Post
by badmartialarts » Thu Oct 14, 2004 8:16 am
Finally started my preprocessing work for my track. I've discovered something wonderful about Tokyo Godfathers though. "Wonderful" in the sarcastic sense.
What it looks like to me is that Satoshi Kon and his animators decided to use this kind of jittery lighting effect, likely to look like fluorescent/dirty city lighting. It looks great, at it's native 29.97 fps progressive. Slow the video down to 24 fps, and you really start to notice the pixels bouncing around. So I'm a bit at a loss about how to filter this out. VagueDenoiser() made it look ugly. Msmooth() with high enough settings removes it, but it also removes snow....witch is a suboptimal solution. Deen() seems to remove some of it but not all; if the help files for it weren't a) extremely spase and b) in French, I might be able to figure out how to fix it. A strong enough temporal cleaner/smoother might be the ticket but I don't know what filter that would be....never needed one before.