Did I do this right?....

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Kraise
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Did I do this right?....

Post by Kraise » Wed Feb 01, 2006 1:59 am

I just got done reading the hole ripping guides x.x.x.x and I tryed it out...

Heres what I did...

1) I open DVD descripter, Rip the part of the DVD I want w/o Sound.
2) I open it in DGindex, make KiKi.d2v project file. Heres what it told me while making it.

Aspect Ratio: 16:9
Frame Size: 720x480
Frame Rate: 29.970 fps
Video Type: FILM 99%
Frame Type: Prograssive (but it's interlaced ;( )


3) I make an AVS script, open in Virtual Dub Mod, and add these settings to it.

mpeg2source("J:\D3\VIDEO_TS\KiKi1.d2v",ipp=true,cpu=4)
ConvertToYV12()
Telecide(order=1,guide=0)
Decimate(cycle=5, mode=2)
deen("a3d",4,9,10)
temporalcleaner()
mftoon(strength=50)
Tweak(sat=1.2)
ColorYUV(gain_u=10)
Crop(8,0,-8,-0)
LanczosResize(640,360)

xD so many settings, I just added till it looked good.

4) I sellect the part I want, save with lagirth lossless codec.
5) I made project in Vegas 5.0 (with the new Res,fps etc,) Import clip*pretend I made music vid*, compress with XviD (no fields)
6) Open Virtual Dub Mod, Import my AMV (Direct Stream Copy) Add audio,(for alot lower size) done.

I just started learning this yesterday, and Wondering If I got it down or not. Please tell me anything I forgot/don't need here, thanks.

Here's the results(after XviD):

http://www.uploadtemple.com/view.php/1138776733.avi

Added flash to test something...

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Scintilla
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Re: Did I do this right?....

Post by Scintilla » Wed Feb 01, 2006 2:12 am

Kraise wrote:ColorYUV(gain_u=10)
You know, I'm really beginning to wish that Absolute Destiny had never included this filter in the final RGU filter chain.

Did the source really have a yellow tint to it? If it didn't, then that line should be changed or removed. As it is, Kiki's skin looks rather bluish, and I don't know whether that's due to that particular scene's lighting or to the use of ColorYUV.
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Kraise
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Post by Kraise » Wed Feb 01, 2006 2:28 am

Oh, I couldn't tell if they had yellow tint in the tutorial (I just thought it was something to improve color)
I just took it off and on acouple of times and compared, kiki's skin does look bluish with that =\ And the background actually looks abit better w/o it.

Now I'm geting confused with aspects again, their so damn annoying lol I'll figure em out over time .<

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Keeper of Hellfire
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Post by Keeper of Hellfire » Wed Feb 01, 2006 3:07 am

Two thoughts on it:
Frame Rate: 29.970 fps
Video Type: FILM 99%
Frame Type: Prograssive (but it's interlaced ;( )
Shouldn't you use the "force FILM" option in DGIndex to get progressive Film at 23,976 fps, so that you dont' have to deal with deinterlacing, which is result of the 3:2 pulldown?

The source is already yv12, no need to convert.

Kraise
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Post by Kraise » Wed Feb 01, 2006 3:27 am

Keeper of Hellfire wrote:Two thoughts on it:
Frame Rate: 29.970 fps
Video Type: FILM 99%
Frame Type: Prograssive (but it's interlaced ;( )
Shouldn't you use the "force FILM" option in DGIndex to get progressive Film at 23,976 fps, so that you dont' have to deal with deinterlacing, which is result of the 3:2 pulldown?

The source is already yv12, no need to convert.
o.o, I didn't know about ''force FILM'' I must of accidently skipped it in guide;; but that's a nice option, thanks. It only works when it has FILM or 97% FILM right?

how do you tell if its YV12 or not...

one more thing... About aspects, can you resize the video to something, like 608x336, then make a new project with that size without the video geting all horizontal or so? (gunna try right now btw)

Kraise
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Post by Kraise » Wed Feb 01, 2006 4:28 am

I made a new one.

AVS script:
mpeg2source("J:\D3\VIDEO_TS\kiki2.d2v")
deen("a3d",4,8,12)
mftoon(strength=50)
Tweak(sat=1.2)
Crop(8,6,-4,-12)
LanczosResize(608,336)
(temporalcleaner() wasnt doing anything for it, so I took it out.)

It's XviD again: http://www.uploadtemple.com/view.php/1138785824.avi

Is the size and output quality ok?

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Keeper of Hellfire
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Post by Keeper of Hellfire » Wed Feb 01, 2006 7:07 am

Kraise wrote:(temporalcleaner() wasnt doing anything for it, so I took it out.)
Is normal, because:
deen("a3d",4,8,12)
is making a temporal cleaning, so what should a second temporal cleaner do?

I have the impression that the temporal cleaning isn't good in this case, because the color differences are strong and the movement is fast. Try a spatial cleaner instead (e.g. deen("a2d",...)), if it makes better results.

Kraise
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Post by Kraise » Wed Feb 01, 2006 1:14 pm

http://img485.imageshack.us/img485/5241 ... opy4hd.png

I can't tell which one is better :[

''a2d'' Gives results closer to original, so I think that one might be best...
Dam deen for smudging my trees... >.>

[MOD432: Image converted to link to unbreak thread.]

Kraise
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Post by Kraise » Wed Feb 01, 2006 1:40 pm

Oh, and may I ask why ''FluxSmooth'' won't load. Everytime I try to add it it gives me an error ''no Function'' I looked for .dll, it's there. =|

I believe it might be good as it's a Spatial and Temporal. Any idea why it's not working?

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Scintilla
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Post by Scintilla » Wed Feb 01, 2006 5:29 pm

Kraise wrote:Oh, and may I ask why ''FluxSmooth'' won't load. Everytime I try to add it it gives me an error ''no Function'' I looked for .dll, it's there. =|

I believe it might be good as it's a Spatial and Temporal. Any idea why it's not working?
Because the new version of FluxSmooth (which has been out since EADFAG mk II went public) doesn't actually have a function named "FluxSmooth"?

Try <b>FluxSmoothST()</b> and see if that works. If that doesn't work either, then it probably means that the plugin's failing to auto-load and you'll have to manually load it in the script.
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