Seeking Premiere Pro export codec
- SrgtWilco
- Joined: Mon Oct 16, 2006 6:05 pm
- Location: Northeast Illinois
Seeking Premiere Pro export codec
So anyway, I have an AMV all edited and ready to go, but I have one slight problem: which codec to use to export it from Premiere before doing final compression in VirtualDubMod? The guides seem to recommend Huffyuv, but whenever I use it there are always these bars of static flashing across the top of the output video, and it usually crashes VDM (I would greatly appreciate any words of wisdom about this). Exporting with no codec seems to work alright, except the audio is always slightly off-kilter. If anyone could recommend a good codec to either use from the list or download, I'd be very appreciative.
Murphy's Constant: If outcome may = A or B, where A=Good and B=FUBAR, anticipate B as most probable result.
- Scintilla
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- SrgtWilco
- Joined: Mon Oct 16, 2006 6:05 pm
- Location: Northeast Illinois
Well, I've tried these both, and both have succumbed to the vile daemons of failure that infest my computerScintilla wrote:You don't have an odd video height or width, do you?
If HuffYUV isn't working, my next choice would be Lagarith; if that doesn't work, then the Debugmode Frameserver to pass it on to VirtualDub(/Mod) and have THAT encode it with HuffYUV.

I don't know what you mean exactly by odd video height or width, but mine seems to be 720x480 - normal, with black bars on the sides. Anyway, if you or anyone else happens to know of any other codecs I could use...
Murphy's Constant: If outcome may = A or B, where A=Good and B=FUBAR, anticipate B as most probable result.
- BasharOfTheAges
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I alwyas just export uncompressed. You don't need to export audio with the video(and shouldn't if you're compressing it correctly). If you're doing something special with the audio (or simply leaving blank space) export it seperately and you can script that in up to the milisecond with vdub/avisynth later on.
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- SrgtWilco
- Joined: Mon Oct 16, 2006 6:05 pm
- Location: Northeast Illinois
Looks intriguing, but all I can find download-wise is source code...and I don't exactly understand how that all works...Tab. wrote:FFV1. Thread over.
Reattaching the audio also sounds like a good option, But I'd need to look into the specifics on how to do that. Thanks for the help!
Murphy's Constant: If outcome may = A or B, where A=Good and B=FUBAR, anticipate B as most probable result.
- BasharOfTheAges
- Just zis guy, you know?
- Joined: Tue Sep 14, 2004 11:32 pm
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It's in the guides... under audio copression.SrgtWilco wrote:Looks intriguing, but all I can find download-wise is source code...and I don't exactly understand how that all works...Tab. wrote:FFV1. Thread over.
Reattaching the audio also sounds like a good option, But I'd need to look into the specifics on how to do that. Thanks for the help!
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