
Edit: I should say that what I want to do in the end is slow down my footage in my editor and still have it look smooth.

You might be able to get away with using interpolation and then just redrawing the bad frames via masking and such in AE. A lot of work but if you absolutely need the slow motion effect, then it would be worth it i think.mirkosp wrote:And then there's the hard working man way: REDRAWAN!
If you really really need to slow down that bad and twixtor and mvtools just don't do it right, redrawing is about the only thing you can do.
Another option that usually gets overlooked is to simply use duplicate frames. I know that sounds contrary to what we are trying to achieve here, but since animation is already made up of many duplicates, sometimes you can get away with it. Even if it doesn't look as fluid, as least you don't get ugly warped frames. Most of nostromo's work is a combination of interpolated frames (whenever it's possible) and duplicates (when it's not possible). Plus it's waaay easier to scrap scenes that don't interpolate properly, instead of fighting with the animation to make it work.mirkosp wrote:Another thing you can try is using mvtools or twixtor to interpolate the framerate like up to 9001fps, then blending and motion-blurring the frames together. That might hide the bad interpolation and perhaps give a more natural feel too, somehow.