Suggested scripts

This forum is for questions and discussion of all the aspects of handling and cleaning up your footage with Avisynth.
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trythil
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Post by trythil » Sun Nov 12, 2006 7:06 pm

Qyot27 wrote: Unfortunately, I can't edit pages on there anymore, or at least the Eva ones, and couldn't/can't fix it.
My intention is to move AMVWiki to some other server, where I'll have a greater degree of control over the system. This will, among other things, let me install Mediawiki upgrades with less fuss, and let me fix the inevitable issues (like what we have now with the broken image linking).

Unfortunately, I've got about 16.48 +/- 3 projects in various states of activity on my to-do list, so this may very well never get done. If someone's interested in reviving the wiki system, let me know.

However...
godix wrote:Now that we have this fancy new forum for AviSynth I suggest people post their scripts for specific series here. AMVwiki had this but for the most part that project seems to have died.
...in retrospect, I'm kind of happy that that part of the wiki died. Stuff like
Kariudo wrote:

Code: Select all

crop(8,0,-8,0)
lanczosresize(720,480) 
illustrates one of my problems with it: people contributing scripts without noting exactly what they were doing. (Yes, I was guilty of this too.)

My objection to that script segment is that it screws with the aspect ratio by clipping off the side black bars and horizontally stretching the image to fit the original image size. This isn't necessarily so bad when we can correct this sort of stuff with aspect ratio flags in modern video containers, but it should at least be pointed out. Otherwise, it's just deceptive.

There were also problems with suspiciously bloated filter chains, ridiculous saturation boosts with Tweak, usage of ColorYUV "just because the guide had it", excessive derainbowing, noise reduction, and sharpening, and all kinds of ugh on those lines.

Now, none of this is a problem if you start with the premise that people using these scripts will dissect and modify them to learn from them. However, I'm starting to think that that premise is invalid for the vast majority of editors on the .org, which is why I posted this.

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Post by Jebadia » Sun Nov 12, 2006 7:16 pm

AMV_4000 wrote:a really good way to make FLCL look better? *de-interlacing and stuff*

i fixed my video by playing with avs, but for anyone else, whats best??
listen to this man, he brings up an interesting question.
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Post by Scintilla » Sun Nov 12, 2006 10:20 pm

trythil wrote:There were also problems with suspiciously bloated filter chains, ridiculous saturation boosts with Tweak, usage of ColorYUV "just because the guide had it", excessive derainbowing, noise reduction, and sharpening, and all kinds of ugh on those lines.
I'm really hoping that version 3 of the A/V tech guide will fix this. I seem to remember things looking promising on the AVISynth postprocessing front. However, that was also months ago, and it's still not public.
trythil wrote:Now, none of this is a problem if you start with the premise that people using these scripts will dissect and modify them to learn from them. However, I'm starting to think that that premise is invalid for the vast majority of editors on the .org, which is why I posted this.
I know, I know, I'll finish it eventually. :P
Jebadia wrote:
AMV_4000 wrote:a really good way to make FLCL look better? *de-interlacing and stuff*

i fixed my video by playing with avs, but for anyone else, whats best??
listen to this man, he brings up an interesting question.
Am I the only one who had no problems simply using the good ol' Telecide-Decimate combination on FLCL?
(Of course, these days I'd use TFM and TDecimate, but.)
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godix
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Post by godix » Mon Nov 13, 2006 1:08 am

trythil wrote:Now, none of this is a problem if you start with the premise that people using these scripts will dissect and modify them to learn from them. However, I'm starting to think that that premise is invalid for the vast majority of editors on the .org, which is why I posted this.
Most of us are in the hobby because we enjoy creating something new with existing source. Few of us actually care about about the technical aspects of video and even fewer care enough to go really in depth on the tech side of things. From that point of view using a script that someone else wrote is the same as using anime as our source. They didn't create the thing but that's fine, the creativity of editing is what this hobby is about for them rather than making the source by hand. So yeah, people are going to use scripts posted without understanding what they do and without modifying them. However if the end result is better looking source, even if the script they swiped isn't perfect, then it's a net plus.

