Grainy/Old Footage Effect

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badmartialarts
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Post by badmartialarts » Tue Mar 23, 2004 7:52 am

So, like a effect where you superimpose all moving pixels back onto the previous frame (actually, I think that's EXACTLY it). If you could do it two frames ahead or so, and colorize all the pixels to a contrasting color, it might look good. Almost like a drop-shadow, or a ghost that is two to x frames ahead of the moving objects.
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AMV_4000
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Re: Grainy/Old Footage Effect

Post by AMV_4000 » Tue Mar 23, 2004 6:06 pm

)v(ajin Koji wrote:How would I go about creating a grainy effect (like the scene where shinji is a child in EoE building the pyramid) the or old looking video footage effect: such as you would see from a projector.

Thank you. :¬ ]
no answers yet? damn, ok well im here to help!! *for once*

there is an effect called Aged Film *i dont know where/how i got it*but it makes Video look old and it also give it a Projection look to it *in my without you video i used it a lot!*
I hear that Quicktime Effects do something like that..probably not exactly what you want...if you just want grainy film look for an effect called Noise... if you just want you colors to looksemi black and white change your Tint, or just throw in Black and white for full black and white... and a cheap *as in crappy* way to do the projectin look would to be fade in and out slightly millions of times... that might get what you want but i for some reason kind of doubt it...

hope that helps... thansk everyone else who posted who did NOT help!

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Sir_Lagsalot
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Post by Sir_Lagsalot » Wed Mar 24, 2004 5:28 am

I was just thinking that you could make a really cool-looking reverse ghost/emboss effect to add a little more "snap" to technical videos... I'm currently experimenting with flashes of high-relief, low-contrast color emboss synchronized to drum beats, and wishing that something similar could be applied to only the moving parts of a video clip.


Then you want some sort of motion-based embross, not a temporal sharpener. Easiest way I can think of attempting something like that is take a virtualdub filter that has a "show motion areas" option (smart deinterlace would work well), and use that to create a mask for the moving areas, then use this mask to only have the embross appear in the motion areas. You'd probably have to make the video you use for the mask 12 fps or something like that though, due to the fact that most anime is really around that frame rate.

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the Black Monarch
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Post by the Black Monarch » Wed Mar 24, 2004 1:44 pm

Alternately, one could use such a filter to clean up ghosting...

It would be SO nice if Convolution3D had user-definable matrices.
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