The definition of "settling"
- bladedude101
- Joined: Mon Sep 03, 2007 3:24 pm
The definition of "settling"
I was just kind of curious how most of you feel about a certain point in the creative process of creating an AMV that I'm sure almost everyone has been at. The point where you just want to say "It's not really what I was trying to do but screw it." What's the fine line where, the effect or the message you are trying to portray is portrayed well enough that it's not worth bothering with anymore. I'm sure it's a very variant thing and it's going to be specific per project. So I guess I'm more curious as to what you what generally consider settling and if you think accepting what you have made sometimes is the right decision over struggling to create what you want to make even if it is just getting worse and worse per passing try and possibly going to cause you to completely abandon what otherwise might be a very successful over all product albeit the one or two issues you feel is holding it back. Holy crap that was a major run on sentence, lol.
So yeah, tl;dr "At what point do you accept what you have even if it's not entirely what you were trying to create." That or "do you think it's worth completely abandoning something because one or two things aren't falling into place and you can't accept the full project without them?"
So yeah, tl;dr "At what point do you accept what you have even if it's not entirely what you were trying to create." That or "do you think it's worth completely abandoning something because one or two things aren't falling into place and you can't accept the full project without them?"
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- Panky
- Joined: Wed Oct 04, 2006 12:57 am
- Status: dozing...
- Location: some place called Kokomo...
Re: The definition of "settling"
It's only worth finishing it if you are enjoying it/feel like twisting the concept a bit, even when you feel the message you initially wanted to send won't be conveyed in the video. You might have lost time on it, but if you force it, you're gonna trash even more time.
Anyway, I guess most people will try to 'fix the problem' instead of throwing all the project away, even if that means wasting much more time on it than starting it again.
Anyway, I guess most people will try to 'fix the problem' instead of throwing all the project away, even if that means wasting much more time on it than starting it again.
- godix
- a disturbed member
- Joined: Sat Aug 03, 2002 12:13 am
Re: The definition of "settling"
Most of the time I'm too close to it to tell. It isn't until awhile after release that I look back and go 'That wasn't what I wanted at all....' At the time, I'm just too wrapped up in the details of scene choice and effects and so on to have a good broad overview of if the video does what I wanted it to. So I guess for me, settling is when I think I'm done and release, just to later realize I wasn't done.
- Castor Troy
- Ryan Molina, A.C.E
- Joined: Tue Jan 16, 2001 8:45 pm
- Status: Retired from AMVs
- Location: California
- Contact:
Re: The definition of "settling"
90% of editing is improvisation so I've had to "settle" on a lot of things since there's no way videos would end up the way I envisioned them in my head.
It really sucks to find flaws AFTER you've fully completed a video, but that's the pain of being an artist.
It really sucks to find flaws AFTER you've fully completed a video, but that's the pain of being an artist.
"You're ignoring everything, except what you want to hear.." - jbone
- BasharOfTheAges
- Just zis guy, you know?
- Joined: Tue Sep 14, 2004 11:32 pm
- Status: Breathing
- Location: Merrimack, NH
Re: The definition of "settling"
1) Contest deadlines.
2) Deciding that I'm sick of spending all my free time working on tweaking little bits of a project and that I really need to focus on other things I've been neglecting.
2) Deciding that I'm sick of spending all my free time working on tweaking little bits of a project and that I really need to focus on other things I've been neglecting.
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- TritioAFB
- Ambassador of the AMVWorld
- Joined: Fri Sep 04, 2009 12:38 am
- Status: Doctor
- Location: Honduras
Re: The definition of "settling"
At my case I accept that when I start a proyect, almost all time, I start with a scene that lately I think it's not fitting the essence of the proyect, it's like I want a romantic amv and finish making an action-drama vid, but just giving up because I don't think it fit is just meh. You don't know what kind of surprises you may get during the making
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- JaddziaDax
- Crazy Cat Lady!
- Joined: Tue Mar 16, 2004 6:25 am
- Status: I live?
- Location: Somewhere I think O.o
- Contact:
Re: The definition of "settling"
When I realize the animation just doesn't exist the way I imagined it... and I'm not about to animate it all myself.
Stalk me?
https://linktr.ee/jaddziadax
https://linktr.ee/jaddziadax
- bladedude101
- Joined: Mon Sep 03, 2007 3:24 pm
Re: The definition of "settling"
Character re-animation is the best part though. :OJaddziaDax wrote:When I realize the animation just doesn't exist the way I imagined it... and I'm not about to animate it all myself.
Re-Evolution Studios plus Chiikaboom. We're taking our frickin' Cookies bitches!


- Infinity Squared
- Mr. Poopy Pants
- Joined: Wed Aug 11, 2004 10:07 pm
- Status: Shutting Down
- Location: Australia
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Re: The definition of "settling"
More or less this plus also just inability or laziness that stops me from finding a scene which I swear actually existed.JaddziaDax wrote:When I realize the animation just doesn't exist the way I imagined it... and I'm not about to animate it all myself.
- CorpseGoddess
- Joined: Mon Jan 30, 2006 9:23 pm
- Status: HEY GUYS
- Location: Vancouver, BC
Re: The definition of "settling"
I generally don't run into this problem, because I have the video edited in my head before I ever sit down to edit in real life. If it's not done in my head, it won't get done in the real world, simple as that. So when I finish a vid, it's finished to the best of my abilities at that present time and I'm happy with the completed product.