AViSynth trouble shooting
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- Joined: Wed Feb 09, 2005 1:40 am
AViSynth trouble shooting
Okay, I'm doing my best to follow the instructions and I'm trying to do the exercises in this guide.
http://www.animemusicvideos.org/guides/ ... synth.html
The colorbars one went alright, but when I tried to do the Kevin caldwell - Believe one, nothing happens. I double-click the avs file, windows media player comes up, sits there for about 5 secs saying it's opening, then just closes. I can't figure out what I'm doing wrong.
http://www.animemusicvideos.org/guides/ ... synth.html
The colorbars one went alright, but when I tried to do the Kevin caldwell - Believe one, nothing happens. I double-click the avs file, windows media player comes up, sits there for about 5 secs saying it's opening, then just closes. I can't figure out what I'm doing wrong.
- Scintilla
- (for EXTREME)
- Joined: Mon Mar 31, 2003 8:47 pm
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- Joined: Wed Feb 09, 2005 1:40 am
No error message at all. I tried both opening the avs as both a video file and as a video file via Avisynth. The two side by side video boxes appear, but if you try to press play, Virtual Dub disappears. No error message saying it's shutting down or nothing; the whole window just goes. The original video will open and play fine. When I try to open the original via Avisynth, I get this:
Avisynth open failure:
AVIFileSource: couldn't open file
C:/believe--default3.avs, line 2)
Number one, that's not the name of the avs I made. It's just believe.avs. Which leads me to number two; for some reason, this program or something is creating like backup files to believe.avs and calling the believe--default.avs, believe--default1.avs, and so on. WTH?!
This is really frustrating me that I can't even get past a simple exercise.
Avisynth open failure:
AVIFileSource: couldn't open file
C:/believe--default3.avs, line 2)
Number one, that's not the name of the avs I made. It's just believe.avs. Which leads me to number two; for some reason, this program or something is creating like backup files to believe.avs and calling the believe--default.avs, believe--default1.avs, and so on. WTH?!
This is really frustrating me that I can't even get past a simple exercise.
- Scintilla
- (for EXTREME)
- Joined: Mon Mar 31, 2003 8:47 pm
- Status: Quo
- Location: New Jersey
- Contact:
"Opening video file via AVISynth" does just what you describe: creates a new AVISynth file that loads the video you specify and nothing else. That's where the extra files are coming from. If you already have an AVISynth script, you should just open it as a regular video file.
Can you
? It never hurts.
One thing I can think of off the bat: Go to your AVISynth plugins directory and see if you have a file called WarpSharp.dll or LoadPluginEx[/2].dll. If you do, move them; those plugins are known to break autoloading.
Can you

One thing I can think of off the bat: Go to your AVISynth plugins directory and see if you have a file called WarpSharp.dll or LoadPluginEx[/2].dll. If you do, move them; those plugins are known to break autoloading.
- Zarxrax
- Joined: Sun Apr 01, 2001 6:37 pm
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- Joined: Wed Feb 09, 2005 1:40 am
Yes, I have Believe. I downloaded it to do the exercise. No, the file name is a bit more complicated. I just typed in the C:\ one so I would have an example. But I know that's at least right.Sereenie wrote:Forgive me if I'm asking the obvious, but *do* you have the Believe video on your computer? And if so, is it located just in C:\?
S.
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- Joined: Wed Feb 09, 2005 1:40 am
The actual file name, I meanJenya wrote:Yes, I have Believe. I downloaded it to do the exercise. No, the file name is a bit more complicated. I just typed in the C:\ one so I would have an example. But I know that's at least right.Sereenie wrote:Forgive me if I'm asking the obvious, but *do* you have the Believe video on your computer? And if so, is it located just in C:\?
S.
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- Joined: Wed Feb 09, 2005 1:40 am
Ahhhh...okay, that makes sense. Now, when you say move those plugins, where should I move them? Does any place work as long as it's not in the plugins directory?Scintilla wrote:"Opening video file via AVISynth" does just what you describe: creates a new AVISynth file that loads the video you specify and nothing else. That's where the extra files are coming from. If you already have an AVISynth script, you should just open it as a regular video file.
Can you? It never hurts.
One thing I can think of off the bat: Go to your AVISynth plugins directory and see if you have a file called WarpSharp.dll or LoadPluginEx[/2].dll. If you do, move them; those plugins are known to break autoloading.