WAV Crackling
- greenjinjo
- Joined: Thu Jul 03, 2003 9:06 am
- Location: I was awesome, you loved it.
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WAV Crackling
Hey,
I'm using WAVs from a game file, and the sounds sound fine when played in Winamp or even in Premiere, but when I export the video with the sounds they sound a bit crackly/static-ish.
Any ideas on how I can fix this, or am I not giving enough info?
Thanks!
I'm using WAVs from a game file, and the sounds sound fine when played in Winamp or even in Premiere, but when I export the video with the sounds they sound a bit crackly/static-ish.
Any ideas on how I can fix this, or am I not giving enough info?
Thanks!
Check out my deviantART!godix wrote:Free sausage. No conditions. No tricks. To the best of my ability I will give anyone a sausage on anything they ask for. I'm not kidding here, I'll do as many sausage as I can.
- Scintilla
- (for EXTREME)
- Joined: Mon Mar 31, 2003 8:47 pm
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- greenjinjo
- Joined: Thu Jul 03, 2003 9:06 am
- Location: I was awesome, you loved it.
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Ah good point 
I have some of the WAV audio at 44.1 kHz, 16-bit mono, some of the audio at 11.0 kHz, 8-bit mono, and some at 44.1 kHz, 16-bit stereo. I'm exporting at 44.1 kHz, 16-bit stereo. Stragely, the ones that sound the worst are the ones already in 44.1 kHz, 16-bit stereo.
As for volume, a few had their gains increased, some decreased, but again, strangely, the ones that sound the worst are the ones I lowered.
I have some of the WAV audio at 44.1 kHz, 16-bit mono, some of the audio at 11.0 kHz, 8-bit mono, and some at 44.1 kHz, 16-bit stereo. I'm exporting at 44.1 kHz, 16-bit stereo. Stragely, the ones that sound the worst are the ones already in 44.1 kHz, 16-bit stereo.
As for volume, a few had their gains increased, some decreased, but again, strangely, the ones that sound the worst are the ones I lowered.
Check out my deviantART!godix wrote:Free sausage. No conditions. No tricks. To the best of my ability I will give anyone a sausage on anything they ask for. I'm not kidding here, I'll do as many sausage as I can.
- post-it
- Joined: Wed Jul 17, 2002 5:21 am
- Status: Hunting Tanks
- Location: Chilliwack - Fishing
- Scintilla
- (for EXTREME)
- Joined: Mon Mar 31, 2003 8:47 pm
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- Location: New Jersey
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- greenjinjo
- Joined: Thu Jul 03, 2003 9:06 am
- Location: I was awesome, you loved it.
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Hmm, sorry for this n00bish responsepost-it wrote:![]()
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are you exporting these wav's as PCM Windows audio or ACM wav's ?
you might want to check your exporting WAV setting and switch to PCM.
- this almost sounds like you need newer Audio Card Drivers for Direct Sound!
@ Scintilla: Have a bad experience did we?
Check out my deviantART!godix wrote:Free sausage. No conditions. No tricks. To the best of my ability I will give anyone a sausage on anything they ask for. I'm not kidding here, I'll do as many sausage as I can.
- AMVfreak
- Joined: Sun Mar 14, 2004 2:43 pm
- Location: LalalalaBoinkBoink, bouncing in my head.
- post-it
- Joined: Wed Jul 17, 2002 5:21 am
- Status: Hunting Tanks
- Location: Chilliwack - Fishing
... no no no no! ....
FYI - Microsoft ADPCM is a 4-bit DOS Audio from the Windows 3.10 days.
( Microsoft ADPCM was used along with the VFW1.1e codec's - 1993 )
<a href="http://www.xentec.be/products/vox_studi ... ]Microsoft ADPCM[/b]</a>
Sound is encoded as a succession of 4-bit nibbles. Each nibble represents the difference between the current sampled signal value and the previous value. The compression ratio obtained is relatively modest: 16-bit data samples encoded as 4-bit differences result in 4:1 compression format.
.. see if you can find something that looks like "PCM Windows" or just straight "WAV"
- this is not your fault in any way, shape, or form - it is an old-old standard.

FYI - Microsoft ADPCM is a 4-bit DOS Audio from the Windows 3.10 days.
( Microsoft ADPCM was used along with the VFW1.1e codec's - 1993 )
<a href="http://www.xentec.be/products/vox_studi ... ]Microsoft ADPCM[/b]</a>
Sound is encoded as a succession of 4-bit nibbles. Each nibble represents the difference between the current sampled signal value and the previous value. The compression ratio obtained is relatively modest: 16-bit data samples encoded as 4-bit differences result in 4:1 compression format.
.. see if you can find something that looks like "PCM Windows" or just straight "WAV"
- this is not your fault in any way, shape, or form - it is an old-old standard.
- post-it
- Joined: Wed Jul 17, 2002 5:21 am
- Status: Hunting Tanks
- Location: Chilliwack - Fishing
- greenjinjo
- Joined: Thu Jul 03, 2003 9:06 am
- Location: I was awesome, you loved it.
- Contact:
The one I've been using is Windows Waveform, is this the closest to what you think I should be using?
BTW, thanks so much for your helping out this n00b
Check out my deviantART!godix wrote:Free sausage. No conditions. No tricks. To the best of my ability I will give anyone a sausage on anything they ask for. I'm not kidding here, I'll do as many sausage as I can.



