viewed in the output window. Even if you can't program in any language, there are a few samples to get you started.
In effect, this gives you the capability to do all sorts of neat transformations on the video. Combined with a capture capability, there's the possibility for some really neat effects.
Aw hell, who needs capture capability now :)There is an avisynth plugin that does the same thing though it only works with RGB32.
(wish I'd known of this before my current vid)