Your favorite system of all time

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Alucard_FoN
Joined: Sun Oct 20, 2002 11:01 pm
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Post by Alucard_FoN » Tue Nov 19, 2002 3:44 pm

I've come RRREEEAAALLL close to beating the Teenage Mutant Ninja Turtles game (the first one). There always this ONE jump that I just cannot get across though. As for the other, I haven't played it on NES. I've playe dit on SNES, and it's damn hard. Again, I've come close to beating it, but it's SSSOOO long.

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Angel_Killer_777
Joined: Mon Sep 23, 2002 9:14 pm
Location: The Middles of Nowhere
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Post by Angel_Killer_777 » Tue Nov 19, 2002 3:48 pm

Damn Ninja Turtles game, I couldn't get past that water level. -_- Why the fuck is there electrified sea weed any way? I never saw that in the show or the movies.
>insert witty remark<

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SpPANDA
Joined: Mon May 06, 2002 1:22 am
Location: Santa Clara, CA
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Post by SpPANDA » Tue Nov 19, 2002 9:24 pm

Angel_Killer_777 wrote:Damn Ninja Turtles game, I couldn't get past that water level. -_- Why the fuck is there electrified sea weed any way? I never saw that in the show or the movies.
my favorite was tha the ninja turtles were 1/4 of the size of the technodrome when you fought it
hahaha

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kthulhu
Joined: Thu May 30, 2002 6:01 pm
Location: At the pony stable, brushing the pretty ponies
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Post by kthulhu » Tue Nov 19, 2002 9:33 pm

SpPANDA wrote:
Angel_Killer_777 wrote:Damn Ninja Turtles game, I couldn't get past that water level. -_- Why the fuck is there electrified sea weed any way? I never saw that in the show or the movies.
my favorite was tha the ninja turtles were 1/4 of the size of the technodrome when you fought it
hahaha
Probably because the NES displayed things with tiles, instead of individual sprites, which limited the resolution and hence complex display options. At least I think that was the case.
I'm out...

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Roke
Joined: Mon Jul 15, 2002 7:37 pm
Location: NOT THIS FORUM! ARF ARF ARF
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Post by Roke » Tue Nov 19, 2002 9:48 pm

Yeah, that was the case, but they still could have made the sprites smaller.

I think the leonardo sprite there takes up 8 tiles, 6 at the least.

I use a tile editing program when I want to change sprites, and that's also what the SNES, and Genesis both used. Tiles.

Anyway, the NES used immense pixels, when compared to the SNES.

They both seem to use 56 pixels per block, but I don't know why...
"Kagome: Im so mad at Inuyasha

Inuyasha: Than leave if you want I dont crae! FEH!"

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