If you did it right, the length should be 99<b>.9</b>% (not just 99%) of the original, and the difference in pitch should be negligible.Unfound wrote:Well, I even tried to re-do the BesweetGUI part, but it came out the same length at 24 FPS again. Although, I just did the calculation and .99% of 2:46 (The original audio length) is 2:4354 and has a higher pitch then it is apparently supposed to have (Judging by the replies in this topic).
About to give up on 24000->23976
- Scintilla
- (for EXTREME)
- Joined: Mon Mar 31, 2003 8:47 pm
- Status: Quo
- Location: New Jersey
- Contact:
- Unfound
- Joined: Thu Dec 11, 2003 5:38 pm
- Location: Joisey
- Contact:
Right, which is what's happening. Apparently, an option I selected made it become FAR too fast as its off by 8 seconds (I did the exact calculation and I was off by 2 seconds before. Its actually supposed to be 2.45754).Scintilla wrote:If you did it right, the length should be 99<b>.9</b>% (not just 99%) of the original, and the difference in pitch should be negligible.Unfound wrote:Well, I even tried to re-do the BesweetGUI part, but it came out the same length at 24 FPS again. Although, I just did the calculation and .99% of 2:46 (The original audio length) is 2:4354 and has a higher pitch then it is apparently supposed to have (Judging by the replies in this topic).
- Unfound
- Joined: Thu Dec 11, 2003 5:38 pm
- Location: Joisey
- Contact:
Wow, didn't think that the decimal point could make that much of a difference. This topic can be closed due to this topic's answer.


