Darius GQ wrote:SVS says "Take it Easy"
You know those are words that people tell me every time in both the org and real life. The reason why I'm starting off with these words is because the following would be considered very non-Take it Easy. As a fellow AMV viewer and editor I often try to find a balance between Fun and Organization. Especially when it comes to reviewing a video such as Spoil.
The following quote contains my thoughts concerning the vid in Spoil's Announcement thread back in December.
Servo101010 wrote:Okay I'm gonna be honest with you guys.
After watching it, for the fifth time now, I don't know how to approach this review the right way, so I'm gonna divide my scores into two. One for visual experience and technique. Two, for content and emotion.
The visuals and techniques are experiments in this video, and they are in truth very well done. More or less, the video feels more like a demoscene. In other words, visuals are this video's main focus. A lot of creations and choices are very unique and well paced. Especially when placed with Celldweller, a very cool artist to begin with.
Some designs in this video stand out too, and are very artistically appealing.
Your credits are also well done for demoscene and is a special effects experience in itself.
5/5 for visuals and technique.
Now the part that I hate to give.
This video disappointed me in content and emotion because there's not a lot there. I kept asking myself, "What's the point?" A very defined atmosphere and mood is set into play, but the characters don't feel dynamic. Just a bunch of close ups and twirling around. I'm not saying the video needs a story, not at all. But as an audience member, there's really nothing that connects me to the video besides all the twirling and flickering.
2:07, however had a little bit of this emotion and content I was looking for. The lyrics in the song are explaining Light's thoughts and his slow movements are telling me his emotions. After that, it goes back to all the twirling, close ups, and flying around.
2.5/5 for content and emotion. I'll give you credit because the song itself did have a little emotion in play, and some of the text used also portrayed some emotional thoughts.
Overall, I consider this video a true success, because I'm assuming you guys weren't even aiming for content in the first place. Also tech demos and demoscenes do follow this criteria of visual experience, so the video's goals are achieved. So please don't get low blow because some wanker said the video didn't deliver his needs. All videos are not perfect, but so aren't reviews either.
After two months since the vid came out, I still stand by my statements. The vid is still technically well done and the visuals are still pretty to today's standards. But having watched it again since December, I still find no satisfaction with the idea or content of the video. There's just nothing there really.
More or less, I feel less connected with the video now than I did two months ago.
What I'm hoping the editors may do in the future is use their talents to form unique and definite ideas on the screen. Darius GQ, Boogayman, and RatKiller, you guys have the masterful talent to give great visuals, but hopefully you guys may show something greater than just pretty pictures.
"There is no point in having sharp images when you have fuzzy ideas."
Spoil still has its masses and it still has its popularity.
But that doesn't excuse the holes that are already in the soup.