
Fate Zero Lights
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- Joined: Wed Jun 13, 2007 1:16 am
Fate Zero Lights

- Chained(E)Studio
- Joined: Tue Jul 14, 2009 1:31 am
- Location: Alberta, Canada
- Contact:
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- Joined: Wed Jun 13, 2007 1:16 am
Re: Fate Zero Lights
Lol Happy you enjoyed at least part of it, :p . Was refreshing my mind with adobe premiere, finished it under 10 hours. I plan to work on something more extensive next.
- AimoAio
- Being elegantly...lazy
- Joined: Sun Mar 16, 2008 12:19 pm
- Location: Somewhere
- Contact:
Re: Fate Zero Lights
I think the first part could have been smoother so it blends better with the feel of the song, like using some more fades and pan camera movement on the more static scenes. But when the song picks up and it gets more action based, it's actually pretty nice. There's still a few flow issues with the more static scenes mixed in with the action ones because just plain hard cuts tend to not work very well for those but it's ok I guess. 
I do like how you focused on Kiritsugu for a part of it since he was one of the really interesting characters from the series and I particularly enjoyed 2:34 onwards, you had some really good scenes and sync there. And despite some parts looking really rough I found that I actually enjoyed this AMV quite a bit since I've rewatched it a few times already. Nice work.

I do like how you focused on Kiritsugu for a part of it since he was one of the really interesting characters from the series and I particularly enjoyed 2:34 onwards, you had some really good scenes and sync there. And despite some parts looking really rough I found that I actually enjoyed this AMV quite a bit since I've rewatched it a few times already. Nice work.
