Video Dimensions

General discussion of Anime Music Videos
Locked
User avatar
Bote
Joined: Sat Aug 09, 2003 8:20 am
Location: Belgrade, Serbia
Contact:
Org Profile

Post by Bote » Mon Jun 28, 2004 4:04 am

480X360 would be the best solution for online distribution me thinks. It'll play on 90% of machines unlike 640X480 or higher where a large number of computers cann't play it appropriately. This is mainly a software issue, but having good comp. specs can help a lot.
My Youtube channel: Bote Logos
NEW!!! One Piece AMV - "YUM YUM 2.0"
Berserk - Man of Sorrows (upscaled to 4k)
Beowulf@RDS wrote:RECTANGLES AND AFTER EFFECTS WONT SAVE YOU NOW MOTHERFUCKERS

User avatar
AbsoluteDestiny
Joined: Wed Aug 15, 2001 1:56 pm
Location: Oxford, UK
Contact:
Org Profile

Post by AbsoluteDestiny » Mon Jun 28, 2004 6:08 am

bote wrote:480X360 would be the best solution for online distribution me thinks
Except 360 isnt a multiple of 16 so some encoders will give you garbage around the edges. 512x384 is a safer bet.

User avatar
Farlo
expectations of deliberate annihilation
Joined: Tue Apr 02, 2002 8:04 am
Status: The Dark Host
Location: Fort Smith, Arkansas
Contact:
Org Profile

Post by Farlo » Mon Jun 28, 2004 8:34 am

when i started making amvs a few years ago the common was 320x240, but now 640x480 is most common

User avatar
Tab.
Joined: Tue May 13, 2003 10:36 pm
Status: SLP
Location: gayville
Org Profile

Post by Tab. » Mon Jun 28, 2004 9:35 am

4096x4096

User avatar
Coffee 54
Joined: Tue May 11, 2004 8:26 am
Contact:
Org Profile

Post by Coffee 54 » Mon Jun 28, 2004 9:38 am

Corran Productions wrote:I think the thing that confuses me the most is that people have already spent many hours making their videos that adding a simple bicubicresize(640,480) to their post-processing script would be relatively quick and painless. I can understand if they just don't know any better though.
It is silly not to add a simple bicubicresize(640,480) to their post-processing script. One question though. What is a bicubicresize(640,480) to their post-processing script?

User avatar
Fluxmeister
Joined: Wed Feb 07, 2001 8:45 pm
Location: Seattle, WA
Contact:
Org Profile

Post by Fluxmeister » Mon Jun 28, 2004 9:58 am

I haven't got it right once yet... :shock: :?

I saw that Shameless was at 480x320... so uhm I've been using that.
| NHMK Music Video Downloads | Editing like it's 2006. |

User avatar
Scintilla
(for EXTREME)
Joined: Mon Mar 31, 2003 8:47 pm
Status: Quo
Location: New Jersey
Contact:
Org Profile

Post by Scintilla » Mon Jun 28, 2004 12:38 pm

godix wrote:It depends on what you consider important. If you're concerned about modem users downloading the video then 320x240 at a somewhat low bitrate is what you need. If you're concerned about quality and to hell with modem users try 720x480 or 640x480 at a somewhat high bitrate.
If by "modem users" you mean "modem users and people with older computers that don't have the most processing power in the world", then yes.
coffee54 wrote:
Corran Productions wrote:I think the thing that confuses me the most is that people have already spent many hours making their videos that adding a simple bicubicresize(640,480) to their post-processing script would be relatively quick and painless. I can understand if they just don't know any better though.
It is silly not to add a simple bicubicresize(640,480) to their post-processing script. One question though. What is a bicubicresize(640,480) to their post-processing script?
http://www.avisynth.org

:?

As for myself, I usually try to make available both locally hosted versions and versions on my own webspace of my videos. My first local video was 640x480, then I made two at 480x352, and my last was 512x384. The versions that go on my own webspace are MPEG-1s, 352x240 for the first two and 720x480 for DV:UI. Exception: AEO:EB, which I absolutely could <b>not</b> get to look good with MPEG-1 compression.
ImageImage
:pizza: :pizza: Image :pizza: :pizza:

User avatar
Voices_Of_Ryan
Joined: Sat Dec 20, 2003 6:55 pm
Location: Washington
Contact:
Org Profile

Post by Voices_Of_Ryan » Mon Jun 28, 2004 12:46 pm

Mpeg - 1
352 x 240
VBR
2000, 3000, 2000 -
2 type,
Buffer 0 (Auto)

Highest quality

Matrix - Cg/Animation

Works on ALL computers.
Looks nice.
Thanks Machine : )
"hey... no"

User avatar
AbsoluteDestiny
Joined: Wed Aug 15, 2001 1:56 pm
Location: Oxford, UK
Contact:
Org Profile

Post by AbsoluteDestiny » Mon Jun 28, 2004 12:59 pm

Looks nice... to blind people who dont know how to encode things well.

User avatar
VegettoEX
Joined: Wed May 23, 2001 1:23 pm
Location: New Jersey
Contact:
Org Profile

Post by VegettoEX » Mon Jun 28, 2004 1:36 pm

AbsoluteDestiny wrote:Looks nice... to blind people who dont know how to encode things well.
There's something to be said for "99.9% cross-compatibility"... but that's an entirely different conversation ^^.

There's really just a difference between ignorance as to "knowing how to encode" (wow, what a subjective phrase THAT is! :P) and choosing to do so in a certain way for a certain reason.
:: [| Michael "VegettoEX" LaBrie |] ::
:: [| Website: Kanzenshuu |] ::
:: [| AMVs: Profile |] ::
:: [| Latest Video: Flashback (July 2022) |] ::

Locked

Return to “General AMV”