Instrumental Anime Project
- Bakadeshi [AuN Studios]
- Joined: Wed Mar 24, 2004 7:59 pm
- Location: Georgia / S. FL WIP: ROS2, VG3, AR2
- Contact:
- Otohiko
- Joined: Mon May 05, 2003 8:32 pm
Well, have you contacted rose4emily?Maverick7013 wrote:Where can I give you my instrumental video(s) that I will enter into the project?
And while we're at it, where's the list of songs and status of them and such that you keep referring to?
Sorry if this has been answered... I don't have too much time to scroll through 11 pages today...
He'll give you access to his FTP if you do, and that's where they go, I believe...
Or, if you got a link already, post it up and we'll see

The Birds are using humanity in order to throw something terrifying at this green pig. And then what happens to us all later, that’s simply not important to them…
- Maverick-Rubik
- The Eye of a Lynx
- Joined: Mon May 12, 2003 8:49 pm
- Otohiko
- Joined: Mon May 05, 2003 8:32 pm
Hmm, just curious - now that I'm reading and seeing that black and white in Third Stone was probably intentional - was it supposed to be this bright?
Just wondering, since on my computer the brightness looks a tad high - perhaps to the point of obscuring some outlines of characters, even. Again, might just be me - but I would suggest toning it down a bit. For instance, at 1:50, I can just barely make out Naota there, but the outlines seem to come through on occasion - and then fade again. Toning it down would make it more consistent. And then at 1:55 the brightness seems about fine, but in a second it seems to go up a bit far again. It kind of keeps going between pretty good and too bright throughout the video. It would probably be easier just to bring it down a bit altogether.
I can kind of see what you were talking about with the flashes, yea. They do look very odd, something semi-blocky popping by and disappearing very quickly. They're timed ok in a lot of places, but I tried pausing them and it looks like... weird things that happen to me when I mess up DVD decryption?
So far, while they do add to the timing, they do have that effect of confusing me - something like I mentioned in places with too many flashes in Pen-Pen's last beta.
Anyways, it's probably best to give it the benefit of the doubt for now considering the possible tech issues with the flashes, etc. Will wait for 1.3.
***
Well, looks like the FTP is down for now - I'll see Pen-Pen's latest when I can.
Just wondering, since on my computer the brightness looks a tad high - perhaps to the point of obscuring some outlines of characters, even. Again, might just be me - but I would suggest toning it down a bit. For instance, at 1:50, I can just barely make out Naota there, but the outlines seem to come through on occasion - and then fade again. Toning it down would make it more consistent. And then at 1:55 the brightness seems about fine, but in a second it seems to go up a bit far again. It kind of keeps going between pretty good and too bright throughout the video. It would probably be easier just to bring it down a bit altogether.
I can kind of see what you were talking about with the flashes, yea. They do look very odd, something semi-blocky popping by and disappearing very quickly. They're timed ok in a lot of places, but I tried pausing them and it looks like... weird things that happen to me when I mess up DVD decryption?
So far, while they do add to the timing, they do have that effect of confusing me - something like I mentioned in places with too many flashes in Pen-Pen's last beta.
Anyways, it's probably best to give it the benefit of the doubt for now considering the possible tech issues with the flashes, etc. Will wait for 1.3.
***
Well, looks like the FTP is down for now - I'll see Pen-Pen's latest when I can.
The Birds are using humanity in order to throw something terrifying at this green pig. And then what happens to us all later, that’s simply not important to them…
- Otohiko
- Joined: Mon May 05, 2003 8:32 pm
Sweet! Another WIP fileMaverick7013 wrote:Just a beta..![]()
'Round 40 seconds..

