Yugioh Deck Builders Delight [Help Thread]

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Kireblue
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Re: Yugioh Deck Builders Delight [Help Thread]

Post by Kireblue » Sat Dec 03, 2011 7:41 pm

I pull out my Armed Dragon deck whenever I go to conventions, but lately, its become clear that older decks really struggle to keep up with the pace of the newer themed decks. I haven't modified my deck in almost 5 years, but since it was such a good special summoning deck in its time, I kinda expected it to hold up better. I can still beat the younger and less experienced players out there, but the people who play anywhere near tournament level completely outpaced my deck in terms of summoning monsters and controlling the field.

From what I can tell, the current generation of Yu-Gi-Oh players are really big on chain summoning a lot of weak monsters to the field that complement each other. So if you are using a older deck, you'd probably have the advantage in terms of attack strength, but not in terms of monsters on the field at one time. This may sound like a good position to be in, but its not. The current assortment of legal trap cards will put any of the older banned trap cards to shame. So its not only beneficial to have strong monsters on the field, but to also to have ways to constantly add more monsters to the field. If not, your opponent will completely out pace you.

Lastly, the new cards that were introduced in the last season are brutal. One benefit to you is that a lot of the stronger ones can't be normal summoned. I don't remember what the stipulation was, but I remember that my opponents kept filling up their field with fairly weak monsters, and sometimes sacrificing all 5 of them to special summon a single monster.

Note: I came to these conclusions after dueling 4-5 people at Dragon*Con and watching their matches for a few hours. So my analysis of the current Yu-gi-oh playes could be completely off. If you want to use a old deck, I'm confident that you can still have fun while playing against the new cards. But if you want to be a serious player in tournaments, you really do need to buy the newest cards. And it probably won't hurt to watch the newest season of the anime series.

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Re: Yugioh Deck Builders Delight [Help Thread]

Post by TwilightChrono » Sat Dec 03, 2011 10:35 pm

kireblue wrote:I pull out my Armed Dragon deck whenever I go to conventions, but lately, its become clear that older decks really struggle to keep up with the pace of the newer themed decks. I haven't modified my deck in almost 5 years, but since it was such a good special summoning deck in its time, I kinda expected it to hold up better. I can still beat the younger and less experienced players out there, but the people who play anywhere near tournament level completely outpaced my deck in terms of summoning monsters and controlling the field.

From what I can tell, the current generation of Yu-Gi-Oh players are really big on chain summoning a lot of weak monsters to the field that complement each other. So if you are using a older deck, you'd probably have the advantage in terms of attack strength, but not in terms of monsters on the field at one time. This may sound like a good position to be in, but its not. The current assortment of legal trap cards will put any of the older banned trap cards to shame. So its not only beneficial to have strong monsters on the field, but to also to have ways to constantly add more monsters to the field. If not, your opponent will completely out pace you.

Lastly, the new cards that were introduced in the last season are brutal. One benefit to you is that a lot of the stronger ones can't be normal summoned. I don't remember what the stipulation was, but I remember that my opponents kept filling up their field with fairly weak monsters, and sometimes sacrificing all 5 of them to special summon a single monster.

Note: I came to these conclusions after dueling 4-5 people at Dragon*Con and watching their matches for a few hours. So my analysis of the current Yu-gi-oh playes could be completely off. If you want to use a old deck, I'm confident that you can still have fun while playing against the new cards. But if you want to be a serious player in tournaments, you really do need to buy the newest cards. And it probably won't hurt to watch the newest season of the anime series.
Well, I'm up to date on all the new series. Watched em all so far all the way through. ALl the way up to the current episode of Zexal! which if I'm to be correct is not yet over.

I won a couple city tournaments a while back ago with the old deck I used to own. A played for a few more months afterwards then money issues got tight and I couldn't afford to keep up anymore. But now that problem is alleviated and is no longer an issue. It was because of that issue however that I wound up selling my current deck at the time which I won those city tourney's with to the "House Of Cards" in my town. The owner "Chief" bought my deck off me at the time for 1200 bucks. Due to the immense strength of the deck for the area in which Yugioh was being played. Told me it was nationals worthy and that he could probably find a good buyer for it if I sold it to him, in which he did, so at least I know it went to a good person. The reason he bought it for 1200 was because it was full of cards that at the time were very, super, ultra mega hard to find. I have the deck list somewhere, I'll post it when I find it. Cause I wanted to remake it.

That decks core purpose revolved around my Gemini Elves, Witch Of The Black Forest, Sangan, Spear Cretin and my Nimble Monongas. And the deck was really magic heavy with just a couple or so Traps: Spellbinding Circle, Mirror Force, Dark Mirror Force, Magical Cylinders, Crush Card and Mirror Wall. The Major Magic Cards that the deck counted on revolved around Thousand Knives, Dark Hole, Card Destruction. Harpies Feather Duster, Raigeki and Swords Of Revealing Light.

Like I said, I can give a full deck list once I find it if your interested in what was all in that deck, but what I stated above were some of the carrds in it that I can remember off the top of my head that I used a lot from it. The deck had I think 43-45 cards in it. I remember that cause I liked to keep the deck small cause I liked being able to draw out the cards I needed quicker so as to not be stuck with junk for turns on end.

But, I would love to get back into competitive play. And plan on spending a lot of Cashola next month on roughly every bosster pack I can find.

Believe me, I would love to make a deck like the one I used to have a long time ago, but apparently, some of the cards I listed that were in that deck are no longer allowable. so, I will have to make due with learning all the new cards.

Believe me. If I could make that deck again. Versus the new Cards Series Or Not. I believe that my old deck would still trash a lot of the newer ones.

