Scene interpolation Adobe premiere cs2

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ikarias
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Scene interpolation Adobe premiere cs2

Post by ikarias » Wed Jul 23, 2008 2:25 pm

I have tried to search the forums, but could find an answer to my question. So i'm asking it here...

I have a scene in an amv, that has an extended length. Now, the frames are stretched from each other. Is there a way to 'interpolate' it, to fill in the space between these frames, to make it smoother?

Timo.

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Ashyukun
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Post by Ashyukun » Wed Jul 23, 2008 3:04 pm

I take it you mean that you've stretched it out so that it's longer than its original time, i.e., the clip is say 5 seconds long and you've got it set to last 10 seconds (50% speed)?

To the best of my knowledge- no, there isn't a way to get Premiere to try and interpolate where things should between frames to try and make the animation look smoother. The best it could probably do (which it might, I don't know about the newer versions of Premiere since I still use 6.5) is to blend the frames so it was something akin to fading between the frames where there's motion- but creating new 'in-between' frames isn't something Premiere can do as far as I know.
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mirkosp
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Post by mirkosp » Wed Jul 23, 2008 3:18 pm

there's a plug-in called Twixtor (If I Recall Correctly). Nostromo used it to push the fps to 60... you get frame interpolation, but frames look distorted in some cases dpending on amount of motion since it's rather hard to configure it and there's no always good settings...

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mirkosp
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Post by mirkosp » Wed Jul 23, 2008 3:22 pm

DoctorSP wrote:there's a plug-in called Twixtor (If I Recall Correctly). Nostromo used it to push the fps to 60... you get frame interpolation, but frames look distorted in some cases dpending on amount of motion since it's rather hard to configure it and there's no always good settings...
Sorry for the double post... forgot to give you a link to it.
Here's it: http://www.revisionfx.com/products/twixtor/
:wink:

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Zarxrax
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Post by Zarxrax » Wed Jul 23, 2008 5:29 pm

DoctorSP wrote:there's a plug-in called Twixtor (If I Recall Correctly). Nostromo used it to push the fps to 60... you get frame interpolation, but frames look distorted in some cases dpending on amount of motion since it's rather hard to configure it and there's no always good settings...
I found that it looks distorted in pretty much ALL cases. Seriously, I tried like 30 clips and didn't find a single one that looked good :|

The best thing to do, is simply not stretch out your video. Try to find a different way.

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Ashyukun
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Post by Ashyukun » Wed Jul 23, 2008 5:53 pm

Not to mention that Twixtor looks to cost upwards of what Premiere itself costs. :shock: Ouch!
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leahzero
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Post by leahzero » Thu Jul 24, 2008 5:48 pm

Zarxrax wrote:I found that it looks distorted in pretty much ALL cases. Seriously, I tried like 30 clips and didn't find a single one that looked good :|
Twixtor doesn't work well on any anime/cartoon animation, period, because the original FPS of the animation is quite low and just doubled/tripled up. A character who was originally drawn moving at 12 FPS is still going to be perceptually moving at 12 FPS even if each frame is duplicated to get 24 FPS. Twixtor is essentially seeing 12 (or whatever) FPS when you run it on anime, so you get tons of blending artifacts.

The plugin is awesome with smooth live action and CG footage, however.

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