AMV Fighters (what if topic, don't take seriously >_>)

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ngsilver
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Re: AMV Fighters (what if topic, don't take seriously >_>)

Post by ngsilver » Sat Dec 12, 2009 9:55 pm

Code wrote:also, the entire cast of DZ studios should have a dungeon area just to themselves and their seething evil. :up:
But where does that put CB-R?
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CodeZTM
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Re: AMV Fighters (what if topic, don't take seriously >_>)

Post by CodeZTM » Sat Dec 12, 2009 10:27 pm

ngsilver wrote:
Code wrote:also, the entire cast of DZ studios should have a dungeon area just to themselves and their seething evil. :up:
But where does that put CB-R?

You guys only get unlocked AFTER the players beat the game, and you guys are triple S ranked difficulty in a bonus dungeon in Russia, whilst trying to stop the evil Franken-Hiko from using the Russian nuclear weapons to blow the AUN shiny sparkly territory full of rainbows and kittens.

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Re: AMV Fighters (what if topic, don't take seriously >_>)

Post by 8bit_samurai » Sat Dec 12, 2009 11:13 pm

Also, ngsilver is the personification of /d/

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ngsilver
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Re: AMV Fighters (what if topic, don't take seriously >_>)

Post by ngsilver » Sun Dec 13, 2009 1:08 am

8bit_samurai wrote:Also, ngsilver is the personification of /d/
Awww.... didn't know you cared :blush:
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Re: AMV Fighters (what if topic, don't take seriously >_>)

Post by Knowname » Sun Dec 13, 2009 6:45 pm

Code wrote:
ngsilver wrote:
Code wrote:also, the entire cast of DZ studios should have a dungeon area just to themselves and their seething evil. :up:
But where does that put CB-R?

You guys only get unlocked AFTER the players beat the game, and you guys are triple S ranked difficulty in a bonus dungeon in Russia, whilst trying to stop the evil Franken-Hiko from using the Russian nuclear weapons to blow the AUN shiny sparkly territory full of rainbows and kittens.
:up: that's VERY appropriate actually lol
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Re: AMV Fighters (what if topic, don't take seriously >_>)

Post by L.Fist » Sun Dec 13, 2009 6:56 pm

When did this become a RPG/strategy game?
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8bit_samurai
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Re: AMV Fighters (what if topic, don't take seriously >_>)

Post by 8bit_samurai » Sun Dec 13, 2009 8:10 pm

Actually, it's starting to sound like post-MK4 rather than an RPG/Strategy
ngsilver wrote:
8bit_samurai wrote:Also, ngsilver is the personification of /d/
Awww.... didn't know you cared :blush:
Anything to make it more interesting :wink:
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Re: AMV Fighters (what if topic, don't take seriously >_>)

Post by CodeZTM » Mon Dec 14, 2009 1:28 am

L.Fist wrote:When did this become a RPG/strategy game?
When Kionon and the old fogies on the site combined their powers with Godix, and the only way to defeat them is in turn based combat. You know, the gentlemenly way to fight!

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Re: AMV Fighters (what if topic, don't take seriously >_>)

Post by ngsilver » Mon Dec 14, 2009 9:04 am

Code wrote:When Kionon and the old fogies on the site combined their powers with Godix
That is one disturbing mental image right there!
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Re: AMV Fighters (what if topic, don't take seriously >_>)

Post by L.Fist » Wed Jan 13, 2010 8:32 pm

Okay, let's talk story people.

. . .

WHAT ARE WE FIGHTING FOOOOOOOOOOOOOOOOOOOOORRRR???
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