Ghost your Dreams

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alien762
Joined: Tue Jul 13, 2010 8:44 am
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Ghost your Dreams

Post by alien762 » Sun Sep 02, 2012 3:40 pm


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ProjectBarcodeError
Joined: Mon May 09, 2011 2:57 pm
Location: snooping as usual
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Re: Ghost your Dreams

Post by ProjectBarcodeError » Sun Sep 02, 2012 8:07 pm

damn i so need to watch this anime.

so your AMV, even if RED/Daughtry are a lot used, the mix is fitting, the lyrics helps a lot.

as for the technique, there was 4 flaws i disliked.

-the multi-screen and the 3d screen shatter. they felt really "added" from vegas without any relevant effect edition. they really felt unnecessary for the story you wanted to show. ask yourself if such a flashy transitions helps the amv, cause that wasn't the case.

-some hard cuts were quite harsh. you pass from differents vision planes(from far-plane to a head-plane) and differents colors ambiances too violently, some color correction or blurred zooms/dezooms could help the fluidity.

-1:06 felt very pixellised. too much zoom or is it like that ?

-horizontal/vertical transitions. if you're on vegas, do them manually with the mouvement editor, and add progressive linear blur, it'll look smoother.




besides these, i think you're starting in amv-making by seeing your org history, so it's not bad . Horror is a hard category of AMV to make. Hope the critic will help you.


up to the next !

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lloyd9988
Joined: Sun May 15, 2011 4:57 pm
Location: AZ
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Re: Ghost your Dreams

Post by lloyd9988 » Wed Sep 05, 2012 1:39 am

ProjectBarcodeError wrote:damn i so need to watch this anime.

so your AMV, even if RED/Daughtry are a lot used, the mix is fitting, the lyrics helps a lot.

as for the technique, there was 4 flaws i disliked.

-the multi-screen and the 3d screen shatter. they felt really "added" from vegas without any relevant effect edition. they really felt unnecessary for the story you wanted to show. ask yourself if such a flashy transitions helps the amv, cause that wasn't the case.

-some hard cuts were quite harsh. you pass from differents vision planes(from far-plane to a head-plane) and differents colors ambiances too violently, some color correction or blurred zooms/dezooms could help the fluidity.

-1:06 felt very pixellised. too much zoom or is it like that ?

-horizontal/vertical transitions. if you're on vegas, do them manually with the mouvement editor, and add progressive linear blur, it'll look smoother.




besides these, i think you're starting in amv-making by seeing your org history, so it's not bad . Horror is a hard category of AMV to make. Hope the critic will help you.


up to the next !
Lol wow, saves me the trouble of having to say much. x) Honestly, yeah, three D shatters were unnecessary, and those panel movements could've been made better. Some of the push transitions were good and bad, and I thought you could've spent a bit more time on the ones that didn't really have any feathering. Also, zoom-ins, I thought he could use a radial blur since he's got sony vegas (Lucky SOB >.<). Flow is the one thing I really like about the video. Motion, most of time, kept at a consistent pace and moved in a certain direction most, if not, all the time.
Spoiler :
0:23: I thought the hard cut there was jarring and the scene choice wasn't fitting, really.

1:24: That scene feels like it could use a fade out.

1:30: Umm... If your gonna zoom-in, I would suggest zooming in the character as well.

1:33: Bad 3D transition. Bad xD

2:51: Probably another moment for a fade out transition.

3:15: Static scene. There are actually a couple of other static scenes but this one is kind of a prime Static scene that needs fixing x)

If you want me to list more, I can leave an opinion for this AMV so it'll be more in-depth
Other than that, I liked this AMV better than you last one.

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alien762
Joined: Tue Jul 13, 2010 8:44 am
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Re: Ghost your Dreams

Post by alien762 » Thu Sep 06, 2012 6:51 am

Thank you very much for comments :D

for ProjectBarcodeError: at 1:06 is the zoom (because the screen was cutted).
for lloyd9988: I shall be very happy if you can leave an opinion (i'm prepared :sweat: )

As my usual i take the critics and suggestions and i will try to make a better work next time :wink: .

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