Editor Tools Programmer Project (split)
- AbsoluteDestiny
- Joined: Wed Aug 15, 2001 1:56 pm
- Location: Oxford, UK
- Contact:
Well, site code is going to have a certain trust involved and that's a decision that Phade would have to make.
I, on the other hand, would really really appreciate some help from any C++ coders for improving huffyuv and the premiere avs plugin. I'm also interested in anyone who can make WIN32 gui front ends for various things or those experienced in delphi who could make a stripped-down version of gknot's resize tools.
If you are interested in any of the above, feel free to message me here or (preferably) on one of the chat clients below.
I, on the other hand, would really really appreciate some help from any C++ coders for improving huffyuv and the premiere avs plugin. I'm also interested in anyone who can make WIN32 gui front ends for various things or those experienced in delphi who could make a stripped-down version of gknot's resize tools.
If you are interested in any of the above, feel free to message me here or (preferably) on one of the chat clients below.
- Kalium
- Sir Bugsalot
- Joined: Fri Oct 03, 2003 11:17 pm
- Location: Plymouth, Michigan
More technical details would really be nice. I mean, I could handle a GUI in Java, but then comes the challenge of strapping it to the backend. This can be very unpleasent, especially if there is no API to work with. (No way I'm going to try to hack together an API for something completely unfamiliar. Or even anything familiar, for that matter. Ugh.)AbsoluteDestiny wrote:I, on the other hand, would really really appreciate some help from any C++ coders for improving huffyuv and the premiere avs plugin. I'm also interested in anyone who can make WIN32 gui front ends for various things or those experienced in delphi who could make a stripped-down version of gknot's resize tools.
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- is
- Joined: Tue Jul 23, 2002 5:54 am
- Status: N͋̀͒̆ͣ͋ͤ̍ͮ͌ͭ̔̊͒ͧ̿
- Location: N????????????????
One task that AD approached me with yesterday was adding YV12 support to HuffYUV 2.1.1.Kalium wrote:More technical details would really be nice. I mean, I could handle a GUI in Java, but then comes the challenge of strapping it to the backend. This can be very unpleasent, especially if there is no API to work with. (No way I'm going to try to hack together an API for something completely unfamiliar. Or even anything familiar, for that matter. Ugh.)AbsoluteDestiny wrote:I, on the other hand, would really really appreciate some help from any C++ coders for improving huffyuv and the premiere avs plugin. I'm also interested in anyone who can make WIN32 gui front ends for various things or those experienced in delphi who could make a stripped-down version of gknot's resize tools.
No complex C++ constructs are used in the codec -- the only place where C++ is used is to interface with VfW, and it's fairly basic C++ at that. All the compression and decompression routines are written in x86 assembler.
If anyone wants to help out with that, go right ahead.
- kmv
- Joined: Mon Mar 03, 2003 8:31 am
- Location: Another day, another city
Yeah, I was discussing this with him last night too. I do know assembler (although it's a bit rusty), so I'll have a look and see if I feel up to it.trythil wrote:One task that AD approached me with yesterday was adding YV12 support to HuffYUV 2.1.1.
No complex C++ constructs are used in the codec -- the only place where C++ is used is to interface with VfW, and it's fairly basic C++ at that. All the compression and decompression routines are written in x86 assembler.
If anyone wants to help out with that, go right ahead.
There is also the AVS plugin enhancements which sounds a bit easier.
Should we arrange ourselves into a project or something? Save stepping on each others feet?
- Flint the Dwarf
- Joined: Wed Jan 16, 2002 6:58 pm
- Location: Ashland, WI
AD, maybe you should make an announcement calling all C++ programmers to see if anyone wants to help. And have added incentives, like Donation status. 

Kusoyaro: We don't need a leader. We need to SHUT UP. Make what you want to make, don't make you what you don't want to make. If neither of those applies to you, then you need to SHUT UP MORE.
- kmv
- Joined: Mon Mar 03, 2003 8:31 am
- Location: Another day, another city
Well speaking for myself, if I get involved with all this then I am doing it for free - I wouldn't want it to affect my donation status.flint_the_dwarf wrote:have added incentives, like Donation status.
Two reasons:
- The donations are funding the donut; if this affected donation status then Phade is effectively funding the work.
- If it is free then there is no obligation – meaning if I get busy at work or something then it is OK if I'm late with a deliverable.
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- is
- Joined: Tue Jul 23, 2002 5:54 am
- Status: N͋̀͒̆ͣ͋ͤ̍ͮ͌ͭ̔̊͒ͧ̿
- Location: N????????????????
Agreed. I actually would love to have a HuffYUV that works in YV12 for many reasons, but I've enough tasks heaped up on me from schoolwork that I'd rather not officially add anything to my to-do list.kmv wrote: Two reasons:
- The donations are funding the donut; if this affected donation status then Phade is effectively funding the work.
- If it is free then there is no obligation – meaning if I get busy at work or something then it is OK if I'm late with a deliverable.
Phade shouldn't feel obligated to give any incentive for completing this either -- the Donut is enough as is, IMHO.
Good idea -- that might also start to give some ideas for splitting up tasks. I've written assembler for the Z80 and MIPS processors, but never an Intel x86 chip, so the best I can immediately do is read. Coding Intel x86 asm will take considerably longer for me to get used to, so if you're up to that then that's just another task downkmv wrote: Should we arrange ourselves into a project or something? Save stepping on each others feet?

Actually, on this subject, it might be worth asking dwchang to pitch in. As far as I know he's a real nut about x86 asm...
- Kalium
- Sir Bugsalot
- Joined: Fri Oct 03, 2003 11:17 pm
- Location: Plymouth, Michigan
- AbsoluteDestiny
- Joined: Wed Aug 15, 2001 1:56 pm
- Location: Oxford, UK
- Contact: