
I guess I could try using the files from the 2.13 version. I downloaded all three things not sure which one I really wanted. ^^;
I'll see what I can do tonight and then give an update.
Using updated stuff is nice/generally a good idea, but being old alone isn't enough to discount vdubmodMister Hatt wrote:As far as VDub vs VDubMod, the mod version is years out of date
Bummer, but I'm guessing that the speed optimizations amount to relatively little in reality. Don't get me wrong, optimizations are good...but shaving 1 second off of a 1 minute encode is hardly something to get excited about.Mister Hatt wrote:lacks speed optimisations
I'd be more concerned if:Mister Hatt wrote:outright does some audio things wrong
And what if you don't use full processing mode? (like say, fast recompress)Mister Hatt wrote:fucks with your colourimetry
Although this was one of the main points of vdubmod, it's not a feature used by most.Mister Hatt wrote:and includes the ability to open ogm files (but not ogv or ogg) internally.
I completely agree that vdubmod is very outdated, but again I will say that for the purpose of making clips there is nothing wrong with continuing to use vdubmod. Optimizations are nice, but they probably aren't necessary.Mister Hatt wrote:The point is that it's outdated. VDub and avisynth development is somewhat done hand in hand, the latest vdub always supports the latest avisynth with internal optimisations for various things and vice versa. Using a current avs with an old vdub, especially one as flawed as vdubmod is just stupid.
Colorspace and colormatrix are two different things. What Mister Hatt is saying is that using fast recompress in virtualdubmod with HD footage will result in the colormatrix of the footage to be swapped unproperly, as HD footage has a Rec.709 colormatrix, but vdubmod will force the Rec.601 colormatrix. And, even in the case that it did somehow convert colormatrix properly, it would still be messed up in the final encode, since, unless you specify it, playback devices assume the colormatrix based on the resolution, and HD footage gets recognized as Rec.709.Kariudo wrote:I thought the entire point of fast recompress was to just shove the video information to the codec without touching the colorspace (ref)
Well, having a wrong colormatrix will misrepresent colors. If you improperly change colormatrix efficients once throught the process somehow, the difference can be still considered slight and colors are still somewhat natural, at least for anime... so it probably won't be noticeable unless one knows, especially if this difference is consistent. But if you wind up using vdubmod once or twice during your editing process, and then add the x264 step that assumes the colormatrix through resolution unless you specify... what you get if you have an HD input that you decide to edit at 848x480 would be along these lines (left is proper colormatrix, right is getting colormatrix wrong three times in the process, x264 included):Kariudo wrote:gotcha.
Are the errors introduced by using rec.601 instead of rec.709 noticeable in anime? (and noticeable when the same error is present throughout the entire video?)
I sure wouldn't. VDubMod doesn't even attempt to guess, it just uses Rec.601 EVERY time regardless. Colour spaces are different to colour matrices, as mirko said. I don't know what programs you assume I use but they are correct in what they use.Kariudo wrote:I'd trust vdubmod over whatever editing program you have.
You seem to be under the assumption that AVTech guide is correct. It isn't.Kariudo wrote:I thought the entire point of fast recompress was to just shove the video information to the codec without touching the colorspace (ref)