Hahaha... YeahFalconone wrote:really great work. But where are the Animes o.O
I Only see the "Uta-KATA"

I can dig this, since I followed the Amiga demoscene, and made one myself.» AceMan wrote:Well, umm... read the description
http://en.wikipedia.org/wiki/DemosceneDoktor F.C. Mad Genius wrote:it was neat but i'm still not sure what a demo scener is.
Well, that was a part of idea :) Demos, especially oldschool ones, were visualisations that were showing the capabilities of the machine they were running on. Nowadays it somehow changed, but if I wanted to explain it all, I would have to write a book ;)Gidrasan wrote:hm.... if I take on Winamp visualizasion I got same video as that amv.... not impressive....
Umm.. before I start arguing with you, please explain what exactly do you mean? ;)and work on 3D is very simple...
Yup :)btw. Czy 2:44-2:54 to nie jest czasem ten wzor co mial byc na koszulce amv.com.pl?
Everywhere! Seriously, I haven't adjusted original scenes so much that they aren't recognizable... at least I think that ;) If you want, please tell me and I'll post comparison screenshots (before/after) ;)really great work. But where are the Animes o.O
Try to look here. It's one of the best Demoscene teams:Falconone wrote:2 examples would be nice. It would be really interessting.
I don't think awsm 3D was a goal. I think the main thing was to parody standard demos things like cubes, 3D-surfaces, some tunnels, numbers, pretentious writings etc. Also present some scene guys and try to use anime as main theme.Gidrasan wrote:I mean 3D in this amv not harder than simple geometric figure... my friend can do same job in Blender for 1-2 hours...
and so? As i say it's very simple 3D work.... and i don't see any sense admire that...Turbo wrote: I don't think awsm 3D was a goal. I think the main thing was to parody standard demos things like cubes, 3D-surfaces, some tunnels, numbers, pretentious writings etc.