like the part where you used 1:27 that effect with the brightness + blur I would bet on anything, but details are stillThanks, I actually made this a year ago and I think back then I didn't really know what internal synch was.
[AuN] Save Yourself + One More Time, Bad Romance!
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- -Kyros-
- Joined: Sat Dec 26, 2009 2:09 pm
- Location: Italy
- Contact:
Re: [AuN] Save Yourself
- Cross/fade
- Type-Moon <3
- Joined: Mon May 17, 2004 11:28 am
Re: [AuN] Save Yourself
Like I said in QC, it was good. Maybe not the best I saw from you, but nevertheless enjoyable.
- xDreww
- Joined: Thu Jan 07, 2010 9:45 pm
Re: [AuN] Save Yourself
Not bad, could have had more action and more scenes for faster pace, but it wasnt that bad :3
- gotegenks
- Joined: Sat Oct 03, 2009 9:54 pm
- Location: charlesgood, california
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Re: [AuN] Save Yourself
Did i qc this? i thought i posted here but im not...here...
enjoyable short little generic action video, clip choice seemed uninspired towards and during the last quarter of it, and the masking technique could use some work but i liked where that masking stuff was going, i bet in the next video you use it in it'll be way better!
3/5
enjoyable short little generic action video, clip choice seemed uninspired towards and during the last quarter of it, and the masking technique could use some work but i liked where that masking stuff was going, i bet in the next video you use it in it'll be way better!
3/5
- ibabrak
- Joined: Sat Dec 18, 2010 4:43 am
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- Location: Czech Republic
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- Magnus
- Treasure this time
- Joined: Mon Mar 27, 2006 1:40 pm
- Status: Extremely Handsome
- Location: Sweden
Re: [AuN] Save Yourself
looool remember the old beta of this(?)
Pretty good, felt rather stiff though... hm, I'll take it with you in person over skype later on.
Looking forward to see Enchanted finished!!
Pretty good, felt rather stiff though... hm, I'll take it with you in person over skype later on.
Looking forward to see Enchanted finished!!
- AimoAio
- Being elegantly...lazy
- Joined: Sun Mar 16, 2008 12:19 pm
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- Contact:
Re: [AuN] Save Yourself
You mean like I should have synced her attacking the zombie to that beat instead of using the brightness and blur? o:-Kyros- wrote:like the part where you used 1:27 that effect with the brightness + blur I would bet on anything, but details are stillThanks, I actually made this a year ago and I think back then I didn't really know what internal synch was.
Thanks, this is about a year old now. I only took the lossless I had, butchered it and added some extra scenes and ta-da! XDCross/fade wrote:Like I said in QC, it was good. Maybe not the best I saw from you, but nevertheless enjoyable.
Thanks Drew.xDreww wrote:Not bad, could have had more action and more scenes for faster pace, but it wasnt that bad :3

Nope, I've only got 1 QC for this atm LOL. And yeah I was slim on time to finish this for a birthday last year and I didn't want to make too many changes since the person really liked it so I just fixed up the really ugly parts. ^^gotegenks wrote:Did i qc this? i thought i posted here but im not...here...
enjoyable short little generic action video, clip choice seemed uninspired towards and during the last quarter of it, and the masking technique could use some work but i liked where that masking stuff was going, i bet in the next video you use it in it'll be way better!
3/5
Thanks! ^^ibabrak wrote:I really liked it, great job
Oh no...don't remind me, I'm really glad I removed the slide transition for that because it really was horrible. XD But thanks Magnus.Magnus wrote:looool remember the old beta of this(?)
Pretty good, felt rather stiff though... hm, I'll take it with you in person over skype later on.
Looking forward to see Enchanted finished!!

- Mol
- Strawberry Pie
- Joined: Thu Feb 22, 2007 2:28 am
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- Location: Sweden
- Contact:
Re: [AuN] Save Yourself


- Niwa
- Cake Addiction
- Joined: Fri Jul 02, 2004 6:41 pm
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- -Kyros-
- Joined: Sat Dec 26, 2009 2:09 pm
- Location: Italy
- Contact:
Re: [AuN] Save Yourself
yes , I would have preferred thatYou mean like I should have synced her attacking the zombie to that beat instead of using the brightness and blur
but it is a detail not worry