Turtle speed AVS

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Krisqo
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Turtle speed AVS

Post by Krisqo » Thu Aug 10, 2006 10:35 am

I'm trying to make an amv using the last the episodes of Madlax using AVS Scrips. They run fine in VDubMod, but when I import them into Premiere Pro, they run slowere than a snail in both the monitor and in the timeline. I've tried playing with the memory, but that has proved frutile. Can anyone explain what might be causing this.

Here is the script I used for all of them:

SetMemoryMax(16)
mpeg2source("C:\Documents and Settings\Krisqo\Desktop\AMV Sources\MADLAX\madlax24.d2v",cpu=4,upconv=true)
Telecide(order=1,guide=1)
Decimate(cycle=5,mode=2)
AssumeFPS(29.97)
#ConvertToYV12()
#Deen("w3d",4,7,9)
#mftoon(strength=180)
#tweak(cont=1.05,sat=1.1,bright=0,hue=2)
#ColorYUV(gain_u=10,gain_v=5)
#ConvertToRGB32()
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madbunny
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Post by madbunny » Thu Aug 10, 2006 2:29 pm

if you have the space for it, save your file as a huffyuv (best), lagarith (good), or Mjpeg (functional), instead of editing the .avs file.

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Krisqo
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Post by Krisqo » Thu Aug 10, 2006 2:47 pm

I kinda don't, It would be well over 5 gigs per episode. The problem is that some of my scripts work perfectly while some, done the same way, run like shit. I perfer AVS since I never know what I'm gonna edit before I start making a video so that makes it hard to cut clips.
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Post by BasharOfTheAges » Thu Aug 10, 2006 5:32 pm

That script will run very slow. If you want to actually have it work clip the episodes before hand and import those. You shouldn't have more than 5-10GB of clips (probably closer to 5) when it's all said and done.
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Melanchthon
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Re: Turtle speed AVS

Post by Melanchthon » Thu Aug 10, 2006 10:00 pm

Krisqo wrote:Here is the script I used for all of them:

SetMemoryMax(16)
mpeg2source("C:\Documents and Settings\Krisqo\Desktop\AMV Sources\MADLAX\madlax24.d2v",cpu=4,upconv=true)
Telecide(order=1,guide=1)
Decimate(cycle=5,mode=2)
AssumeFPS(29.97)
#ConvertToYV12()
#Deen("w3d",4,7,9)
#mftoon(strength=180)
#tweak(cont=1.05,sat=1.1,bright=0,hue=2)
#ColorYUV(gain_u=10,gain_v=5)
#ConvertToRGB32()
If that's your import script then it should run as quickly in Premiere as it does in VDM or Media Player (which should be pretty quick anyway, as you have the slow filters commented out).

Try uncommenting the last line, as Premiere needs a script that produces RGB32 output. If you're uncommenting all the lines before importing the script... don't. Or at the very least leave out mftoon and maybe Deen.

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Re: Turtle speed AVS

Post by Gepetto » Fri Aug 11, 2006 8:58 am

Convert the clips to Lagarith and delete the riginal VOB files. You have the DVDs so you can rip them again if you need to, and this way you don't lose that much hard drive space.
Melanchthon wrote:Try uncommenting the last line, as Premiere needs a script that produces RGB32 output.
Premiere converts footage to RGB when importing, so it doesn't make a difference.
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Post by devilmaykickass » Fri Aug 11, 2006 9:03 am

I always edit with scripts only contaning deinterlacing, cropping, and resizing, something like:
mpeg2source("C:\STARS_VOL_2\Eternal Transformation.d2v")
Telecide(order=1,guide=1)
Decimate(cycle=5,mode=2)
crop(2,2,-0,-0)
lanczosresize(640,480)
Then when I'm about to do my final export, I close my editing program (Premiere) and then finalize the scripts:
mpeg2source("C:\STARS_VOL_2\Eternal Transformation.d2v")
Telecide(order=1,guide=1)
Decimate(cycle=5,mode=2)
blur(0,1)
deen("a3d",4,10,12)
fastlinedarken()
tweak(cont=1.1,sat=1.4)
crop(2,2,-0,-0)
lanczosresize(640,480)
And then I export. Attempting to edit with the entire finalized script would be nothing short of insane.

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Re: Turtle speed AVS

Post by x_rex30 » Fri Aug 11, 2006 9:07 am

Gepetto wrote:Convert the clips to Lagarith and delete the riginal VOB files. You have the DVDs so you can rip them again if you need to, and this way you don't lose that much hard drive space.
I don't do that. :\ Lagarith still takes a lot of space.

I don't know if it works for scripts in Premiere but what I do when I'm in Vegas, I import the script with very basic settings like deinterlacing and frames per second changes if needed.. that's all. When I'm ready to render my footage.. I add all that extra crap to my script and Vegas sees the changes and doesn't move around the footage at all. Then you don't have to worry about your scripts running slow while editing because you have all these advanced settings in them. Just add all that extra garbage when you're about to render. My not be the best choice but IMO it's and works for me.

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x_rex30
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Post by x_rex30 » Fri Aug 11, 2006 9:08 am

devilmaykickass wrote:I always edit with scripts only contaning deinterlacing, cropping, and resizing, something like:
mpeg2source("C:\STARS_VOL_2\Eternal Transformation.d2v")
Telecide(order=1,guide=1)
Decimate(cycle=5,mode=2)
crop(2,2,-0,-0)
lanczosresize(640,480)
Then when I'm about to do my final export, I close my editing program (Premiere) and then finalize the scripts:
mpeg2source("C:\STARS_VOL_2\Eternal Transformation.d2v")
Telecide(order=1,guide=1)
Decimate(cycle=5,mode=2)
blur(0,1)
deen("a3d",4,10,12)
fastlinedarken()
tweak(cont=1.1,sat=1.4)
crop(2,2,-0,-0)
lanczosresize(640,480)
And then I export. Attempting to edit with the entire finalized script would be nothing short of insane.
OK, so it does work with premiere. :\

Yeah so do what devilmaykickass suggested. It should work fine.

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Re: Turtle speed AVS

Post by Gepetto » Fri Aug 11, 2006 9:09 am

x_rex30 wrote:I don't know if it works for scripts in Premiere but what I do when I'm in Vegas, I import the script with very basic settings like deinterlacing and frames per second changes if needed.. that's all. When I'm ready to render my footage.. I add all that extra crap to my script and Vegas sees the changes and doesn't move around the footage at all. Then you don't have to worry about your scripts running slow while editing because you have all these advanced settings in them. Just add all that extra garbage when you're about to render. My not be the best choice but IMO it's and works for me.
I do the same thing in Premiere, and it does work. But his script already has everything commented out except for the deintelacing and the fps change, and it's still slow.
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