Gundam R1 Script Help/Suggestions
- Kariudo
- Twilight prince
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- EvaFan
- Joined: Sun Mar 21, 2004 10:25 pm
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- Location: Somerset, KY
The crop is after the resize, you got -4 from left and right side creating 632 width.
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- Joined: Mon Oct 30, 2006 8:13 am
Your current script looks absolutely horrible. It's so overfiltered that there is no trace of detail to be found, and lines are actually beginning to look like they're coming straight from an American cartoon. Detail isn't bad, kids, don't destroy it.
Even replacing
Also, your Undot() is unnecessary. RemoveGrain(1) is mathematically the same but faster, not to mention that TBilateral() is so destructive that you won't notice the effect of Undot() anyway. Same goes for RemoveGrain(5), in this case.
Even replacing
withUndot()
removegrain(mode=5)
removegrain(mode=5)
tbilateral()
fastlinedarken(thinning=0)
ssxsharpen()
would be a huge improvement. Yes, there will still be noise, but at least the picture will still have its depth. The bigger problem is the dotcrawl, which is only partly remedied by AA(edge=true).RemoveGrain(5)
AA(edge=true)
Also, your Undot() is unnecessary. RemoveGrain(1) is mathematically the same but faster, not to mention that TBilateral() is so destructive that you won't notice the effect of Undot() anyway. Same goes for RemoveGrain(5), in this case.
- Flame-X
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^ you are a little late and i cant find that AA plugin anywhere. where did you get that?
Since I've already converted 08th MS Team eps, I'm moving on to 0083. i havent done anything to the script other than removing interlace, crop, and resize. anything else i should add?

and here's the sample clip
Since I've already converted 08th MS Team eps, I'm moving on to 0083. i havent done anything to the script other than removing interlace, crop, and resize. anything else i should add?
Code: Select all
mpeg2source("C:\GUNDAM_0083_VOL_1\VIDEO_TS\0083 1.d2v")
TDeint(order=1, mode=2, mtnmode=3, blim=100)
Crop(4,0,-4,-0)
LanczosResize(640,480)

and here's the sample clip
- Kariudo
- Twilight prince
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The very reason why I chose mode=5 for removegrain is because it does a magnificent job at preserving fine lines and details (in the latest version...1.0beta IIRC)Mosc wrote:Your current script looks absolutely horrible. It's so overfiltered that there is no trace of detail to be found, and lines are actually beginning to look like they're coming straight from an American cartoon. Detail isn't bad, kids, don't destroy it.
Even replacingwithUndot()
removegrain(mode=5)
removegrain(mode=5)
tbilateral()
fastlinedarken(thinning=0)
ssxsharpen()would be a huge improvement. Yes, there will still be noise, but at least the picture will still have its depth. The bigger problem is the dotcrawl, which is only partly remedied by AA(edge=true).RemoveGrain(5)
AA(edge=true)
Also, your Undot() is unnecessary. RemoveGrain(1) is mathematically the same but faster, not to mention that TBilateral() is so destructive that you won't notice the effect of Undot() anyway. Same goes for RemoveGrain(5), in this case.
Also, please note that tbilateral can be tweaked (and I even recommend tweaking the settings). The defaults are really overkill, but as you can see by my example it gets rid of the noise quite well. I think that achieving a similar level of performance using something else (like deen) would destroy even more detail.
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- Joined: Mon Oct 30, 2006 8:13 am
Here you go. It contains some other scripts, but AA in particular is often useful.Flame-X wrote:^ you are a little late and i cant find that AA plugin anywhere. where did you get that?
It does preserve details well, but my point was that its effect is subtle enough to be completely overpowered by TBilateral. I personally like RemoveGrain(5) a lot too, but it's pretty much useless if you're applying a heavy filter afterwards.Kariudo wrote:The very reason why I chose mode=5 for removegrain is because it does a magnificent job at preserving fine lines and details (in the latest version...1.0beta IIRC)
I assumed you already tweaked it to your taste in your screenshot, which any videophile would classify as overfiltered. Like I said, the noise is indeed greatly reduced, but at the cost of completely ruining the art I don't think it's worth it.Also, please note that tbilateral can be tweaked (and I even recommend tweaking the settings). The defaults are really overkill, but as you can see by my example it gets rid of the noise quite well. I think that achieving a similar level of performance using something else (like deen) would destroy even more detail.