Project Editor II : [Round 2] [Update: Page 130]

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blabbler
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Re: Project Editor II : [Project Full] [Starts September 25]

Post by blabbler » Thu Sep 24, 2009 8:04 am

mirkosp wrote:
Can't fault her. Code's encodes are aliased to death. daa().saa() removes almost all of it, but at the expense of quite a bit of sharpness (saa blurs a bit, but is an awesome antialiaser)...
i bet you're the heart and soul of every party.
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Ghet
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Re: Project Editor II : [Project Full] [Starts September 25]

Post by Ghet » Thu Sep 24, 2009 8:18 am

blabbler wrote:
mirkosp wrote:
Can't fault her. Code's encodes are aliased to death. daa().saa() removes almost all of it, but at the expense of quite a bit of sharpness (saa blurs a bit, but is an awesome antialiaser)...
i bet you're the heart and soul of every party.
:amv:
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Nya-chan Production
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Re: Project Editor II : [Project Full] [Starts September 25]

Post by Nya-chan Production » Thu Sep 24, 2009 8:29 am

blabbler wrote:
mirkosp wrote:
Can't fault her. Code's encodes are aliased to death. daa().saa() removes almost all of it, but at the expense of quite a bit of sharpness (saa blurs a bit, but is an awesome antialiaser)...
i bet you're the heart and soul of every party.
Ouch
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Neverend
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Re: Project Editor II : [Project Full] [Starts September 25]

Post by Neverend » Thu Sep 24, 2009 9:21 am

Top 5 Favorite Anime:
Hajime No ippo
Kara no kyoukai
Soul Eater
FLCL
Lucky Star

Position #: 3?
Random Word: clowns

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Chez
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Re: Project Editor II : [Project Full] [Starts September 25]

Post by Chez » Thu Sep 24, 2009 9:51 am

So now that this has started i must let you know that what is left of your souls has been taken by code. congrats to all.
Image I stream and stuff o.o

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CodeZTM
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Re: Project Editor II : [Project Full] [Starts September 25]

Post by CodeZTM » Thu Sep 24, 2009 10:34 am

Bauzi wrote:What are the boundaries for my footage? No hentai or any other 18+ stuff or content in my video? Live Action? Game Footage? Cartoons (I had one movie that would be really nice to use)?
As mirko kindly pointed out, as long as it's orgable, it's fine.
Nya-chan Production wrote:
Code wrote:Also, please don't forget to turn in your video clips! I can wait on the signatures, but I MUST have those video clips ASAP! I need to get working on the intro for PE2 while you guys are working on the first round.
Have you already improved your encoding skillz? |:
Sanchez has been helping me out in that department over the last few weeks [it seems as though I've had several small mistakes here and there], and I'll make sure and get it film student/modkip/hunter/whateverthehellghetis certified before it ships out. :up:

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Inan
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Re: Project Editor II : [Project Full] [Starts September 25]

Post by Inan » Thu Sep 24, 2009 10:35 am

Code ill be sending u my character rep soon

Edit:if i dont get it in today blame my sister whos dragging me somewhere and im not sure when ill get back

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CodeZTM
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Re: Project Editor II : [Project Full] [Starts September 25]

Post by CodeZTM » Thu Sep 24, 2009 10:41 am

Inan wrote:Code ill be sending u my character rep soon

Edit:if i dont get it in today blame my sister whos dragging me somewhere and im not sure when ill get back
That's fine. Just as long as I get it pretty quick, it'll be fine. [As in, I want these in the next day or so]

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Nya-chan Production
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Re: Project Editor II : [Project Full] [Starts September 25]

Post by Nya-chan Production » Thu Sep 24, 2009 10:44 am

I might send it in slightly later (sunday, monday, tuesday?), but definitely before I get in my first round ;x
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Chez
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Re: Project Editor II : [Project Full] [Starts September 25]

Post by Chez » Thu Sep 24, 2009 10:46 am

do we as judges have to send one of these reps as well? hope not im enjoying being lazy.
Image I stream and stuff o.o

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