Insisting that people learn all about scripting is kinda like insisting that a kid who wants to play baseball learn all about the physics of wind resistance on a spherical object. It's kinda related to the hobby but it's hardly the reason people are playing ball. As long as the kid knows if he wacks the ball solidly it'll go flying away he's fine not knowing the details of why. As long as someone has a script that makes their footage look better they're fine not knowing the details of why. If YOU want to go into details that's great, enjoy. But don't be surprised if most of go 'yeah yeah, whatever. Just tell me which fucking sharpener is best for this series so I can start editing would you?' If you don't want to tell me that's cool, there are others posting in this thread who are perfectly willing to share their knowledge.

Not that it matters but I'm halfway between the two. I know enough to figure out what most scripts are doing but I don't care enough to spend hours figuring out what is the best possible script. If the source looks better than when I started then I'm happy no matter who's scripting I'm using. Depending on what I'm doing of course, some projects I'm more picky about than others.
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Post by trythil » Mon Nov 13, 2006 2:12 am

godix wrote: Insisting that people learn all about scripting is kinda like insisting that a kid who wants to play baseball learn all about the physics of wind resistance on a spherical object.
I don't insist on that. What I do want is the kid to learn enough about baseball such that he or she

(1) learns why their last pitch was a ball and not a strike,
(2) understands how to hit a ball,
(3) does not peg the batter in the crotch,
(4) continues to improve.

Or, to put it another way: there's certain fundamentals in baseball in which one should try to establish a solid foundation before trying out crazy maneuvers. What seems to be happening here is people doing the latter without the former.

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Post by trythil » Mon Nov 13, 2006 2:19 am

trythil wrote: Or, to put it another way: there's certain fundamentals in baseball in which one should try to establish a solid foundation before trying out crazy maneuvers. What seems to be happening here is people doing the latter without the former.
I should add "and offering advice based on those experiences". I don't think there's anything wrong with screwing around, but if you're going to teach someone else how to do X, I think you should be able to thoroughly explain X: the rationale behind the procedures, how things work, and so forth.

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Post by Scintilla » Mon Nov 13, 2006 7:30 am

trythil wrote:I think you should be able to thoroughly explain X
Is that even possible? :P
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Post by Willen » Mon Nov 13, 2006 9:49 am

Scintilla wrote:Am I the only one who had no problems simply using the good ol' Telecide-Decimate combination on FLCL?
(Of course, these days I'd use TFM and TDecimate, but.)
I used good old Decomb (Telecide-Decimate) on my FLCL video. It looked good enough (especially when compared to all the old anime I was using up until then) that I forgot to do any post-processing when doing the XviD compression on the final video for distro.
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Post by AMV_4000 » Mon Nov 13, 2006 10:14 am

Willen wrote:
Scintilla wrote:Am I the only one who had no problems simply using the good ol' Telecide-Decimate combination on FLCL?
(Of course, these days I'd use TFM and TDecimate, but.)
I used good old Decomb (Telecide-Decimate) on my FLCL video. It looked good enough (especially when compared to all the old anime I was using up until then) that I forgot to do any post-processing when doing the XviD compression on the final video for distro.
thats what i ended up doing last tuesday... and if anyone wants to see the difference, feel free to download the Local (De-interlaced after in Vdub) and Direct (de-interlaced before with avs) versions of Make Me Add... they're encoded at the same kbps and resolution *direct is bigger cause i upped the audio quality* but yeah, you should notice a difference...

i just wanted to know if there was any other tips you wanted to add... not just de-interlacing, but in general..

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Post by Gepetto » Tue Nov 14, 2006 4:52 am

trythil wrote:I think you should be able to thoroughly explain X
The problem is when pople who learned X before learning X-1 start teaching other people who don't know even X-7 but don't really care. To them, "don't peg the batter in the crotch" is the same as "calculate the cinetic energy of the bat and the contact angle to assure a perfect parabolic movement of the ball". The way to avoid that? Maybe we need to oficially make an AVS school and institute different degrees of mastering to allow peple to teach scripting. If we charged fines for unauthorized teaching, we could really boost the site's income. :roll:

In other words, let the mediocre people be mediocre and be happy when someone comes up who really does want to learn.
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