AyAto - Bloodflower

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AyAto-sama
Joined: Thu Jan 25, 2007 6:54 am
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AyAto - Bloodflower

Post by AyAto-sama » Fri Aug 22, 2008 2:42 pm


My new AMV.
1st place on the Vision of Unreal [AKROSS]

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Magnus
Treasure this time
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Post by Magnus » Fri Aug 22, 2008 4:18 pm

oh? Seems Intersesting, will leav my feedback later :up:
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LeapofFate
The Madvillain
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Post by LeapofFate » Fri Aug 22, 2008 5:08 pm

I love me some Petit Cosette O;

Shall download

Edit:

I liked it for the most part.

The sync was good

I didn't like some of the fx and riot gear.
Last edited by LeapofFate on Fri Aug 22, 2008 8:41 pm, edited 1 time in total.
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Zero Link
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Post by Zero Link » Fri Aug 22, 2008 5:34 pm

Actually, it's not that bad. Though, I think you over did it with the effects on some areas of the amv. It made it hard for me to understand what was going on or why those effects were applied in the amv such as the 3-D shattering effect. Nice job on winning Vision of Unreal contest.

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nevada11
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Post by nevada11 » Sat Aug 23, 2008 1:07 am

a little lazy for an op right now but im gonna say good effort :up:

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Goketsu
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Post by Goketsu » Sat Aug 23, 2008 2:30 am

Zero Link wrote:Actually, it's not that bad. Though, I think you over did it with the effects on some areas of the amv. It made it hard for me to understand what was going on or why those effects were applied in the amv such as the 3-D shattering effect. Nice job on winning Vision of Unreal contest.
x2 to that

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AyAto-sama
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Post by AyAto-sama » Sat Aug 23, 2008 4:06 am

Thanks all! I think that on AKROSScon I will show really good result.

Emong
A Damaged Lemon
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Post by Emong » Sat Aug 23, 2008 6:43 am

Well that was textured O.o I loved some of it but it equally had some akward parts. You had a nice sense of texture there but instead of keeping it all together nice and coherent, you gave away too much to boundless experimentation, which in this case didn't really work as planned. It would have been great if you had some limits to work within with all those filters. It would have given them more substance and subtlety, which the effects really needed here :P

I don't have much else to say here. Just that the effects immediately caught my eye. Some of the clips just dragged on an on, but then again, there wasn't much space for beat sync thanks to the song =P Perhaps you could have used overlays? Perhaps not.. I know the story could have been more compelling though. The effects were just a little too heavy on the scale.. Nice work nevertheless =)

3/5

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Ryko89
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Post by Ryko89 » Sat Aug 23, 2008 2:14 pm

¨"1st place on the Vision of Unreal [AKROSS]"

*gets*
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AyAto-sama
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Post by AyAto-sama » Sun Aug 24, 2008 6:04 am

Thanks, Ryko ))

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