I installed AMVpack on an iMac about eight years ago and it's still working on a MacPro with OSX 10.11.6
I'd love to update DGMPGDec to DGIndexNV (or just install DGIndexNV), but I can't get it to install with PlayOnMac. I don't plan to use DGIndexNV but want to be able to use DGDenoise.dll.
Just downloading and copying to the right locations does not work unfortunately (as described for DGIndex here
viewtopic.php?f=44&t=120468 )
What would be the way to go about it, is it even possible? I read that Nvidia drivers are needed, where can I check which ones I have?
I'd be grateful for any help with this:-)
https://www.rationalqm.us/dgdecnv/QuickStart.html
https://www.rationalqm.us/dgdecnv/binaries/
PlayOnMac & AMVpack
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- Joined: Sun Jul 24, 2016 7:41 am
PlayOnMac & AMVpack
This is what PlayOnMac tries and hangs on:
[main] Message: PlayOnMac (4.3.4) is starting
[clean_tmp] Message: Cleaning temp directory
[update_check] Message: List is up to date
[install_plugins] Message: Überprüfe Plugin: ScreenCap...
2025-05-09 13:50:54.472 playonmac.real[589:7232] Metadata.framework [Error]: couldn't get the client port
[POL_Wine] Message: Running wine- /Users/busty/Library/PlayOnMac/wineprefix/AMVpack/drive_c/Program Files/AMVpack/DGIndexNV/DGIndexNV.exe (Working directory : /Users/busty/Library/PlayOnMac/wineprefix/AMVpack/drive_c/Program Files/AMVpack/DGIndexNV)
[POL_Wine] Message: Notice: PlayOnLinux deliberately disables winemenubuilder. See http://www.playonlinux.com/fr/page-26-W ... ilder.html
000b:fixme:winediag:start_process Wine Staging 4.0-rc4 is a testing version containing experimental patches.
000b:fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
dbus[1021]: Dynamic session lookup supported but failed: launchd did not provide a socket path, verify that org.freedesktop.dbus-session.plist is loaded!
000b:err:module:load_builtin_dll failed to load .so lib for builtin L"wininet.dll": dlopen(/Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/wininet.dll.so, 258): Library not loaded: @loader_path/libz.1.dylib
Referenced from: /Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/wininet.dll.so
Reason: imag
000b:err:module:DelayLoadFailureHook failed to delay load wininet.dll.InternetOpenA
wine: Call from 0x7b42c949 to unimplemented function wininet.dll.InternetOpenA, aborting
wine: Unimplemented function wininet.dll.InternetOpenA called at address 0x7b42c949 (thread 000b), starting debugger...
002e:err:module:load_builtin_dll failed to load .so lib for builtin L"dbghelp.dll": dlopen(/Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/dbghelp.dll.so, 258): Library not loaded: @loader_path/libz.1.dylib
Referenced from: /Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/dbghelp.dll.so
Reason: imag
002e:err:module:import_dll Loading library dbghelp.dll (which is needed by L"C:\\windows\\system32\\winedbg.exe") failed (error c000007a).
002e:err:module:LdrInitializeThunk Importing dlls for L"C:\\windows\\system32\\winedbg.exe" failed, status c0000135
002f:fixme:nvcuda:load_functions Wine cannot find the libcuda library, CUDA support is disabled.
wine: Unhandled exception 0xc06d007e in thread 2f at address 0x7b42c949 (thread 002f), starting debugger...
0031:err:module:load_builtin_dll failed to load .so lib for builtin L"dbghelp.dll": dlopen(/Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/dbghelp.dll.so, 258): Library not loaded: @loader_path/libz.1.dylib
Referenced from: /Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/dbghelp.dll.so
Reason: imag
0031:err:module:import_dll Loading library dbghelp.dll (which is needed by L"C:\\windows\\system32\\winedbg.exe") failed (error c000007a).
0031:err:module:LdrInitializeThunk Importing dlls for L"C:\\windows\\system32\\winedbg.exe" failed, status c0000135
[main] Message: PlayOnMac (4.3.4) is starting
[clean_tmp] Message: Cleaning temp directory
[update_check] Message: List is up to date
[install_plugins] Message: Überprüfe Plugin: ScreenCap...
