Forging Into Shadows - Fate/Stay Night: UBW

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AnimeMashup
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Forging Into Shadows - Fate/Stay Night: UBW

Post by AnimeMashup » Wed Jan 27, 2016 4:45 pm



Hello Guys! Thank you Betas for the help!
Xophi
Becauseimbored1
Kireblue
Sean
Hope you guys enjoy it! Please comment down opinions! :D

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Shinzui IT
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Re: Forging Into Shadows - Fate/Stay Night: UBW

Post by Shinzui IT » Thu Jan 28, 2016 6:06 am

Not bad, though there were times when I thought the scene selection did not feel right and there were also times when it was correct. Also the masks needs improvement and sometimes it felt as if there were too many cuts in a few places. Pretty enjoyable overall! :up:
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AnimeMashup
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Re: Forging Into Shadows - Fate/Stay Night: UBW

Post by AnimeMashup » Thu Jan 28, 2016 10:54 am

Kisagi wrote:Not bad, though there were times when I thought the scene selection did not feel right and there were also times when it was correct. Also the masks needs improvement and sometimes it felt as if there were too many cuts in a few places. Pretty enjoyable overall! :up:
Thanks Alot! I know there's still a huge room for improvements! I'll work towards that! :up:

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jt_x
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Re: Forging Into Shadows - Fate/Stay Night: UBW

Post by jt_x » Thu Jan 28, 2016 4:05 pm

form a visual point I found some scenes looked kinda blurry (eg 01:56 to 01:59) while others looked sharp, if you didn't know there is a function in avisynth that can limit the range to which certain filters are applied so you could have used a sharpening filter on some of the more blurry scenes without impacting the quality of the ones that are already sharp.

the editing was well done you hit some great internal sync and I'm a sucker for that :ying:

so I honestly think you mostly need to improve your visuals, since your editing is already pretty good :up:

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AnimeMashup
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Re: Forging Into Shadows - Fate/Stay Night: UBW

Post by AnimeMashup » Fri Jan 29, 2016 3:03 pm

jt_x wrote:form a visual point I found some scenes looked kinda blurry (eg 01:56 to 01:59) while others looked sharp, if you didn't know there is a function in avisynth that can limit the range to which certain filters are applied so you could have used a sharpening filter on some of the more blurry scenes without impacting the quality of the ones that are already sharp.

the editing was well done you hit some great internal sync and I'm a sucker for that :ying:

so I honestly think you mostly need to improve your visuals, since your editing is already pretty good :up:
I think I might have accidently blurred it actually, I don't know but I'll prob not using it anymore. Thanks for the tip!

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