Yep, rose4emily's FTP (presently down, he's probably using his computer for work again) is where you go. Contact him about it for the final clearance, etc.
The Birds are using humanity in order to throw something terrifying at this green pig. And then what happens to us all later, that’s simply not important to them…
- Bakadeshi [AuN Studios]
- Joined: Wed Mar 24, 2004 7:59 pm
- Location: Georgia / S. FL WIP: ROS2, VG3, AR2
- Contact:
I had the same thought about the flashes in rose4emely, i thoguht it was an error at first, till I noticed it happened in every flash, so I passed it off as intentional. I also forgot to mention about his vid, at around the 7:25 marker, when it suddenly gets very contrasty, I assume this is intentional, and I kinda like the effect, when its just streight Black and white. In some areas, its not completely full contrast, so it looks like someone just jacked up the contrast on it too high. Like at 7:33 in particular, her dress just looks realy dark instead of black. Although I realy don;t see any way to make this look better, as making her any darker would make it impossible to see her. Guess were stuck on that scene. Otherwise I like the idea here. Very original.
- pen-pen2002
- Joined: Sun Sep 02, 2001 3:39 pm
- Location: Grinnell, IA Procrastination Meter: Code Lemon-Lime
The server seems to be back up.
I actually really liked the bright scenes in Rose4Emily's vid. Before it was the same scene that I've seen many times before but washed out it's a whole new scene. In fact one of my favorite parts of the video is when Mianimi (sp?) is talking and she looks up and all you can see is her eyes. That being said there is one scene right before it darkens when Naota gets too washed out. I just assumed that the problem with the flashes was a technical one that would get taken care of so I ignored it. I'm going to wait for 1.3 to go in depth.
I am so keeping the HQ Ararat
Speaking of which is there any cance of you doing a HQ encode DWP? The videos only problem seems to be quality.
Well I can do general comments but for WIP's I tend to get caught up in the specifics
.
I actually really liked the bright scenes in Rose4Emily's vid. Before it was the same scene that I've seen many times before but washed out it's a whole new scene. In fact one of my favorite parts of the video is when Mianimi (sp?) is talking and she looks up and all you can see is her eyes. That being said there is one scene right before it darkens when Naota gets too washed out. I just assumed that the problem with the flashes was a technical one that would get taken care of so I ignored it. I'm going to wait for 1.3 to go in depth.
I am so keeping the HQ Ararat

Speaking of which is there any cance of you doing a HQ encode DWP? The videos only problem seems to be quality.
There are other settings? I've been jiped!Bakadeshi [AuN Studios] wrote:OOh new penpen vid.... /Me gets.
/me prepares magnifying glass and miscroscope set on "Nitpick".
Well I can do general comments but for WIP's I tend to get caught up in the specifics


