Elfen Lied DVD Quality Trouble and Question
- Zarxrax
- Joined: Sun Apr 01, 2001 6:37 pm
- Contact:
- Kero777
- Joined: Sun May 06, 2007 9:37 am
Thanks for your suggestion. Well, I tried it and it helped slightly. It does look a little bit better around the face, but now I am noticing it more around her hair when I didn't really notice it before.Zarxrax wrote:The banding appears to be being caused by limitedsharpenfaster. Try msharpen and see if that works any better.

MSharpen Clip
New Script for the clip:
Code: Select all
Deen("w3d",3,3,5)
removegrain(mode=5)
removegrain(mode=5)
fluxsmoothST()
undot()
gradfun2db()
vmToon(strength=24)
msharpen()
Thanks to: Qyot27, Jaddziadax, BasharOfTheAges, Scintilla, Post-It, Anubisx00, Kariudo and everyone else for helping this Newby out! 
"Hard work is worthless for those that don't believe in themselves." -Naruto Uzumaki

"Hard work is worthless for those that don't believe in themselves." -Naruto Uzumaki
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- Joined: Tue May 15, 2007 4:50 am
Deen("w3d",3,3,5) i think is mostly for 3d anime like apple seed ff7 i think you should change it to
deen("c2d",2)
RemoveDirt()
RemoveGrain()
Tdeint(mode=2)
vmtoon(strength=50)
ColorYUV(gain_u=4)
Tweak(cont=1.0,sat=1.2,bright=0, hue=0)
bicubicresize(848,480) this works best for 16:9
and for the second part at the end of converting to xvid bicubicresize(640,360)
vmtoon()
ConvertToYV12()
hope this helps out and looks better
deen("c2d",2)
RemoveDirt()
RemoveGrain()
Tdeint(mode=2)
vmtoon(strength=50)
ColorYUV(gain_u=4)
Tweak(cont=1.0,sat=1.2,bright=0, hue=0)
bicubicresize(848,480) this works best for 16:9
and for the second part at the end of converting to xvid bicubicresize(640,360)
vmtoon()
ConvertToYV12()
hope this helps out and looks better
- Kariudo
- Twilight prince
- Joined: Fri Jul 15, 2005 11:08 pm
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w3d is temporal and spatial smoothing (w2d is just spatial). the 3d doesn't mean it's for 3d/CGI animegerber2022 wrote:Deen("w3d",3,3,5) i think is mostly for 3d anime like apple seed ff7 i think you should change it to
deen("c2d",2)
RemoveDirt()
RemoveGrain()
Tdeint(mode=2)
vmtoon(strength=50)
ColorYUV(gain_u=4)
Tweak(cont=1.0,sat=1.2,bright=0, hue=0)
bicubicresize(848,480) this works best for 16:9
and for the second part at the end of converting to xvid bicubicresize(640,360)
vmtoon()
ConvertToYV12()
hope this helps out and looks better
c2d is probably worse (I say probably because I've never used it)
the coloryuv and tweak lines aren't needed (the saturation and color of EL is fine as is)
bicubic resize may be preference, I prefer lanczos4resize. 848x480 is for square pixels (1:1 PAR)
you might use that depending on your project...but if you are using NTSC (0.9 PAR) then you'll want to use 960x480 instead
- Kero777
- Joined: Sun May 06, 2007 9:37 am
Thanks for both of your replies.Kariudo wrote:bicubic resize may be preference, I prefer lanczos4resize. 848x480 is for square pixels (1:1 PAR)
you might use that depending on your project...but if you are using NTSC (0.9 PAR) then you'll want to use 960x480 instead
Yes, I am using lanczosresize() instead of bicubicresize(). By experimenting, I found out that bicubicresize() left a lot of artifacts in the footage: especially blocking. It isn't as sharp either, but of course the sharpness comes at the expense of compressibility so it is preference.
I've never used lanczos4resize(), Kariudo. Is there any noticeable difference between lanzcos4resize and lanczosresize()?
I think I will stick to 848x480. I love that aspect ratio for some reason, lol.
Well, I've been experimenting off and on. No luck. I am just about to give up on it and settle with what I have. Or maybe I'm just more terrible with scripts than I thought?

Thanks to: Qyot27, Jaddziadax, BasharOfTheAges, Scintilla, Post-It, Anubisx00, Kariudo and everyone else for helping this Newby out! 
"Hard work is worthless for those that don't believe in themselves." -Naruto Uzumaki

"Hard work is worthless for those that don't believe in themselves." -Naruto Uzumaki
- Zarxrax
- Joined: Sun Apr 01, 2001 6:37 pm
- Contact:
- Kariudo
- Twilight prince
- Joined: Fri Jul 15, 2005 11:08 pm
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I should also mention that w3d only does temporal, not spatial smoothing
:headsmack:
onto the results:
test clip was my most recent beta on my most recent project (6615 frames, 720 x 480)
I have an amd athlon64 x2 3800+ overclocked to 2.5GHz (memory running at 417MHz)
I was running some other programs, but the cpu and ram usage were uniform across all the tests
here's my script
the resizer was changed to lanczos4resize and then bicubic resize
there was a somewhat noticeable difference between bicubic and lanczosresize/lanczos4resize, but no noticeable difference between lanczosresize and lanczos4resize
lanczosresize encoded the fastest at 3:28 followed by bicubic at 3:58 and lanczos4resize trailing at 4:17
bicubicresize turned out the smallest file at 906MB
lanczosresize followed at 955MB
lanczos4resize trailed at 977MB
:headsmack:
onto the results:
test clip was my most recent beta on my most recent project (6615 frames, 720 x 480)
I have an amd athlon64 x2 3800+ overclocked to 2.5GHz (memory running at 417MHz)
I was running some other programs, but the cpu and ram usage were uniform across all the tests
here's my script
Code: Select all
setmemorymax(128)
AVISource("C:\Documents and Settings\Sanjuro\Desktop\can't accept beta
3.avi")
converttoyv12()
lanczosresize(1600,1200)
there was a somewhat noticeable difference between bicubic and lanczosresize/lanczos4resize, but no noticeable difference between lanczosresize and lanczos4resize
lanczosresize encoded the fastest at 3:28 followed by bicubic at 3:58 and lanczos4resize trailing at 4:17
bicubicresize turned out the smallest file at 906MB
lanczosresize followed at 955MB
lanczos4resize trailed at 977MB
- Zarxrax
- Joined: Sun Apr 01, 2001 6:37 pm
- Contact:
-
- Joined: Tue May 15, 2007 4:50 am
to me bicubicresize(848,480) has worked well for me for 16:9 footage and at the end you could go with bicubicresize(640,360) for a smaller size file
for 4:3 LanczosResize(640,480) with Crop(8,0,-8,-0) is great this way the video will be a square video again and this is the correct size of the ppl or anime charcters and this way they don't look all thin and long
for 4:3 LanczosResize(640,480) with Crop(8,0,-8,-0) is great this way the video will be a square video again and this is the correct size of the ppl or anime charcters and this way they don't look all thin and long