Does uncompressed video have an associated colorspace?
- the Black Monarch
- Joined: Tue Jul 09, 2002 1:29 am
- Location: The Stellar Converter on Meklon IV
- klinky
- Joined: Mon Jul 23, 2001 12:23 am
- Location: Cookie College...
- Contact:
You can have UNCOMPRESSED RGB & UNCOMPRESSED YUV. Uncompressed is not a video format. It's basically raw image data. Image data can be defined in different colorspaces. There for you can have uncompressed YUV, RGB, CMYK(if that was ever supported for video editing).
Normal UNCOMPRESSED video on a Windows machine is UNCOMPRESSED RGB data. If you look in VirtualDub, or really any other program that pops up the VfW compression dialog box it says specifically "Uncompressed RGB". It's a bunch of RGB bitmaps stacked into a AVI structure. Trythil could do the same with Quicktime on loonix. A bunch of YUV bitmaps stacked inside a Quicktime structure.
Oh and HuffYUV will compress RGB data in RGB format as well. It will maintain RGB colorspace. It won't compress as well as YUV but it will work. Just make sure you don't have RGB setup to "Convert to YUY2" in the codec configuration.
~klinky
Normal UNCOMPRESSED video on a Windows machine is UNCOMPRESSED RGB data. If you look in VirtualDub, or really any other program that pops up the VfW compression dialog box it says specifically "Uncompressed RGB". It's a bunch of RGB bitmaps stacked into a AVI structure. Trythil could do the same with Quicktime on loonix. A bunch of YUV bitmaps stacked inside a Quicktime structure.
Oh and HuffYUV will compress RGB data in RGB format as well. It will maintain RGB colorspace. It won't compress as well as YUV but it will work. Just make sure you don't have RGB setup to "Convert to YUY2" in the codec configuration.
~klinky
- NicholasDWolfwood
- Joined: Sun Jun 30, 2002 8:11 pm
- Location: New Jersey, US
How?the Black Monarch wrote:I can avoid some of them, just not all of them.
DVDs are YV12. Then take it into Premiere and it's converted on the spot to RGB. Any codec for distro you use is in YUY2, therefore you cannot avoid colorspace conversions unless you use Linux-Cinelerra, and even then there's YV12 -> YUY2
- the Black Monarch
- Joined: Tue Jul 09, 2002 1:29 am
- Location: The Stellar Converter on Meklon IV
- Tab.
- Joined: Tue May 13, 2003 10:36 pm
- Status: SLP
- Location: gayville
uh.. all distro codecs are YV12
YUY2/YV12 technically are forms of compression, but then so is interlacing. Not the same as perceptual or redundancy compression which is generally what we mean when we say compression nowadays. But even so YUV can be a completely non-compression based colorspace in 4:4:4.
YUY2/YV12 technically are forms of compression, but then so is interlacing. Not the same as perceptual or redundancy compression which is generally what we mean when we say compression nowadays. But even so YUV can be a completely non-compression based colorspace in 4:4:4.
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- the Black Monarch
- Joined: Tue Jul 09, 2002 1:29 am
- Location: The Stellar Converter on Meklon IV
- Tab.
- Joined: Tue May 13, 2003 10:36 pm
- Status: SLP
- Location: gayville
hello. How do you make 60 fps in half the bandwidth? Interlacing. By playing on people's eyes the geniuses who invented television created a way to halve the horizontal resolution of the signal while still retaining a full picture and doing it at 60hz to boot. Like I said, not the same as we think of digital redundancy and perceptual coding, but compression nonetheless. Same with YUY2/12. Compression independent by nature, yet a form of compression itself. Store half to 1/4th the chroma resolution because the eyes don't detect it as clearly as opposed to the full chroma and luma signal. Similar to interlacing I suppose but color channel based and not entirely resolution based.
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- SS5_Majin_Bebi
- Joined: Mon Jul 15, 2002 8:07 pm
- Location: Why? So you can pretend you care? (Brisbane, Australia)
- the Black Monarch
- Joined: Tue Jul 09, 2002 1:29 am
- Location: The Stellar Converter on Meklon IV
Dude... turning 30 frames per second into 60 half-frames per second is NOT compression. Nothing is being compressed. Nothing is smaller after interlacing than before. The same amount of data is being used to describe the picture. The only thing that's changed is that the information is sent in more and smaller increments. That's like saying that you can compress a person by cutting him or her in half. Or that you can compress coarse sand by grinding it up into finer sand.
YUV colorspace is something that I never argued about with you, so don't act like I did.
YUV colorspace is something that I never argued about with you, so don't act like I did.
Ask me about my secret stash of videos that can't be found anywhere anymore.