But I am open to any advice you guys are willing to give. I really need to make this new deck but I need some good direction in order to do so.

What do you guys think?
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Re: Yugioh Deck Builders Delight [Help Thread]

Post by TwilightChrono » Sun Dec 04, 2011 3:14 am

I feel I should clarify on my last post.

Do any Deck builds come to mind that could somewhat resemble what I mentioned about my old deck? Or maybe just something strong? I'm not too fond of the Elemental Hero's bit. Never was really fond of it in GX.

Is the Sixth Samurai Combo's still legal?
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Re: Yugioh Deck Builders Delight [Help Thread]

Post by gotegenks » Mon Dec 05, 2011 4:55 am

you can find some version every card you listed up there for less than 5 bucks so idk how much they were back when you sold it, but you did good by today's standards! (haha)

anyway, do not--i repeat-- DO. NOT. BUY BOOSTER PACKS! they might seem good right now, i got back into after like 6 years or so of being away, and every card i got out of every booster i got at first seemed GOLDEN! they all sound great compared to way back then, but they're mostly useless now, and the chances of you making your money back in trade value by buying booster packs is very slim. The best product to buy right now are the 2011 wave 1 and wave 2 tins, specifically the zenmaister and the galaxy eyes photon dragon tin because the promos' secondary market value in each tin adds up to a little over $20 last i checked and on top of that you get booster packs which are fun to open and you might some useful or valuable stuff, or if you're pretty markety you might try selling the boosters off unopened at like 2 bucks each (but i'd just open them until you actually get used to trading in the new age of yugioh)

but if you put 1200 bucks back into the game now you can buy any deck you want in single cards off of ebay or even trollandtoad, and still have plenty leftover! i recommend ebay as players sell their stuff way lower than websites like TnT, but if you have to go through a business i'm pretty sure trollandtoad is the best. I've only been playing for a year and a half now so i have no idea how that old deck of yours played judging by just those 10 or so cards, but there are plenty of good decks now with a wide variety of playing styles and personalities! don't listen to what everyone is saying about the "ur deck needs to be able to summon 5 small monsters or it won't work" because there are a number of decks that get off on stopping those kinds of decks.

Gemini/Hero beat decks are somewhat close to the old way of playing. They just use a bunch of 1900 atk monsters to attack and defend and use traps and spells to protect those monsters, and they're really popular (they don't play at all like on GX and they don't use any of those stupid heroes, the only heroes they use are 3 Elemental Hero Neos Alius who wasn't even in the show and 1 E-Hero Stratos who's just cool)

Gravekeepers just cockblock the opponent by having 2k atk and 2k defenders with a field spell that makes the graveyard useless and monsters with good effects that have amazing synergy, although they're not so good right now because mystical space typhoon is unlimited and heavy storm is limited so field spell decks are kinda blegh.

D.D./Removal decks did pretty well a little while back, i dont know much about em but they don't special that much either.

if you tell me how that old deck played i might could make some better recommendations, but those are the only things i can think of atm that are still good but not special summon heavy.

oh, six samurai are pretty decent, but they're not GREAT since september, but they wouldn't be the six sams you knew. A set that came out in like february called Storm of Ragnarok introduced an entire new set of six samurai monsters so the only old six samurai that was used was "grandmaster of the six samurai" and then some of the old support magic and trap cards. So if you had a particular fondness for the art style then you can go for em, but i wouldn't recommend it unless you already have most of the cards which i doubt

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Re: Yugioh Deck Builders Delight [Help Thread]

Post by Haar119 » Sat Dec 17, 2011 12:08 am

I have a bit of advice: Endlessly spam xyz monsters. They take up no space in your main deck and the only requirement for using them is that you have at least two monsters of the same level in your deck. They're basically good in any pretty much any deck for one reason or another (attack, defense, useful effects, etc.)

You can try using Fusions or Synchros, but they obviously have a lot more specific requirements. It's really up to you, though.
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Re: Yugioh Deck Builders Delight [Help Thread]

Post by Jadecavy » Sat Dec 17, 2011 12:22 am

No, don't use xyz, that's the shit that made the game boring. Fusions and Synchros are fun to play and play against, xyz are too easy and have pretty boring effects in comparison. Appreciate the Doomkaiser, though. :3

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Re: Yugioh Deck Builders Delight [Help Thread]

Post by Haar119 » Sat Dec 17, 2011 12:49 am

Jadecavy wrote:No, don't use xyz, that's the shit that made the game boring. Fusions and Synchros are fun to play and play against, xyz are too easy and have pretty boring effects in comparison. Appreciate the Doomkaiser, though. :3
You've got a point, but I was just trying to state that the xyz are versatile and good if you're trying to make a cookie cutter deck or need quick some filler. I actually use synchros more that xyz, due to me running a zombie swarming deck, but when I'm at a loss for counter-traps, running low on synchro material, nearly out of effect fodder for Zombie Master, without Zombie World, and/or my Endless Decay is useless, I end up abandoning all of my previous concerns of fair play and balance and quickly summon Number 39 to save myself.

tl;dr

Last resort tactic for the cheap and/or uninspired, such as myself, that end up winning tournaments through said "dirty" tactics. (In my town, at least)
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Re: Yugioh Deck Builders Delight [Help Thread]

Post by gotegenks » Sun Dec 18, 2011 4:14 am

IDK if it's been mentioned before but dueling network is a great place to try out decks without wasting a whole lot of money or embarrassing yourself, or just having fun! It can be pretty boring playing strangers though...because most of the people on their DO NOT SAY ANYTHING except crap that pertains to the duel (like you have to tell em what effects you're activating before you actually do stuff), so it's like playing yugioh videogame most of the time except the players range from dumber than a brick to pr0 national level players.
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