Premiere & After Effects CS6 - New features

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Re: Premiere & After Effects CS6 - New features

Postby Shui » Wed May 09, 2012 1:28 pm

WHAT THE FUCK?
This stuff is totally shit for skimming through large/long files like an anime episode....
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I need this to work with, or atleast an equaly nice solution.
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:uhoh: hopefully I'll find a process that suits me else this would a major workflow design fail.
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Re: Premiere & After Effects CS6 - New features

Postby Shui » Wed May 09, 2012 1:33 pm

Good news though! Time Remapping and Keyframes don't fuck each other up anymore! :awesome:
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Re: Premiere & After Effects CS6 - New features

Postby mirkosp » Wed May 09, 2012 1:58 pm

I think you can click on the + that you can see in the bottom right of your screenshot to add/remove buttons (the scroller you like should be there too).
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Re: Premiere & After Effects CS6 - New features

Postby Pwolf » Wed May 09, 2012 2:09 pm

mirkosp wrote:I think you can click on the + that you can see in the bottom right of your screenshot to add/remove buttons (the scroller you like should be there too).


I don't see it on Trial version.
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Re: Premiere & After Effects CS6 - New features

Postby Pwolf » Wed May 09, 2012 2:09 pm

Also, just to confirm, the 64bit Avisynth plugin does work with CS6.
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Re: Premiere & After Effects CS6 - New features

Postby hasteroth » Wed May 09, 2012 2:20 pm

I'm really liking the thumbnails for video/project files, missing over them lets you quickly check what's in the clip.Extremely useful when you have a lot of short clips.
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Re: Premiere & After Effects CS6 - New features

Postby hasteroth » Wed May 09, 2012 2:22 pm

mousing*
goddamn tapatalk and autocorrect
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Re: Premiere & After Effects CS6 - New features

Postby Eake4 » Thu May 10, 2012 8:40 am

Brad wrote: Also, Adjustment Layers in Premiere!


LOL? Im a huge AE fan but Adjusment Layers in Premiere just sounds a bit wierd since you can only use Premiere effects and you could input AE directly to Pr anyway.
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Re: Premiere & After Effects CS6 - New features

Postby Pwolf » Thu May 10, 2012 1:45 pm

Maybe you only need to use premiere (or you don't own AE). There's no reason to load up AE if you don't need to. Adding adjustment layers also makes it easier to test out effects and apply them across multiple clips on the timeline. It's a great addition IMO.
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Re: Premiere & After Effects CS6 - New features

Postby Brad » Thu May 10, 2012 2:26 pm

Eake4 wrote:
Brad wrote: Also, Adjustment Layers in Premiere!


LOL? Im a huge AE fan but Adjusment Layers in Premiere just sounds a bit wierd since you can only use Premiere effects and you could input AE directly to Pr anyway.
There was a long long while when I only used Premiere to do all of my video stuff, including applying effects. There were plenty of times when I wish I had the ability to do something similar to adjustment layers. As far as I'm concerned it's a great addition, and a long time coming.
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Re: Premiere & After Effects CS6 - New features

Postby BasharOfTheAges » Thu May 10, 2012 2:34 pm

Hell, several times on my last video alone, I've been forced to nest several projects together to do things that would have been so much simpler with an adjustment layer.
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Re: Premiere & After Effects CS6 - New features

Postby Mister Hatt » Sat May 12, 2012 10:44 pm

Pwolf wrote:Also, just to confirm, the 64bit Avisynth plugin does work with CS6.

Just to confirm, 64bit avs is still a ridiculously stupid things to do in general, however, has anyone tried 32bit avs for filtering and 64bit avs for working via TCPSource? I'm not entirely sure if this is compatible but it seems like an excellent way to divy up resources and still provide a fast 64bit interface to use in AE and whatnot.
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Re: Premiere & After Effects CS6 - New features

Postby Pwolf » Sat May 12, 2012 10:50 pm

Mister Hatt wrote:
Pwolf wrote:Also, just to confirm, the 64bit Avisynth plugin does work with CS6.

Just to confirm, 64bit avs is still a ridiculously stupid things to do in general, however, has anyone tried 32bit avs for filtering and 64bit avs for working via TCPSource? I'm not entirely sure if this is compatible but it seems like an excellent way to divy up resources and still provide a fast 64bit interface to use in AE and whatnot.


I think I tried it back when CS5 first came out. I don't remember if it ever worked. That said, 64bit avs isn't stupid, it just doesn't work 100%. I still suggest people encode to UTVideo first.
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Re: Premiere & After Effects CS6 - New features

Postby BasharOfTheAges » Mon May 14, 2012 12:43 pm

Apparently "fixing security vulnerabilities" has been added to the upgrade feature set.

As in, "Security bugs in 5.5 and below will forever remain un-patched. Upgrade for your own safety."
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Re: Premiere & After Effects CS6 - New features

Postby Pwolf » Mon May 14, 2012 12:51 pm

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