Jebadia wrote:Scintilla wrote:bote wrote:Jebadia wrote:
Anywho on the topic of animation, the hand drawn stuff is time consuming...just to warn yah.
Indeed. And quite inaccurate and tacky looking at that too.
It didn't look so bad in "Extraordinary World", I thought... just a little slow-moving, and Miaka was a bit too fat.
That was more of a motivational side show. By hand drawn I mean animating actual motions and such. You'd be surprised how long 24 frames of motion takes to do, if having not tried animating before hand...
That one lil 4 second bit in Forever where I have Sakura's mom hold her hand took about 7 hours (total time) to construct and I was able to use the original of Tomoyo holding her hand as a motion primer. The part where she sucks her thumb took around 5 hours to complete and I actually had to chop off the bottom so it didn't look like she had a "telescoping arm" cause it would have taken another 7+ hours to reanimate the should movements from scratch.
The biggest chore in doing reanimation techniques is having to cut out all the pieces, resize them correctly and then be able to reposition them while still keeping the motion fluid. Doing all that from absolute scratch...WOW...even if you were using like Adobe Illustrator it'd still be a major undertaking for just one person to pull off.
On a side note, if you are working an reanimation or scratch animation techniques I recommend using ACDSee in conjunction with a scroll wheel mouse, it'll let you flip back and forth between multiple images so you can easily check the flow of motion and make sure everything lines up.