Animix 3 - LOCAL

Feedback on cataloged Anime Music Videos

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WilLoW :--)
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Post by WilLoW :--) » Wed Nov 12, 2003 3:01 pm

JCD wrote:
DJ_Izumi wrote:Why do so many of the clips have an incorrect aspect ratio?
Hmm, finally someone's noticing that :D

That's the way the participants submitted their track. Willow or Shiryu could have corrected it while compiling, but I think it's hard to notice for someone who doesn't know for example Jin-Roh or Spirited Away and therefor it wasn't that important to correct it I suppose.

(Correct me if I'm wrong, Willow :? )
Seems DJ_Izumi always likes to complain :lol:
Seriously, though, DJ_Izumi, given the lots of effort given by everyone who participated to this video, something like "I enjoyed it, but..." would have been appreciated :(

Yes, some clips have incorrect aspect ratio...
No creator told us that when we released the preview, therefore I thought it was ok...
Spirited away doesn't seem to have such an important ratio problem...
some videos do, but has you said, JCD, I didn't notice for all of them (I don't know all the anime yet I should have noticed for Jinroh...)
Sometimes it's also a choice of the creator to have it displayed 4/3 even if the aspect ratio is a little bit changed... How could I guess ?

I guess I have to put a guide on how to submit 16:9 videos to us ? :?

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DJ_Izumi
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Post by DJ_Izumi » Wed Nov 12, 2003 4:45 pm

A 16:9 submission wasn't what I was thinking...

I mean, some animes are 4:3, some are 16:9, and a select frew are 2.11:1... I was thinking more like, adding the wide screen black bars to those that are not 4:3, so it all fits in the end.

I know the aspect ratio can be a minor pain to calculate evenly, but it's just a little bit of math and everything looks clean and professional. Seeing anime stretched out so the tall and skinny characters look even taller and skinnier is one of the first things that makes you think 'Ugh... Noobish'.
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OtakuForLife
Joined: Wed Sep 25, 2002 3:37 pm
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Post by OtakuForLife » Wed Nov 12, 2003 5:04 pm

Hay DJ "Don't Worry be happy" :)

It's a complation piece, ment to play at cons.
Most lay people have no idea nor do they care about aspect ratio.
They count on fun factor and feeling which this project gives of in spades.

Williow goodluck..

Ps, I'm also going to look at that track you need someone for.
I promise it will be like 66 not 97 :(

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WilLoW :--)
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Post by WilLoW :--) » Wed Nov 12, 2003 5:22 pm

DJ_Izumi wrote:A 16:9 submission wasn't what I was thinking...

I mean, some animes are 4:3, some are 16:9, and a select frew are 2.11:1... I was thinking more like, adding the wide screen black bars to those that are not 4:3, so it all fits in the end.
But I do not necessarily know when it has to be resized or not.
DJ_Izumi wrote: I know the aspect ratio can be a minor pain to calculate evenly, but it's just a little bit of math and everything looks clean and professional. Seeing anime stretched out so the tall and skinny characters look even taller and skinnier is one of the first things that makes you think 'Ugh... Noobish'.
I think you don't really imagine the work it takes to compile all this stuff, especially when you have to coordinate something with other coordinators.
I'm a bit angry here, and I answered to you with some anger in my previous post, so I'll explain a little bit why :
In order to compile Animix 3, I've had to take a car and drive 600km, with my hard drive. I spent 7 hours in front of a computer on a saturday evening, at the house of a very good friend I hadn't seen in months...and I'd say I've seen him an hour in the whole evening.
During these 7 hours, many things have been corrected, interlaced footage, wrong fps, bad quality videos, black holes between two videos, videos that where twice the duration they should have been, etc...

And guess what ? I also have a work, so this means I had to drive back on sunday to my house...

I also had to get all this stuff back on my Hard drive, compile it several times in order to get the best quality possible, testing many combinations of the XVid codec (it took more than a total of 100 hours for parts 1+2+3 and part3).

You can add to this all the weeks that every creator spent working on their tracks, and us coordinating all this with emails, many of us living at thousand kilometers from each others...

The word "Noob" is exactly what you can't say about such a video. A collaborative video requires far more professionalism, at least in organisation, that a video you make yourself, alone, in front of your computer...
I hope that those who manage such projects agree with me here...

(emm, sorry to seem angry, I just like this video and have difficulties to accept criticism about it... we'll pay attention to these aspect ratio problems for next part, and we might be able to fix the wrong ones in part 3 :wink: )

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OtakuForLife
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Post by OtakuForLife » Wed Nov 12, 2003 5:28 pm

Figured it took about that kind of work without me questioning it.
Which is why I tired the DWBH approch not the well this looks a
little off here. As someone's dad once said "be happy you have it at all"
I'm done :)

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dokool
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Post by dokool » Wed Nov 12, 2003 6:45 pm

...my part had a bad aspect ratio? O.o

It looked fine in the 1+2+3 compilation...

-DOKool

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SeeDTien
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Post by SeeDTien » Thu Nov 13, 2003 12:59 pm

willow, you did a great job and i am glad that your this projects leader b/c you are very responsable.. dont listen to these guys who call you noob.. :wink:
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JCD
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Post by JCD » Thu Nov 13, 2003 3:16 pm

dokool wrote:...my part had a bad aspect ratio? O.o

It looked fine in the 1+2+3 compilation...
did you crop off a chunk of pixels left and right? if so then it was correct, because that what you submitted wasn't 16:9, it was like 3:2 ;)
these bars came out cooler that way and a wrong aspect ratio isn't noticable.

and 100% agree with willow, he does such a great job where lots of other people would've surrendered already. Here is a negative comment without something positive like fuel to the flame.
WilLoW :--): it seems however hard we try, nothing can be perfect ;)
JCD: that is just too difficult for a human :D

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WilLoW :--)
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Post by WilLoW :--) » Thu Nov 13, 2003 3:29 pm

Thanks guys :D
And DJ_Izumi's comment was still useful after all, because we'll pay attention to that next time :o

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