- Bakadeshi [AuN Studios]
- Joined: Wed Mar 24, 2004 7:59 pm
- Location: Georgia / S. FL WIP: ROS2, VG3, AR2
- Contact:
- rose4emily
- Joined: Fri Jan 23, 2004 1:36 am
- Location: Rochester, NY
- Contact:
Er, the brightness and greyscale in the first portion of Third Stone is intentional, as is the two-tone look of the scene right before Canti's ascention. The flashing frames are an exporting quirk that became irritatingly noticable with the super-white video. I repeat - the flashing frames are not intentional. Portions of scenes are supposed to be obscured, though I am working now in CinePaint to clean out the reverse 'flash-frames' and help bring up the contrast of some of the forms in the really white parts, as well as adding a few splashes of color to certain objects on screen.
BTW - the timing on the downloadable "Third Stone" is also off for much of the video in a cyclical manner, as in most of the things that appear to sync really do in the project, but a lot of things that are supposed to sync don't. I'm working in a set of PNG frames now instead of trying to mess with DivX source, so the timing now matches the waveforms and frame-by-frame view of the film on playback, but I still have to jump that hurdle when I re-encode to XviD.
Things like the 'dark grey where there should be black' issues are being resolved with CinePaint, but it takes a long time as I'm now working on frame-by-frame image editing for about a third of the frames in the video.
The FTP is back up - I had to give a presentation on using Cinelerra last night, and was then in Anime Club until about 11pm, so my machine was out of my room for most of the night last night.
Framerates - I think everyone should try for 23.97, and if you can't get 23.97 it can be converted. Aside from single-frame strobes it shouldn't cause too many issues, so maybe the answer is to avoid single-frame strobes if you can't edit in 23.97. (Why is it that frame rates and lumber dimensions both are commonly described in numbers that differ from what they really are? Anyone?) You can play a 29 fps as a 24 fps without changing the number of frames, but that's like playing a 72RPM record as a 45 - you'd just be putting the video in slow-motion, in which case it would fall out of sync with the audio, which (unless you have it on vinyl) will pick up its own artifacts if you try to speed it up or slow it down, or at the very least change pitch by a bit, depending on the technique you use - making that approach something of a big mess.
Multiple submissions are fine. If you can and want to make two or three good videos, go ahead and do so.
BTW - the timing on the downloadable "Third Stone" is also off for much of the video in a cyclical manner, as in most of the things that appear to sync really do in the project, but a lot of things that are supposed to sync don't. I'm working in a set of PNG frames now instead of trying to mess with DivX source, so the timing now matches the waveforms and frame-by-frame view of the film on playback, but I still have to jump that hurdle when I re-encode to XviD.
Things like the 'dark grey where there should be black' issues are being resolved with CinePaint, but it takes a long time as I'm now working on frame-by-frame image editing for about a third of the frames in the video.
The FTP is back up - I had to give a presentation on using Cinelerra last night, and was then in Anime Club until about 11pm, so my machine was out of my room for most of the night last night.
Framerates - I think everyone should try for 23.97, and if you can't get 23.97 it can be converted. Aside from single-frame strobes it shouldn't cause too many issues, so maybe the answer is to avoid single-frame strobes if you can't edit in 23.97. (Why is it that frame rates and lumber dimensions both are commonly described in numbers that differ from what they really are? Anyone?) You can play a 29 fps as a 24 fps without changing the number of frames, but that's like playing a 72RPM record as a 45 - you'd just be putting the video in slow-motion, in which case it would fall out of sync with the audio, which (unless you have it on vinyl) will pick up its own artifacts if you try to speed it up or slow it down, or at the very least change pitch by a bit, depending on the technique you use - making that approach something of a big mess.
Multiple submissions are fine. If you can and want to make two or three good videos, go ahead and do so.
may seeds of dreams fall from my hands -
and by yours be pressed into the ground.
and by yours be pressed into the ground.
- pen-pen2002
- Joined: Sun Sep 02, 2001 3:39 pm
- Location: Grinnell, IA Procrastination Meter: Code Lemon-Lime
Ahh! So much confusion. *cowers* Don't hurt me I just follow the guides and do whatever they tell me. I was just following orders!
Anyway... looks like I didn't follow the guides well enough. I seem to have gone astray at the section dealing with framerates.
http://www.animemusicvideos.org/guides/ ... 24fps.html
Basically it says that you take your ITVC'd footage (23.976 FPS) and you Force he framerate as 24 (without changing the actual frames, whic is where my earlier misguided comment came from) and edit it along with the song which you make .1% faster. Then you export, force frames back to 23.976 and reatach the original audio.
Here's the problem. I had a progressive film DVD *baskes in the glory* that was already in 24 FPS so I just started editing. Now however to convert it to 23.976 I guess I have to
a) Use a slightly slower (and lower pitched) version of the audio in my final video
or
b) Re-time all my cuts.
Any suggestions?

Anyway... looks like I didn't follow the guides well enough. I seem to have gone astray at the section dealing with framerates.
http://www.animemusicvideos.org/guides/ ... 24fps.html
Basically it says that you take your ITVC'd footage (23.976 FPS) and you Force he framerate as 24 (without changing the actual frames, whic is where my earlier misguided comment came from) and edit it along with the song which you make .1% faster. Then you export, force frames back to 23.976 and reatach the original audio.
Here's the problem. I had a progressive film DVD *baskes in the glory* that was already in 24 FPS so I just started editing. Now however to convert it to 23.976 I guess I have to
a) Use a slightly slower (and lower pitched) version of the audio in my final video
or
b) Re-time all my cuts.
Any suggestions?