2025-05-09 13:50:54.472 playonmac.real[589:7232] Metadata.framework [Error]: couldn't get the client port
[POL_Wine] Message: Running wine- /Users/busty/Library/PlayOnMac/wineprefix/AMVpack/drive_c/Program Files/AMVpack/DGIndexNV/DGIndexNV.exe (Working directory : /Users/busty/Library/PlayOnMac/wineprefix/AMVpack/drive_c/Program Files/AMVpack/DGIndexNV)
[POL_Wine] Message: Notice: PlayOnLinux deliberately disables winemenubuilder. See http://www.playonlinux.com/fr/page-26-W ... ilder.html
000b:fixme:winediag:start_process Wine Staging 4.0-rc4 is a testing version containing experimental patches.
000b:fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
dbus[1021]: Dynamic session lookup supported but failed: launchd did not provide a socket path, verify that org.freedesktop.dbus-session.plist is loaded!
000b:err:module:load_builtin_dll failed to load .so lib for builtin L"wininet.dll": dlopen(/Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/wininet.dll.so, 258): Library not loaded: @loader_path/libz.1.dylib
Referenced from: /Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/wininet.dll.so
Reason: imag
000b:err:module:DelayLoadFailureHook failed to delay load wininet.dll.InternetOpenA
wine: Call from 0x7b42c949 to unimplemented function wininet.dll.InternetOpenA, aborting
wine: Unimplemented function wininet.dll.InternetOpenA called at address 0x7b42c949 (thread 000b), starting debugger...
002e:err:module:load_builtin_dll failed to load .so lib for builtin L"dbghelp.dll": dlopen(/Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/dbghelp.dll.so, 258): Library not loaded: @loader_path/libz.1.dylib
Referenced from: /Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/dbghelp.dll.so
Reason: imag
002e:err:module:import_dll Loading library dbghelp.dll (which is needed by L"C:\\windows\\system32\\winedbg.exe") failed (error c000007a).
002e:err:module:LdrInitializeThunk Importing dlls for L"C:\\windows\\system32\\winedbg.exe" failed, status c0000135
002f:fixme:nvcuda:load_functions Wine cannot find the libcuda library, CUDA support is disabled.
wine: Unhandled exception 0xc06d007e in thread 2f at address 0x7b42c949 (thread 002f), starting debugger...
0031:err:module:load_builtin_dll failed to load .so lib for builtin L"dbghelp.dll": dlopen(/Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/dbghelp.dll.so, 258): Library not loaded: @loader_path/libz.1.dylib
Referenced from: /Applications/PlayOnMac.app/Contents/Resources/unix/wine/lib/wine/dbghelp.dll.so
Reason: imag
0031:err:module:import_dll Loading library dbghelp.dll (which is needed by L"C:\\windows\\system32\\winedbg.exe") failed (error c000007a).
0031:err:module:LdrInitializeThunk Importing dlls for L"C:\\windows\\system32\\winedbg.exe" failed, status c0000135
- l33tmeatwad
- Joined: Wed Feb 16, 2005 3:22 pm
- Location: Christiansburg, VA
- Contact:
PlayOnMac & AMVpack
PlayOnMac has not worked for some time, I would highly recommend using the macOS version of AMVpack instead as it has native tools that do the same functions as most of the tools included in AMVpack for Windows.
Software & Guides: AMVpack | AMV 101 | AviSynth 101 | VapourSynth 101
PixelBlended Studios: Website | Twitter | YouTube
PixelBlended Studios: Website | Twitter | YouTube
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- Joined: Sun Jul 24, 2016 7:41 am
Re: PlayOnMac & AMVpack
Thanks for answering and sorry that I posted in the wrong thread.
I didin't go for the latest AMVpack because I want to use VirtualDUb. I could set up a system running OSX 10.14 Mojave in order to install Avisynth+. Do you happen to still have your latest AMVpack version that is compatible with Mojave? I would love to try to install that.
I didin't go for the latest AMVpack because I want to use VirtualDUb. I could set up a system running OSX 10.14 Mojave in order to install Avisynth+. Do you happen to still have your latest AMVpack version that is compatible with Mojave? I would love to try to install that.
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- Joined: Sun Jul 24, 2016 7:41 am
Re: PlayOnMac & AMVpack
nevermind, I got Avisynth+ 3.75 (and VirtualDub) working under High Sierra, which I think will be all I need. Thanks for helping to make this possible.