Advice to new AMV makers
- JaddziaDax
- Crazy Cat Lady!
- Joined: Tue Mar 16, 2004 6:25 am
- Status: I live?
- Location: Somewhere I think O.o
- Contact:
what makes a good amv is subjective to who you ask
you make action amvs yet i find pure action amvs to be really dull... there has to be something fun or interesting about it and not just random fighting imho
theres the basics:
1 learn how to compress so your video is good quality
2 don't use hard subbed footage (or downloaded fansubs)
3 use a high quality audio source (such as a CD)
4 know how to time the scenes and don't let clips drag too long. (i wanna see some editing not a video where they just pasted some audio on to it)
but most of that is just presentation: what makes a good amv is back in that subjective area again... so the answer "what you think makes a good amv" is a perfectly acceptable one...
you make action amvs yet i find pure action amvs to be really dull... there has to be something fun or interesting about it and not just random fighting imho
theres the basics:
1 learn how to compress so your video is good quality
2 don't use hard subbed footage (or downloaded fansubs)
3 use a high quality audio source (such as a CD)
4 know how to time the scenes and don't let clips drag too long. (i wanna see some editing not a video where they just pasted some audio on to it)
but most of that is just presentation: what makes a good amv is back in that subjective area again... so the answer "what you think makes a good amv" is a perfectly acceptable one...
Stalk me?
https://linktr.ee/jaddziadax
https://linktr.ee/jaddziadax
- Castor Troy
- Ryan Molina, A.C.E
- Joined: Tue Jan 16, 2001 8:45 pm
- Status: Retired from AMVs
- Location: California
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- Fall_Child42
- has a rock
- Joined: Wed Aug 11, 2004 6:32 pm
- Status: Veloci-tossin' to the max!
- Location: Jurassic Park
- SarahtheBoring
- Joined: Sun Apr 07, 2002 11:45 am
- Location: PA, USA
- Contact:
Re: Advice to new AMV makers
Plus talent, taste in music and anime, and creativity. Mere effort is not enough. You can work forever on a crappy idea, and the best it will ever be is a crappy idea with good execution.The Origonal Head Hunter wrote:you can be at it for years and never rise from below average. Time isn't what matters, it's effort.missind33 wrote:how long it takes to be a "AMV master"
- ngsilver
- The Old School Otaku
- Joined: Sat Jun 28, 2003 1:22 pm
- Status: She/Her
- Location: Detroit area
- Contact:
It's been beaten down again and again, even in this thread, but sometimes it can't be said enough. Do what you want to do. Make what you want to make. If you don't like what you made, why should anyone else?
It doesn't matter what anime or music you use, how long you've been at it, how many people think you are teh bomb, what programs you use. If you don't like what you are doing, if you're not passionate about it, why do it?
It doesn't matter what anime or music you use, how long you've been at it, how many people think you are teh bomb, what programs you use. If you don't like what you are doing, if you're not passionate about it, why do it?
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- Joined: Tue Jun 14, 2005 2:54 pm
good point.ngsilver wrote:It's been beaten down again and again, even in this thread, but sometimes it can't be said enough. Do what you want to do. Make what you want to make. If you don't like what you made, why should anyone else?
It doesn't matter what anime or music you use, how long you've been at it, how many people think you are teh bomb, what programs you use. If you don't like what you are doing, if you're not passionate about it, why do it?
- Inaaca
- Joined: Mon Apr 02, 2007 2:44 am
- Location: Tustin, CA
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- Fall_Child42
- has a rock
- Joined: Wed Aug 11, 2004 6:32 pm
- Status: Veloci-tossin' to the max!
- Location: Jurassic Park