A really messy clip, can't figure out how to clean it

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Zarxrax
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Post by Zarxrax » Sat Apr 19, 2008 6:01 pm

It's a tv capture, so its going to look bad no matter what.

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Hareoic
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Post by Hareoic » Sat Apr 19, 2008 6:14 pm

Zarxrax wrote:It's a tv capture, so its going to look bad no matter what.
Well the others didn't look nearly as bad as this one in particular.

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Zarxrax
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Post by Zarxrax » Sat Apr 19, 2008 6:55 pm

Hmm well it already looks way oversmoothed and lacking detail, so I would be very cautious adding any denoisers on it. If anything, maybe just some very light stuff, or just temporal denoisers. Also try some line darkening, maybe fastlinedarken()

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Hareoic
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Post by Hareoic » Sun Apr 20, 2008 12:47 am

Found out I don't have that with the AMVApp... Nor can I find a place to download it that works. However, I found a script that works out everything but some discoloration around the edges of the lines:

UnDot
DeBlock(quant=15)
deen("w3d",4,7,7)
deen("w2d",3,6,6)
FluxsmoothST()
VagueDenoiser()
RemoveGrain()
Toon(Strength=0)
vmToon(strength=24, xstren=128)
DeDot

Might have been overkill, but it looks nicer to me.
The results can be seen here:
http://www.megaupload.com/?d=TX8TBBOX

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Melichan923
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Post by Melichan923 » Tue Apr 22, 2008 3:04 pm

I definitely agree with Zarxrax. It's lacking a lot of detail already, so you might want to use very little smoothing if any at all. I'd go for sharpening and line darkening.

Using deen is great, but using it twice is unnecessary. I took out the extra deen you added and replaced it with a very mild one: undot(). I lowered strength of the deen. I kept your vmtoon setting, but upped the strength just a bit. I added msharpen.

Code: Select all

deen("w3d",3,5,5)
undot()
vmToon(strength=35, xstren=128)
msharpen(threshold=10,strength=80,highq=true)
Some pictures of the results:

Image

Image

Image

What may work one scene may not be the greatest for another (like a scene set outside during nighttime), so test the script you want to use with different scenes and try to find a balance that works good for both dark and light scenes.

I hope this helps you out. :)
Image
Image Image

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LivingFlame
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Post by LivingFlame » Tue Apr 22, 2008 5:09 pm

This is a bit off topic, but I'm curious, Melichan. How do you alter the BeforeAfterLine code to make it split the frame horizontally?
... yea ...

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Kalium
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Post by Kalium » Tue Apr 22, 2008 5:15 pm

LivingFlame wrote:This is a bit off topic, but I'm curious, Melichan. How do you alter the BeforeAfterLine code to make it split the frame horizontally?
Check the documentation for BeforeAfter. Your answer is there.

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LivingFlame
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Post by LivingFlame » Tue Apr 22, 2008 5:25 pm

Kalium wrote:
LivingFlame wrote:This is a bit off topic, but I'm curious, Melichan. How do you alter the BeforeAfterLine code to make it split the frame horizontally?
Check the documentation for BeforeAfter. Your answer is there.
Believe me, if I had such documentation, I wouldn't be bothering to ask here.
... yea ...

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Melichan923
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Post by Melichan923 » Tue Apr 22, 2008 6:02 pm

LivingFlame wrote:This is a bit off topic, but I'm curious, Melichan. How do you alter the BeforeAfterLine code to make it split the frame horizontally?
Vertical Line:

Code: Select all

beforeafterline(1,"""deen("w3d",4,7,7).vmToon(strength=24, xstren=128)""")
Horizontal Line:

Code: Select all

beforeafterline(0,"""deen("w3d",4,7,7).vmToon(strength=24, xstren=128)""")
Just change the first 1 to a 0 and the line changes from vertical to horizontal. :)
Image
Image Image

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LivingFlame
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Post by LivingFlame » Tue Apr 22, 2008 6:17 pm

Melichan923 wrote:Just change the first 1 to a 0 and the line changes from vertical to horizontal. :)
Thank you very much for the straight answer, Melichan. I always wondered what the 1 was for, lol.
... yea ...

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