10-Bit Anime editing?

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10-Bit Anime editing?

Postby LucidAPs » Wed Jan 25, 2012 7:06 am

Okey so 10bit is getting more and more popular and thats good cause the quality is lovely, but sadly i cant figure out how i can convert the 10bit episodes into audioless lossless avi files ready for editing. I tryed vitrualdub+avisynth and nothing, i tryed anyvideoconverter and nothing :/
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Re: 10-Bit Anime editing?

Postby mirkosp » Thu Jan 26, 2012 3:50 pm

http://code.google.com/p/ffmpegsource/d ... z&can=2&q=

Code: Select all
ffvideosource("file.mkv")


If you have an old version, do update, as that is the problem.
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Re: 10-Bit Anime editing?

Postby Mister Hatt » Fri Jan 27, 2012 1:03 am

Last I checked, avisynth doesn't even support 10bit though.
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Re: 10-Bit Anime editing?

Postby mirkosp » Fri Jan 27, 2012 10:30 am

It will convert to 8bit internally in ffvideosource, which is by all means fine for his needs (he'll be doing 8bit editing anyway).
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Re: 10-Bit Anime editing?

Postby Mister Hatt » Fri Jan 27, 2012 7:46 pm

I thought he was trying to edit in 10bit which is possible, but annoying.
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Re: 10-Bit Anime editing?

Postby mirkosp » Fri Jan 27, 2012 7:47 pm

Mister Hatt wrote:I thought he was trying to edit in 10bit which is possible, but annoying.

Nope, just needs to load 10bit footage in an 8bit workflow.
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Re: 10-Bit Anime editing?

Postby Mally » Sat Feb 11, 2012 10:11 pm

mirkosp wrote:http://code.google.com/p/ffmpegsource/downloads/detail?name=ffms-2.17.7z&can=2&q=

Code: Select all
ffvideosource("file.mkv")


If you have an old version, do update, as that is the problem.


THANK GOD FOR THIS THREAD AND SHIN DIRECTING ME HERE .

If anyone really doesnt know what to do .

Copy the file into your avisynth plugins folder .
Then Open up a text editor .
And type in ffvideosource("file.mkv")
Replace file.mkv with the specific location of your source then save as a .avs file .
Lastly load the file on whatever program that can take this (VirtualDub) in most cases!!!

GO GO GO
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Re: 10-Bit Anime editing?

Postby mirkosp » Sun Feb 12, 2012 5:07 am

Those are all info already contained in the Read ErMaC & AbsoluteDestiny's Friendly AMV Guides Lovingly Overhauled Largely by Zarxrax, though. It's assumed one would know them...
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Re: 10-Bit Anime editing?

Postby MiyaDV » Wed Feb 22, 2012 6:18 pm

So your saying we can edit 8bit lossless files in an editor, render it lossless then do the script thing and encode it to 10bit?

Say I wanted to rip a blu ray but wanted it to be 10bit, would I rip with lossless scenes that I want,edit them and render lossless then do that script thing into w/e x264gui with the 10bit x264 stuff?

Sorry, new to all this 10bit stuff, all I know about it is that you need a 10bit 264.exe lol
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Re: 10-Bit Anime editing?

Postby mirkosp » Wed Feb 22, 2012 6:26 pm

You can do it, but the process to make good 10bit is different. For 10bit to make most of its sense, you'll want to use a tool such as the dither package to bump it to 16bit and deband at 16bit and then load that avs in a 10bit build of x264. Kind of complicated if you're new to this stuff. You can of course easily just give an 8bit input to the 10bit x264, and you'll still save space, but by doing the 16bit deband you'll save extra space and have higher quality gradients.
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Re: 10-Bit Anime editing?

Postby MiyaDV » Sat Feb 25, 2012 6:56 am

Are there any easy guides for the 16 bit dithering stuff out there? Having a hard time finding one... And would it work with grainy footage? I got some DVDs with like perfect video quality but their from old masters so their pretty grainy, so I don't know if the dithering would effect that at all, but I like the grain.

I understand avisynth basics, but never got too deep in it
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Re: 10-Bit Anime editing?

Postby mirkosp » Sat Feb 25, 2012 8:22 am

http://forum.doom9.org/showthread.php?p ... ost1386559

First you'll need the dither plugins.
After that, it's a matter of doing
Code: Select all
GradFun3(lsb=true)
Dither_convey_yuv4xxp16_on_yvxx()

Obviously, do adjust the debanding strength to what your source needs so to not over deband. As I recall, there should also be a script that basically dithers back to 10bit while keeping the bitdepth to 16 for a better quality dither to 10bit, but it seems it is a temporary solution before it gets implemented in the dither pack, so I'll refrain from posting it here.
After that, you need to pipe the script to x264 in order to tell it it's 16bit, unless you are using JEEB's patched x264, which has a patch to avoid the piping for easier usage. Here is how you pipe however (works even if you do use JEEB's patched build):
Code: Select all
avs2yuv -raw "script.avs" -o - | x264-10bit --demuxer raw --input-depth 16 --input-res 1280x720 --fps 24000/1001 --output "output.mkv" -

Where script.avs is your avs, output.mkv is the file you want to get in output, 1280x720 is the resolution of what you had (the convey will make it twice the width) and the framerate is, well, your framerate. Do feel free to adjust the other settings as well as needed.
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Re: 10-Bit Anime editing?

Postby TritioAFB » Tue Apr 03, 2012 8:42 am

We should make a new guide about the 10-Bit
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Re: 10-Bit Anime editing?

Postby mirkosp » Tue Apr 03, 2012 9:15 am

Not really, since ffvideosource loads it just fine. Updating the amvapp would be enough.
OTOH, if it's about encoding to 10bit, well, doing it really well requires some knowledge which definitely would require a new guide. Otherwise for easy 10bit encoding, just updating zarxgui would do, so even there it's not like we need a new guide.
We'd rather need a better guide about ivtc and about resize, I believe.
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Re: 10-Bit Anime editing?

Postby Eake4 » Sun Apr 08, 2012 7:18 am

When you open 10bit videos in AviSynth, it look as though acid as been spilled on it. Even if you do manage to clean it up, other parts will look bad. Is there a way to open 10 bit files without having it look like that or does it go away after the lossless conversion?
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