Gundam R1 Script Help/Suggestions

This forum is for questions and discussion of all the aspects of handling and cleaning up your footage with Avisynth.
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WC Annihilus
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Post by WC Annihilus » Sun Jun 01, 2008 10:27 pm

Also helps to have your video mod16 >.>

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Kariudo
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Post by Kariudo » Sun Jun 01, 2008 10:31 pm

640 x 480 is mod 16
>_>
Image
Image

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WC Annihilus
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Post by WC Annihilus » Sun Jun 01, 2008 10:37 pm

That picture is 632x480 =|

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EvaFan
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Post by EvaFan » Sun Jun 01, 2008 11:26 pm

The crop is after the resize, you got -4 from left and right side creating 632 width.
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Mosc
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Post by Mosc » Mon Jun 02, 2008 4:43 am

Your current script looks absolutely horrible. It's so overfiltered that there is no trace of detail to be found, and lines are actually beginning to look like they're coming straight from an American cartoon. Detail isn't bad, kids, don't destroy it.

Even replacing
Undot()
removegrain(mode=5)
removegrain(mode=5)
tbilateral()
fastlinedarken(thinning=0)
ssxsharpen()
with
RemoveGrain(5)
AA(edge=true)
would be a huge improvement. Yes, there will still be noise, but at least the picture will still have its depth. The bigger problem is the dotcrawl, which is only partly remedied by AA(edge=true).

Also, your Undot() is unnecessary. RemoveGrain(1) is mathematically the same but faster, not to mention that TBilateral() is so destructive that you won't notice the effect of Undot() anyway. Same goes for RemoveGrain(5), in this case.

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Flame-X
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Post by Flame-X » Mon Jun 02, 2008 11:58 am

^ you are a little late and i cant find that AA plugin anywhere. where did you get that?

Since I've already converted 08th MS Team eps, I'm moving on to 0083. i havent done anything to the script other than removing interlace, crop, and resize. anything else i should add?

Code: Select all

mpeg2source("C:\GUNDAM_0083_VOL_1\VIDEO_TS\0083 1.d2v")
TDeint(order=1, mode=2, mtnmode=3, blim=100)
Crop(4,0,-4,-0)
LanczosResize(640,480)
Image
and here's the sample clip

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Kariudo
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Post by Kariudo » Mon Jun 02, 2008 6:59 pm

Mosc wrote:Your current script looks absolutely horrible. It's so overfiltered that there is no trace of detail to be found, and lines are actually beginning to look like they're coming straight from an American cartoon. Detail isn't bad, kids, don't destroy it.

Even replacing
Undot()
removegrain(mode=5)
removegrain(mode=5)
tbilateral()
fastlinedarken(thinning=0)
ssxsharpen()
with
RemoveGrain(5)
AA(edge=true)
would be a huge improvement. Yes, there will still be noise, but at least the picture will still have its depth. The bigger problem is the dotcrawl, which is only partly remedied by AA(edge=true).

Also, your Undot() is unnecessary. RemoveGrain(1) is mathematically the same but faster, not to mention that TBilateral() is so destructive that you won't notice the effect of Undot() anyway. Same goes for RemoveGrain(5), in this case.
The very reason why I chose mode=5 for removegrain is because it does a magnificent job at preserving fine lines and details (in the latest version...1.0beta IIRC)

Also, please note that tbilateral can be tweaked (and I even recommend tweaking the settings). The defaults are really overkill, but as you can see by my example it gets rid of the noise quite well. I think that achieving a similar level of performance using something else (like deen) would destroy even more detail.
Image
Image

Mosc
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Post by Mosc » Tue Jun 03, 2008 9:03 am

Flame-X wrote:^ you are a little late and i cant find that AA plugin anywhere. where did you get that?
Here you go. It contains some other scripts, but AA in particular is often useful.
Kariudo wrote:The very reason why I chose mode=5 for removegrain is because it does a magnificent job at preserving fine lines and details (in the latest version...1.0beta IIRC)
It does preserve details well, but my point was that its effect is subtle enough to be completely overpowered by TBilateral. I personally like RemoveGrain(5) a lot too, but it's pretty much useless if you're applying a heavy filter afterwards.
Also, please note that tbilateral can be tweaked (and I even recommend tweaking the settings). The defaults are really overkill, but as you can see by my example it gets rid of the noise quite well. I think that achieving a similar level of performance using something else (like deen) would destroy even more detail.
I assumed you already tweaked it to your taste in your screenshot, which any videophile would classify as overfiltered. Like I said, the noise is indeed greatly reduced, but at the cost of completely ruining the art I don't think it's worth it.

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