By that logic, graphic recreations of 8-bit games and silent movies are probably not interesting either.Gidrasan wrote:and so? As i say it's very simple 3D work.... and i don't see any sense admire that...Turbo wrote: I don't think awsm 3D was a goal. I think the main thing was to parody standard demos things like cubes, 3D-surfaces, some tunnels, numbers, pretentious writings etc.
I think you're missing the point - the right response here is not admiring the graphics, but acknowledging that this is a pretty good job recreating the original idea of these demos. You know, if everyone made awesome 3D graphics for everyone to admire, we'd get bored of them pretty quickly too...