JOURNAL: Kai Stromler (Kai Stromler)

  • in unremembered rooms 2015-04-21 10:22:41
    SH126:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: basically done
    - Clipping: complete
    - Edit: 0:34/3:55
    - Postproc: none

    For one reason or another, I lost most of the weekend and am coming back into another tight stretch, but I do have the first major chunk of the song done, and was able to steal some time and straighten out the one thing in that leg that I was less than happy with early this morning. I hope to be able to plunge on and get through the first actual verse tonight, but there is as usual a whole bunch of other stuff that will tend to get in the way. As expected, the big problem so far has been option paralysis; this is a good thing, and I need to be careful to survey the entire space so that having three great cuts for a given section is a problem that will continue the rest of the way through the video.

    --Kai out

     
  • this idle day 2015-04-15 09:27:45
    SH126:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: basically done
    - Clipping: complete
    - Edit: none
    - Postproc: none

    The song's mapped out and filled in with comments about what it's going to require, and I took a little time to do some work on infrastructure that's mostly applicable only to this video, but did not end up kicking on into actual editing. Technically, I made and rejected one edit decision, but at this point, that goes more under "planning", and 0:00/3:56 is the same as "none" in the Edit column. I should be able to get the first seven seconds done tonight, one way or another, but there's enough other shit I have to do that expecting much more is probably not going to be real productive.

    Despite not having this video done yet, I also took advantage of some latency at work yesterday to make a concept decision on SH127; there were three competing melodeath-ish ideas sitting in about the same space that needed to get shaken into a precedence order. That decision is pretty much final now pending a source check, but again, won't become important until SH126 wraps and I can actually think about working on it. The other two candidates are still in the pipeline, but with the likely candidate for *SH128* being what it is, it's much less likely that they, not going in the SH127 slot, will end up getting made before I sling up my pack for the summer.

    --Kai out

     
  • victimized | i'm left alone 2015-04-14 11:02:17
    SH126:
    - Source rip: complete
    - Music: complete
    - Precleaning: complete
    - Storyboard/planning: nebulous
    - Clipping: complete
    - Edit: none
    - Postproc: none

    As it turns out, I was able to finish the cut last night, despite several problems at the intersection of old, bad codices and broken, incomplete, indices. Between one thing and another, I'm not likely to get into edit tonight, but I do have all 1550 or so source cuts indexed and should be able to get the song plotted out; edit, once that starts happening, is probably going to take like another week assuming a conservative hour per 20 seconds and minimal time available on the weekend. This weekend is looking ok, generally, in terms of time available, but it's better to plan for a suboptimal scenario rather than assume that everything is just going to go fine by itself.

    The main reason for scanning through all the source at the end is because Magix is kind of bad and building its clip indexes in the actual editing process is a pain and a half, but on a big project like this it's also helpful in terms of reviewing what kind of source I have, and how that's going to inform the video. Cutting 60-odd blocks of 30 sources over a six-week period, it's only natural to lose track, to a certain degree, of what went in at the start, and what your expectations of useful and usable content were. The raw materials are definitely there to make a pretty good video of this; all that remains is to actually kick on and start putting it together.

    --Kai out

     
  • don't want to die in here 2015-04-13 09:44:35
    SH126:
    - Source rip: complete
    - Music: complete
    - Precleaning: probably complete
    - Storyboard/planning: none
    - Clipping: 60/63
    - Edit: none
    - Postproc: none

    After an especially productive weekend, I am now nearly finished with the cut; language commitments may prevent me from finishing tonight, but the last three blocks should get ground up quickly, and at any rate I should be at least into edit, finally, before the end of the week. The huge source volume may make the going slow, but there is probably not another 10 hours of work left in this video, and definitely not another 20. The end, such as it is with zero work done on actually assembling the video out of the pieces that have been disassociated for it, is definitely in sight.

    In the process of chopping through most of the leftovers, I did discard one title; I was prepared for it to be old and shitty and in a small resolution, but old, shitty, small, heavily rainbowed, and somehow in 15 FPS from a PAL input was a bridge too far. I was aiming for only a handful of cuts from that one regardless, so it's not like it was a huge loss, and the work spent to revive it to something marginally reasonable would have been completely out of proportion to its value to the final video. This one has already taken more time than any video since SH095; when you're making that kind of investment, you need to be sure that you're going to get a return.

    That said, there's already a return, in that virtually any cut that I'm looking ahead at on the production slate has been trivialized. Everything is impossible until it's attempted; some things remain so regardless, but part of the reason that this got pushed off for so long was that I wasn't certain that I could keep going and grind through a cut this long, that I could clean up a lot of this old garbage source into something vaguely presentable. That's done, now, and projects that are "only" six discs long, or "only" from VHS->DVD fansub conversions, are a lot more achievable and reasonable in their scope than they would have been six weeks ago. No cut is ever going to be strictly *easy*, but most of the things that you can set out on, as an AMV editor, are going to be less demanding than sixty blocks of bad transfers. If this is something you can do, having done, there is not a lot that you won't be able to.

    --Kai out

     
  • in sorrow of the soul 2015-04-08 08:33:00
    SH126:
    - Source rip: complete
    - Music: complete
    - Precleaning: 17/37
    - Storyboard/planning: none
    - Clipping: 43/64
    - Edit: none
    - Postproc: none

    Should I happen to come to another block with a missing or damaged index, which is not out of the question among the 20 more that are still unprepared on the stack, I will take the longest open extent of idle time that comes and just render the whole thing out to an editing codec while I'm asleep or at work or something. I have the disc space available, and while doing so won't save that much time in production-tracking terms (the intermediary render would count, and then I still need to cut it up after), it'll save a hell of a lot of frustration. Two hours cutting last night for maybe like ten individual cuts.

    Similarly, there's been a couple digital sources lately that I've unexpectedly had to telecide; fortunately, they've cleaned up pretty easy, but this is another occupational hazard of the source pool. Some of these were encoded forever ago, and are crap; others were put together by people who were more interested in the content than the presentation of that content, and others were rescued from flea markets and dumpster diving in the greater Kanto area by people who did not necessarily have a deep understanding of digital video more than what it took to just transfer off the physical format. Anything that can go wrong is wrong, somewhere, in the remaining 20 blocks, sometimes multiples of them at the same time, and discovering what I can fix and how, as well as what I can't fix, and how to hide it, is becoming a significant part of the tail end of the cut. It's definitely arguable that these are stupid, unnecessary, thoroughly niche lessons, but it's still worth learning this stuff; I'm not done with videos from legacy catalog stuff, not by a long shot.

    --Kai out

     
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